WoW with a side of WoW!
I don't want to get too excited here but all of the new talents for Shamans are flat out amazing on the Elemental side of things.
Laying out the new ones!
Elemental Oath - after a spell crit it reduces mana cost by 2% and increases critical bonus damage by 2%, stacks up to 3 times - lasts for 15 seconds. With 4 Shaman on a boss fight this is the equivalent of 24% reduced mana cost and 24% increase damage to critical strikes... pretty insane.
Paralysis - Lightning Bolt and Chain Lightning gain an additional 10% of your bonus spell damage (more damage is always nice!), and you have a 15% chance of paralyzing the target, reducing their movement/attack/casting speed by 75%, 15% goes away every second for 5 seconds. Basically a mini cripple - but with 4 Shaman on the target it will have a 60% chance of landing. To put this in perspective I use to play 3 Fire Mages and spammed scorch which had a 10% chance to stun the target for 2 seconds, needless to say anything I fought felt like it was stun locked
There is a lot of other more insane abilities on the list that come with the expansion - Totem of Wrath will easily fit into a PvP build now. Wrath of Air is an aura with 10% spell haste making it very worthwhile to replace a grounding totem with. So many good things on the horizon, only concern now is to see what actually makes it to live.
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