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  1. #11

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    You don't need a macro to self heal. Just make sure you are not targeting anything and press a heal key. Buffs also work this way now.
    RAF Tour Guide files are obsolete, I went to Zygor
    MultiBoxers play with themselves

  2. #12

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    That is if you have "cast on player" selected in your combat options. It got turned on by default about 1-2 patches ago. I hate it and quickly turned it off.

    I don't mind when programs can do things for you, I am just scared of getting too reliant on them. What if mouse broadcasting went away? How many of you would have to either change 90% of what you do or quit boxing? I like macros. They are built into WOW and pretty much never break or get disabled.

    I started off small having the alt (healer) heal the main only.
    /cast [@party1] Heal
    It worked, and was easy to understand. But when I went to BGs on my shammies, I like to heal (feels like I am helping, not just racing to out DPS them before they out DPS my guy to death). So I could heal people in my group, but not so much for people outside my group. Also back in the day when there was world PVP, I couldn't heal people very good at all.
    I added in @focus when they added it way back when and loved it. Now I could focus the person in my raid (anyone in BG) and it helped. But having to change focus sucked. Then I made my main the focus and then healed whoever the main's target was bashing on.
    /cast [@focus-target-target] Heal
    It worked really well, until an alt pulled aggro or someone in BG was getting beat on (not by my main's target). So I added a 2nd condition to heal anyone my main targeted.
    /cast [@focus-target, help] Heal
    That way my main just targets a mob and the mob's target gets healed or any person the main targets can get healed. The last addition is with my 4 pallies and 1 shammy. The shammy for some reason gets targeted a lot in WG. Not so much in BG's, but in WG. People will sneak up and bash the hell out of my shammy before I have a chance to react. So on my shammy I put in a blank condition so if my main wasn't targeting anyone (I can't see or figure out who it is yet) the shammy would heal himself. That is just [@player]. It goes last since you want to check the other conditions first or the shammy only heals himself.

    I like to use slightly longer macros by putting them on seperate lines so you can debug them easier and it makes sense what part is doing what. You can condense things down to 25 chars and have 24 of them be constants, but it just makes them hard to read.
    #showtooltip
    /cast [@focus-target, help] HealSpell
    /cast [@focus-target-target] HealSpell
    /cast [@player] HealSpell

    Other things that macros let you do is put in smaller to bigger heals. My priest doens't need to SuperGiantHeal much out in the wild, but needs to in instances every so often. So I put in a slow growing sequence that you can just stop pushing when you get enough of a heal. Then it can start over.
    /castsequence [@focus-target-target] reset=combat/8 Renew, Flash Heal, Flash Heal, Greater Heal, Power Word: Shield
    Same with my shammy
    /castsequence [@focus-target-target] reset=combat/6 Lesser Healing Wave, Lesser Healing Wave, Riptide, Healing Wave

    Remember, the times are from the last time you pushed the key, not from the start of the macro.
    Hope that helps and good luck.

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