Starting off from scratch...
So, you've decided to multi-box Runes of Magic, good for you! This guide was written a few weeks before the Chapter II expansion comes out so some of the details of this guide may no longer apply after the expansion goes live. I will do my best to update this guide when the expansion is released.
If you have never played Runes of Magic, and are reading this guide to help make a decision to play Runes of Magic or something else...keep in mind that Runes of Magic does not require a monthly subscription but it does have that MMORPG addictiveness along with an in-game Cash Shop (commonly referred to as 'CS') where you can purchase items to increase the amount of experience gained, enhance your weapons and much more. The cash shop requires the use of in-game diamonds which can be acquired by paying for them with real money or in-game gold (thru the auction house - exchanged with other players for gold).
Simple Boxing Macros and Techniques
To follow your "main" character, you can use the following macro:
Code:
/script FollowUnit("party1");
(There are alternative ways of doing this; keep reading)
You can not target a player or unit by name. You must use "focus<1.2 or 3>", "party<1-6>", "target" or "player". I am not a big fan of using the RoM focus because it is reset each time you teleport, enter an instance, or die. If you wish to use the focus for following and assisting, you can assign a focus by using the following macro:
Code:
/script FocusUnit(n, "party1");
where n is the focus number (you can select 1-3) and "party1" is the character to focus on. You could replace "party1" with "target" or any other clever ways to assign a focus. From here, you would then use "focus1" (or 2/3, depending on what you provided for n) in all other macros.
Example:
Code:
/script FocusUnit(1, "party1");
/script FollowUnit("focus1");
This is a very simple macro that will assist "party1", which is usually, but not always, the party leader.
Code:
/script AssistUnit("party1");
When forming groups, the group leader will always be party1, unless they leave the party and rejoin. In the event that you crash or disconnect and rejoin the party, you will be added to the last position. So, if you have invited other players into your group, typically after your boxing group has been established, they would be moved into the "party1" position and this will screw up your macros. This is rather annoying because if you are in an instance, and leave/disband party to correct it, you will be ported to the nearest graveyard.
Now, just make a macro, place it on an action bar and assign a keybinding for it. (on all toons) Spam this key to get them to follow and assist. I would like to add a comment that the AssistUnit happens *much* faster than it did in WoW.
The easiest way to collect loot is to leave the "Attack" skill as actionbar item #1 and turn on click-to-move from the options menu along with auto-loot. Target a dead mob with your main and hit 1 to have your followers loot it. You could get clever and stagger your loots by adding increasing wait times to the following macro (provided by KrugSmash):
Code:
/run AssistUnit("party1")
/run if UnitIsDeadOrGhost("target") then UseSkill(1,1) end
/wait 1
/run FollowUnit("party1")
Keep in mind that if your bags are full, you obviously don't pick up the loot, and you may hold up the others from looting since only one toon can open the loot interface at a time. (See add-on: Loot Filter)
Note: You can "interact" with friendly NPCs (quest givers) by using the "attack" button. From there, you can auto-accept quests (See add-on: Streamline)
- Accepting and Completing Quests
Accepting Quests is no fun when you have to click "Accept Quest" on each toon. Unfortunately, you will still have to do this from time to time, specifically when more than one quest is offered. To make it easier, you can use the following macro (make it part of your spamable follow/assist macro):
Code:
/script AcceptQuest();
Completing Quests is just as easy (and just as hard in those multiple quest situations)
Code:
/script CompleteQuest();
One thing to keep in mind here is that if you choose not to accept/complete a quest, you must get out of interact range or you will still accept/complete the quest even if you press esc to close the dialog. When I'm scoping out my daily quest options, I'll choose to not accept a quest but hit my spam-follow key to leave and it will accept the quest.
Multi-boxing Software Solutions
I personally use keyclone for this and I feel that it works well for this game. The only thing needed is to set the name of the application to "Runes of Magic" and you're off and running. Subscription: One-time fee.
(This space is reserved for any additional comments from Rob [author of Keyclone])
From my experience using AHK while boxing in WoW, I had issues with resources over time. Not sure if the copy I had was buggy but it did do the job. I have never used it for RoM and since Frogster frowns upon multi-client scripting, I would shy away from it but only for this reason. Subscription: Free
(This space is reserved for any additional comments from an AHK representative)
I have absolutely no experience with Innerspace, but that does not mean it should not be considered. <I would be happy to update these comments for Innerspace if anyone would like to write up some information about it.> Subscription: Monthly/Yearly (~$3-$4/month)
(This space is reserved for any additional comments from an Innerspace representative [Lax])
My Bags are full...
Bag space in RoM is valuable since you only get 2 bags for free. If you want more than 2, you need to "rent" them by using diamonds (7 diamonds for 3 days). Since most of the quests in this game are collection quests, you will acquire a ton of items.
- What to keep (for levels < 30)
If you are new to the game, you can easily become overwelmed with the loot you pick up for the first few days. To keep this simple and short, I'll jump right into the items that are worth keeping:
- Tier 3 enhancement runes (i.e. Resistance III) You won't see these until higher levels.
- High-Durability items (over 100 - sell them on the AH or use them)
- Quest Items for quests that you are doing. Daily quest items drop even if you don't have the quest.
- Greens/Blues/Purples/Orange(<--keep dreaming)
- What to throw away (for levels < 30)
- Production runes (Link Runes, Frost Runes, etc...) You will get thousands of these and since they are so common, you can buy them for practically nothing if you ever need them. For now, toss 'em.
- Arrows and Ammunition (unless you play a class that needs them)
- Left over quest items (the game doesn't always get rid of these for you)
- Tier 1/2 enhancement runes (i.e. Magic I) It's not worth the bag/bank space to carry these around. If you have a piece of gear that you will eventually replace, go ahead and throw a rune in it. Otherwise, toss 'em.
- When you hit level 30+, you will get an idea of what is worth keeping and what is worth tossing.
- What's the blue bag for?
- From level 1-20, you can open the blue gift-bag for goodies. You will get a lot of healing/mana potions. Be sure to toss them when they are well below your actual level. No reason to waste the bag space.
- I would recommend that you hold off from opening the bag until you know that you will be playing for a long period of time (over a weekend). You will get temporary 24-hour mounts that can help you get around more quickly. It would be a waste to open the bag and then go to bed since the this game uses live time, not played time.
- 3x Experience Potions (100% increase to experience gained from combat)
- 3x Experience Cherries (50% increase to experience gained from combat)
- Transport Runes, Marking Ink, Golden Repair Hammers, Purified Fusion Stone, Arcane Charges...and a few other Item Shop Items. This is their "crack" samples. If you want more, you have to use diamonds, so use them sparingly.
- Throw the Item Shop items into your Item Shop bag (the little red and white gift box when you open your bags). There is a special bag that holds these...don't waste your bag slots with these items.
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