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  1. #21

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    Quote Originally Posted by pinotnoir View Post
    I found the one in westfall today. It helped me get 15 bandannas x 5. Every time you killed one it would respawn instantly. Could be a good place to grind cloth and xp.
    Yeah I was just coming back to this thread to confirm the one in Westfall also.

    Is the one you are referencing in Westfall West-North-West (WNW) from the Flight Master by the windmill on the cliffs above the coastline?

    To find it I would recommend folk head due West from the Flight master till you hit the coast and then head North on the land on the cliff above the coastline until you hit the Defias folk at the Windmill.

    Note that I found it though exploring and am assuming it is the only or first windmill as you head north (unfortunately I can't get a screenshot as I am stuck in queue). If you hit one windmill and they are not respawning pretty quickly check to see if there are more north...
    Last edited by nodoze : 09-02-2019 at 02:39 PM

  2. #22
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    If anyone is in Ashenvale try these Satyr in the top right.. not sure it was a hyperspawn but they were coming fairly quickly.. I had to hearth and log off though so didnt get to test for long

    https://classic.wowhead.com/quest=1032/satyr-slaying

  3. #23

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    A potentially good AOE farming spot I discovered recently is also in wetlands, at the Angerfang encampment.

    There are around 4 camps where orcs spawn, and normally there are a few quests here, one where you have to kill orcs to gather 8 flags per character which is when I came here. I believe the mobs around level 25ish. I was a bit overleveled already and was blasting through these mobs. Some of the camps are probably 7 or 8 mobs but they're easy to farm with 3 mages.

    You can get a decent amount of xp here as well as wool cloth drops.

    Running between gnoll camps is also a decent option in wetlands, but I think the angerfang camps are closer together and spawn more/faster.


  4. #24

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    May I ask the one who maintains the hyperspawns excel sheet to add the following great spots:

    - lvl 31-33 Dabyries Farm west of horde flightpoint camp
    - lvl 35-36 "Warug Guard" hyperspawn at 74,67 in Desolace - great for melee classes, as theres an endless single spawn of guard mobs

    Thank you!

  5. #25

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    Quote Originally Posted by ExBox View Post
    May I ask the one who maintains the hyperspawns excel sheet to add the following great spots:

    - lvl 31-33 Dabyries Farm west of horde flightpoint camp
    - lvl 35-36 "Warug Guard" hyperspawn at 74,67 in Desolace - great for melee classes, as theres an endless single spawn of guard mobs

    Thank you!
    Thanks as that helps fill in some gaps. If you find others please report back.

    Please let us know if those 2 you submitted look correct and/or if any of the other entries need adjustment:

    https://docs.google.com/spreadsheets...gid=1905033222

  6. #26

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    Quote Originally Posted by ExBox View Post
    May I ask the one who maintains the hyperspawns excel sheet to add the following great spots:

    - lvl 31-33 Dabyries Farm west of horde flightpoint camp
    - lvl 35-36 "Warug Guard" hyperspawn at 74,67 in Desolace - great for melee classes, as theres an endless single spawn of guard mobs

    Thank you!
    ExBox,

    Is your team Alliance? Did you have to do anything to make Warug's Guards red to you? Were you starting/stopping a quest?

    The reason I ask is because a fellow boxer tried to grind them and they were Green to him.

    From the screenshot it looks like the boxing team was Horde and that was even after making rep hostile with Magram Clan Centaurs:


  7. #27

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    I went there again to check and indeed, now the mobs are green, which is weird because I farmed them for a good 4 hours for xp a few days ago.

    so either it’s fixed or the NPC is involved in a quest and changes status after someone does something. Either way, sorry for that!

    PS:Horde team and revered with Gelkis

    Quote Originally Posted by nodoze View Post
    ExBox,

    Is your team Alliance? Did you have to do anything to make Warug's Guards red to you? Were you starting/stopping a quest?

    The reason I ask is because a fellow boxer tried to grind them and they were Green to him.

    From the screenshot it looks like the boxing team was Horde and that was even after making rep hostile with Magram Clan Centaurs:


  8. #28

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    Thanks for updates. Thanks also to Petolsk on Discord as we now have Hyperspawn in the 47-49 level range:

    https://docs.google.com/spreadsheets...gid=1905033222

    Unfortunately the lowest level (47) of those mobs will likely be grey to level 60s. Would really like to find an good one with all the mobs just barely 48+ (like 48-50) so that all should be green to level 60s.
    Last edited by nodoze : 12-27-2019 at 01:19 PM

  9. #29

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    Thanks for the effort put into this. I've been leveling a 4 warrior / 1 pally team and it's been working out good following this. One update to make is that the murlocs in redridge are hyperspawns, but their spawns seem to be shared throughout the 3 spawn areas, so you can get unlucky and have to swim across. I preferred to grind the murlocs over the spiders because there just weren't enough spawns at the spider location.
    Whitemane - 2 paladin 3 mage - Zurn/Everflow
    Arcanite Reaper - 2 Pal / 2 War / 1 Lock - Everlock

  10. #30

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    Quote Originally Posted by Hksix View Post
    Thanks for the effort put into this. I've been leveling a 4 warrior / 1 pally team and it's been working out good following this. One update to make is that the murlocs in redridge are hyperspawns, but their spawns seem to be shared throughout the 3 spawn areas, so you can get unlucky and have to swim across. I preferred to grind the murlocs over the spiders because there just weren't enough spawns at the spider location.
    Thanks. A lot of people have contributed over time from this thread, discord, and other sources so it is really a team effort.

    Thanks also for your submission. I tried to add the Murlocks but without map coords I had to guess so please review what I put.

    Note that if the murlocks are level 17-20 and you are Alliance I would recommend instead to do the 17-18 Crawlers in Westfall for as long as you can as the zone is Alliance controlled and the mobs are yellow and won't attack you unless you attack them and they do indeed hyperspawn in a really tight area.

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