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  1. #1

    Default Why Would 4.0.1 Break This Macro?

    Hey guys,

    I've used this macro as a general accept macro for a long time. With the introduction of 4.0.1, it will no longer accept group invites.

    I can click Accept on group invites, but the macro no longer works. It is very odd b/c I've quintuple-checked the syntax and taken portions of the macro that contain the AcceptGroup(); portion into other macros and it works just fine. The other parts seem to work fine as well. What simple thing am I missing?

    /run AcceptGroup();ConfirmSummon();AcceptQuest(); AcceptTrade(); RetrieveCorpse(); RepopMe();StaticPopup_Hide("PARTY_INVITE");
    /click LFDRoleCheckPopupAcceptButton;
    /click LFDDungeonReadyDialogEnterDungeonButton;StaticPopu p_Hide("CONFIRM_SUMMON");
    10-boxing Alliance Sargeras and Kil'jaeden

  2. #2

    Default

    /click LFDDungeonReadyDialogEnterDungeonButton;StaticPopu p_Hide("CONFIRM_SUMMON");
    is there supposed to be a space between the u and p for StaticPopup_Hide ????

    just a though thats the only thing that looks out of place

  3. #3
    Member Ughmahedhurtz's Avatar
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    Default

    If I had to guess, I'd say the problem is combining a /click with a normal script command in line 3.

    /click != /run

    So your new macro would look like this:

    /run AcceptGroup();ConfirmSummon();AcceptQuest(); AcceptTrade(); RetrieveCorpse(); RepopMe();StaticPopup_Hide("PARTY_INVITE"); StaticPopup_Hide("CONFIRM_SUMMON");
    /click LFDRoleCheckPopupAcceptButton
    /click LFDDungeonReadyDialogEnterDungeonButton
    Now playing: WoW (Garona)

  4. #4

    Default

    Thanks for the replies.

    ocuus, not sure what that space is in my post. Checked it and it isn't in my macro.

    Ughmahedhurtz, I tried your switch and it still isn't working. Same issue - other parts of the macro still work.

    Looking at the problem a little further, when I execute the macro the inviter gets a message that the character declined my group invite (not before I click it, so it isn't like an auto-decline thing).. Any other thoughts?
    Last edited by Mercurio : 10-21-2010 at 11:34 PM
    10-boxing Alliance Sargeras and Kil'jaeden

  5. #5

    Default

    Addons auto declining for you. Jamba does it as well as some well known UI complilations that I forget the names of.

    Edit: Reread your post a bit closer - its not addons - its the StaticPopup_Hide("PARTY_INVITE") interfering with the AcceptGroup().

    StaticPopup_Hide("PARTY_INVITE") declines the invite.

    You need AcceptGroup() and then a delay and then the StaticPopup_Hide("PARTY_INVITE").
    Last edited by Jafula : 10-21-2010 at 11:48 PM
    Jafula.
    Jamba - Jafula's Awesome Multi Boxer Assistant. An addon for YOU.

  6. #6

    Default

    That seemed to be the issue, Jafula, thanks!

    I took the StaticPopup_Hide("PARTY_INVITE") and put it into another macro and the accept macro works fine.

    It is odd that that macro worked just fine until 4.0.1 and it is a bit of a bummer to have to hit two keys to do what only required one before, but I'm happy for a solution to something I use 12 times a day

    BTW, there isn't any way to add a delay within a macro so I could keep it to one key, is there?
    10-boxing Alliance Sargeras and Kil'jaeden

  7. #7

    Default

    Nah delays are a no go area. You can achieve them with third party hardware/software but they are outside of the ToS

    You could use Jamba to do the party invite thing for you though or simply have your toons in a jamba team with auto acccept group invite from team selected. This is how I get away with a one key invite/accept buttotn.

  8. #8
    Member Ughmahedhurtz's Avatar
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    Default

    You can try

    /in 2 /run StaticPopup_Hide("PARTY_INVITE")

    or some variant of that. I know it works for chat and a few other minor things. Never tried it out of combat on other things.
    Now playing: WoW (Garona)

  9. #9

    Default

    So delays out of combat are not against the TOS?

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  10. #10
    Member Ughmahedhurtz's Avatar
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    Default

    Using the "/in" command is obviously OK as they provide the command for your use. I'd be very wary of extrapolating that to encompass any other delay mechanisms.
    Now playing: WoW (Garona)

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