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  1. #1

    Default H Gundrak: Drakkari colossus

    I *think* I'm geared enough for this heroic, but for some reason I cannot beat this boss. I am NOT running shamans, so maybe that's my problem. My tank is 36.5k buffed, priest has almost 2000sp buffed, and my 3 mages are putting out about 1.8k dps. Can do Moorabi, Eck and Sladran, but the colossus is wiping me every time.

    The puddles are killing me. Seems like either I spend all my time moving my toons, or desperately try to heal through the damage. How are people doing this one? Thx for the tips

    Tank: http://www.wowarmory.com/character-s...am%C3%A2wesome
    Priest: http://www.wowarmory.com/character-s...am%C3%A4wesome
    Mage1: http://www.wowarmory.com/character-s...am%C3%A0wesome
    Mage2: http://www.wowarmory.com/character-s...am%C3%A5wesome
    Mage3: http://www.wowarmory.com/character-s...am%C3%A1wesome
    Alliance - Bonechewer - Reckoning
    [80 teams:] Pally/Priest/Shaman/Mage/Druid | 5x priests | 5x Shamans | 5x druids

  2. #2

    Default

    you are using 4xAB and then AM rotation?

  3. #3

    Default

    Is there such a thing as "Potion of Nature Protection"? With +130 Nature resist from the NR totem, I don't even move out of the puddles anymore... just DPS through it.
    Resto Shaman + 4 DK's, work in progress...
    ------------------
    Teezy/Jaqblaq @ Stormrage
    Emeritus Guardian and Keeper of the no focus manifesto.

  4. #4

    Default

    You also have healing totems so he needs to AE heal on his priest, but ya NR pot would be nice. I think all that exists is the damage absorb one.

  5. #5

    Default

    The puddles are all about Nature resistance. Like Multibocks said, with +130 NR totem I don't even have to move from them.

    Buying drums with +37 all resistance is a start i guess, but i think you would need more for not moving out of em. What i did before this, was i simply spread 4 slaves in each 'corner' like this;



    Of course, you should heal through the first slave-puddle, and move all forward when at least two/three are in puddles - That way you don't have to move them several times if you got some good DPS.

    When the he changes back to stone, simply move everyone backwards again.
    Last edited by Volch0k : 10-07-2009 at 04:42 PM

  6. #6

    Default

    My cast sequence is: /castsequence reset=combat Arcane Blast,Arcane Blast,Arcane Blast,Arcane Blast,Arcane Missles,Arcane Barrage (should i drop the barrage at the end?)

    is that how everyone does it ? no one moves out of the puke? if that's the case, 1.8k (with 2.1k spike) dps is not sufficient to beat this guy while the 2000sp priest is spamming AE heals ...

    *EDIT* i've tried moving out of the puddles, but i'll only get a cast or two off before I have to move again ... lose 70% of my dps
    Last edited by gitcho : 10-07-2009 at 04:58 PM
    Alliance - Bonechewer - Reckoning
    [80 teams:] Pally/Priest/Shaman/Mage/Druid | 5x priests | 5x Shamans | 5x druids

  7. #7

    Default

    Do either Arcane Barrage or Arcane Missiles at the end of 4xAB, but not both.

    I move forward/back during the puddles, with my guys spread out.

  8. #8

    Default

    I run shaman so I have NR totems, but I think it's possible without. What I do is spread out the shaman towards the back, one on each pillar. Puddles hit only 1 shaman at a time and I can easily heal through that with chain heal.

    Your tank should need very little healing, I believe if you put your priest in the middle and use aoe heals you can heal through the 1-2 dps that are in puddles. Your DPS is a little low for the fight so you may have to deal with more damage from the water elemental but I think it's doable.

    The problem with moving out of the puddles constantly is you kill the DPS, even with my shaman doing 3-4k each, it keeps the water elemental up too long and I have to deal with way more damage than I should.

    I'd save all your cooldowns for the water elemental, the collosus hits hard but you can take your time with him, the only issue you should have is if he lands a mortal strike, but you can still heal through that.
    Last edited by heyaz : 10-07-2009 at 05:11 PM

  9. #9

    Default

    Quote Originally Posted by Zzyzxx71 View Post
    With +130 Nature resist from the NR totem, I don't even move out of the puddles anymore... just DPS through it.
    **Looks at team make-up in the signature; hmmm Hunter has nature resistance ….Shaman has Nature Totem…**

    /facepalm

    I did it the old fashion way; blind ignorance, moving the girls out of purple puddles of death, Chain heal …the last transition he does at 1% really hurt me but my team managed to burn our way through it….

    TONIGHT – headed back to visit the purple freak wielding some nature resistance to see the difference….

    To be continued….
    8/7/09 Level 1 – Pally (Tank); Priest (Shadow); Shaman (Resto); Mage (Frost); Druid (Balance)
    8/19/09 Level 62 – Pally (Tank); Priest (Shadow); Shaman (Resto); Mage (Frost); Druid (Balance)
    8/29/09 Level 68 – Pally (Tank); Priest (Shadow); Shaman (Resto); DK (Blood); Druid (Balance)
    9/5/09 Level 72 – Pally (Tank); Priest (Shadow); Shaman (Resto); DK (Blood); Druid (Balance)
    9/19/09 Level 80 – Pally (Tank); Priest (Shadow); Shaman (Resto); Hunter (BM)); Druid (Balance)

  10. #10

    Default

    when I first started I had problems with the puddles also. My buddy who stopped boxing swears that you can almost kill him from when he first spawns to grows big. I have yet to make this work out but it might be something to try. If you watch during the fight he/she starts very small and is targetable at this point. The purple thing grows bigger quickly (~4seconds) then starts attacking/pooping purple puddles. The idea is to dps the hell out of it before it even attacks you.

    Good luck it will just take time and you will get it.
    [spoiler][/spoiler]Shaone,Shatwo,Shathree,Shafour,Shafive
    <Zero Tolerance>
    Level: 70
    Server: Azgalor
    Race: Orc / Blood Elf

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