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  1. #1

    Default Mana Restoration Macro Help needed

    Mana Restoration Macro Help needed



    What im using now

    /cast [combat] Shadowfiend/Life Tap whatever....
    /use [nocombat] Honeymint Tea

    I found the following snippet and would like to modify it as explained below.

    /script if UnitHealth('player') / UnitHealthMax('player') < 0.7 then UseContainerItem(0, 2); end
    /script if UnitMana('player') / UnitManaMax('player') < 0.7 then UseContainerItem(0, 1); end




    If in combat and mana is less than 20 then use mana potion
    /script if UnitMana('player') / UnitManaMax('player') > 0.2 then end
    /use [combat] Runic Mana Injector


    If we are in combat, and mana is less than 70 and life is greater than 70 then life tap
    /script if UnitMana('player') / UnitManaMax('player') < 0.7 ; endmacro
    /script if UnitHealth('player') / UnitHealthMax('player') < 0.7 ; endmacro
    /cast [combat] Life Tap


    If not in combat and player mana is less than 70% then Drink
    /script if UnitMana('player') / UnitManaMax('player') < 0.7 then UseContainerItem(0, 1); end
    /use [nocombat] Honeymint Tea

  2. #2

    Default

    thats just like saying...

    if target <50% health, use greater heal, else use flash heal.

    conditionals like that doesnt work.

    but [combat] should work fine.

  3. #3
    Member Ughmahedhurtz's Avatar
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    Default

    Conditionals are protected functions while in combat. So, you're SOL. You cannot use those except when out of combat.
    Now playing: WoW (Garona)

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