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  1. #1

    Default How do you counteract Hex?

    I'm currently level 56 on my pally/4 shaman team and have done BRD quite a bit. Other than the starting Draenei zone, I have completely leveled through instances and their related quest and any this item starts a quest things I have come across. In BRD, I have done all the quest except the back room (I've tried it a couple times, even got both flames in my bag once but lost them do to time) and the leveling is getting slow so I decided to venture into LBRS which was going well till I hit the smolderthorn shadow priests that cast hex (http://www.wowhead.com/?npc=9240#abilities). Unless I screwed up (very possible), my grounding totems don't eat it and my tremor totems don't remove it. Any suggestions?

    As an alternative would you advise DM/Scholo/Strath?

    Thanks.
    <Blue Man Group>
    Aradar/Ereder/Iridir/Orodor/Urudur
    Duskwood - Alliance

  2. #2

    Default

    With lots of ones and zero's!

    On a more serious note. I believe hex is only dispellable by priests (and mages or druids. Depends on if its a curse or a magic debuff, I cant remember. :<)

    Other then that, most hex abilities are done on people in close range, but not the tank. In one case I can think off, it's in a small aoe radius (shadowhunter boss in Lbrs). I think tanking the mobs that do it away from the other party members should already take care of it quite a bit.
    Slowly crawling back towards the experience that is Multiboxing Mayhem

  3. #3

    Default

    I believe it is magic and can be dispelled by priest and pallies.

    The priest are right before the boss and they always hex my tank, I wish it was one of the shaman. The shadow hunters in ZF did they same exact thing but it was very infrequent as compared to LBRS which seems non stop. I can bubble out of the first one but seem to get hit with another instantly.

    Edit: I'm guessing ultimately I just need to be able to take down the priest quicker which will only come with more levels. Maybe I'll give the other 3 instances mentioned a shot. I never really did the rep grind on my other 70's because I hated pugging but I can already see that running the same instance over and over is going to take a toll on me. In fact, I already made a new 5 man team to play around with, lol.
    <Blue Man Group>
    Aradar/Ereder/Iridir/Orodor/Urudur
    Duskwood - Alliance

  4. #4

    Default

    Try putting blessing of sacrifice on a clone that you think will get aggro. That way, when the clone gets hit it will transfer some of that damage to your tank and break the hex. Try to single target dps them down so that stoneclaw totems can tank adds until hex wears off the tank (in the event your blessing of sacrifice is on a clone that doesn't get hit). I don't know of much else to do besides burn the priests down quickly and keep them stunned/silenced as much as possible.

  5. #5

    Default

    Great suggestions but Hex doesn't break on damage. It's really an overpowered NPC spell. As for the stoneclaw totem, I guess I could give that a shot along with grounding since some of the groups have 3 casters and one melee. Obviously I have no silence since the spell has no cast time to break with the shammies and I only have the one stun from the pally but that may give me the time I need.

    Currently I'm using the G keys on my keyboard along with mod combinations to do stuff but I think I see a reworking of my keys coming very soon for more combinations of totems, etc. I need to do this anyways since I bought an n52te but I've been dreading it.
    <Blue Man Group>
    Aradar/Ereder/Iridir/Orodor/Urudur
    Duskwood - Alliance

  6. #6

    Default

    At one point I got so ticked off with it.. I brought in a 70 lock to
    kill that @#$# priest and I still wiped.. everyone got hexed!? ..never
    again... grrr :wacko:

  7. #7

    Default

    Thanks for the encouragement, lol.
    <Blue Man Group>
    Aradar/Ereder/Iridir/Orodor/Urudur
    Duskwood - Alliance

  8. #8

    Default

    Weird....I cleared LBRS and UBRS, getting the key, and I never remember getting hexed!
    I think I had my alts quite a distance away. Not sure if that would make a difference.
    "For God's sake, don't stand there at 30 yards trying to cast a spell, he will melt your face period."

    Lokked

  9. #9

    Default

    Did you do that multiboxing or traditionally? With a good priest or non tank paladin it probably wouldn't be something you would remember since they can dispell it.
    <Blue Man Group>
    Aradar/Ereder/Iridir/Orodor/Urudur
    Duskwood - Alliance

  10. #10

    Default

    I didn't do LBRS at the proper level (i did it at level 67, yeah i know, i'm a cheater)

    but id say you are pretty much screwed... not really much ways for a shaman to combat hex.

    The way i dealt with it in ZF was that I created a macro dedicated for my priest to dispel my paladin (1 pally, 3 shaman, 1 priest group), since they always seemed to hex my main tank, and then go wild on the rest of the group. Course you can't do that since you dont have a dispeller besides the paladin.

    You might try letting your shamans tank for those pulls and kick back with your paladin and play healer. They will probably hex the shamans, which you can dispel with your pally.

    'Course it really depends if your macro/binding setup allows you this freedom.

    I'd say skip the troll section ;P

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