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  1. #1

    Default Buff Macro problems and Mousebinds in ISBoxer

    Hi,
    i started my group of DMMLP.
    First i had big problems with "Interact target", randomly working or not working.
    I switched from a mouse bind to a key bind, now it works perfect.

    Also I tried to create a macro for buffing my team.
    i have some difficulties:

    /targetparty: doesn't select the player buffing

    /castsequence: only allows one (@unit) and ignore other (@unit), i tried this for example and it doesn't work:
    /castsequence [@Char01] arcane intellect, [@Char02] arcane intellect

    /cast: different lines of /cast don't seem to work either

    Do i miss some commands or am i wrong with the syntax?
    Last edited by Matschdock : 07-20-2020 at 10:24 AM

  2. #2

    Default

    Indeed /castsequence can only have a single [options] block.

    You can try mouseover macros like /cast [@mouseover,help,nodead] Arcane Intellect if you ensure that the unitframes are in the same place for every toon (e.g. sort alphabetic) then it can be cast from the active toon.

    Some people use auto-buff addon, but I don't have any specific suggestion.

    If you are using ISBoxer there is the possibility to use the {FTL} macro extension to make a sort of 'buff me' macro, similar to the standard 'assist me' and 'follow me' macros. But then you'd have to switch to each toon, so that's 10 button presses for a 5-man group.

    Buffing is not trivial in classic. You can reduce it to 5 main binds. I have O=fort/motw ctrl-O=int/spi shift-O=blessings Y=thorns/inner/mage/demon/trueshot and shift-Y=sharpening/poisons. Then of course there are the less-used ones like fear ward, shadow protection, dampen magic, underwater breathing, detect invis, etc. Plus you need a way to monitor all of these in case they fall off.

  3. #3

    Default

    Many people are using the SmartBuff addon:
    https://www.curseforge.com/wow/addons/smartbuff-classic

    You can setup conditions to buff stuff and then just spam a key; it supports a group wide buff check.

  4. #4

    Default

    Quote Originally Posted by Fuii View Post
    Many people are using the SmartBuff addon
    +1 for SmartBuff - just setup the rules and spin the mouse wheel and everyone does their next buff

  5. #5

    Default

    Another addon that I've been using is https://www.curseforge.com/wow/addons/buffomat

    works like pally power but for all classes.

    You can also solve it via GSE, but that requires a a bit more setup.

  6. #6

    Default

    Thank you for all your information and tips.
    Right now i just created on every toon with buffs 5 macros (one for every group member).
    So i have to press 5 keys, to buff everyone with the group buffs (arcane intelligence, mark of the wild, blessing)

    The suggested addons don't violate the WOW Classic TOS (Smartbuff and buffomat)?
    It seems to me, there is a lot of automation going on there.

  7. #7

    Default

    Quote Originally Posted by Matschdock View Post
    Thank you for all your information and tips.
    ...
    The suggested addons don't violate the WOW Classic TOS (Smartbuff and buffomat)?
    It seems to me, there is a lot of automation going on there.
    "AI" is not Automation.

    AFAIK at least when using SmartBuff I had to bind it to a key or something like scrollback. Yes it helps ID what needs to be done for you but you do still have to initiate the action by pressing the key or scrolling the mouse (depending on what keybind is setup).

    Certainly one in game action for each input (keypush or scrollback detent) is not automation. <edit>

    There may be some "Artificial Intelligence" helping determine what needs to be done and letting you know it needs to be done but as long as "getting it done" is due to a player input it is legal and not automation...

    ...


    EDIT: Note previously I had in my 2nd paragraph above where the <edit> is the following which is INCORRECT for WoW at least according to one blue post as documented by by jak3676 on 07-27-2020 at 01:18 PM in his edited post below:

    "You can even do 2 actions from a single keystroke as you can legally trigger action on key press and then the second one on key release and it isn't automation..."
    Last edited by nodoze : 08-07-2020 at 04:31 PM Reason: so latecomers to the thread don't keep correcting things arleady corrected...

  8. #8

    Default

    @Matschdock

    What Nodoze said. The addon use API calls to get duration and/or true/false statement if buff exists then run code to update a macro in game that will buff the character with the spell. Its a form of AI that uses blizzard API, all within the rules.

    Also for them to work you must be outside combat due to blizzard blocking updates to macros while in combat.

  9. #9

    Default

    *edit* multiple edits throughout. Rather then replying to myself, it seemed more precise to clarify my response"

    The addition of logic (and/or, true/false, if/then) sounds exactly like prohibited automation to me. But if the addons are doing it all within the Blizzard provided API, that should be OK. If for some reason Blizz doesn't like that, they'd change the API.

    ... You can even do 2 actions from a single keystroke as you can legally trigger action on key press and then the second one on key release and it isn't automation...
    I don't think the above is accurate. I've always thought Blizz was clear that the rule was 1 action per 'keystroke', and that keystroke included both the 'keydown' event AND the 'keyup' event.

    https://www.dual-boxing.com/threads/...l=1#post354852

    Basically, im wondering if using Keyclone to send the same signal to multiple clients with one keypress is acceptable.

    Im looking for a solid yes or no answer here

    Yup, keyclone is fine.

    Just make absolutely certain that you’re not making more than one keypress (for the purposes of the word ‘keypress’ this includes a single key press AND release with no delays), or including delays between key-presses with each action.

    Essentially, if you could legally create the command as a functional macro within the default user interface, then it should be okay.

    Malkorix, Blizzard Poster
    Last edited by jak3676 : 07-27-2020 at 02:18 PM

  10. #10

    Default

    Quote Originally Posted by jak3676 View Post
    The addition of logic (and/or, true/false) sounds exactly like prohibited automation to me.
    We're talking about an addon, which has a security system that WoW can enforce. See https://wow.gamepedia.com/Secure_Execution_and_Tainting

    The "per keystroke" thing is a rule for external programs that WoW cannot internally enforce.

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