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  1. #1

    Default "Accept all" macro changes!

    Two things:
    - change /script to /run, so you get more script space
    - add "/run ConfirmReadyCheck(1)" (without the quotes) if you're raiding. It does exactly what it says. It doesn't hide the readycheck popup, but as soon as the readycheck is over(everyone confirms or all people timed out), it will disappear.
    - changed all script/run commands into 1 big command
    - added ConfirmSummon

    I have edited the wiki with these changes: http://www.dual-boxing.com/wiki/inde...cro:Accept_All

    Here's a list of items you can add to the accept all macro:
    • AcceptGroup();
    • AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");
    • AcceptTrade();
    • RetrieveCorpse();
    • RepopMe();
    • ConfirmAcceptQuest();
    • AcceptResurrect();
    • ConfirmReadyCheck(1);
    • ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON") ;

    The accept all macro can look like this:
    Code:
    /run AcceptGroup();AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");AcceptTrade();RetrieveCorpse();RepopMe();ConfirmAcceptQuest();AcceptResurrect();ConfirmReadyCheck(1);ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON");
    I removed the party invite dialog hide command, as it didn't work properly anymore since the last patch.

  2. #2

    Default

    thanks for this change. anyway you can add a script or command to this or any other macro that allows you to release from your corpse when your whole team wipes? I also added the /jamba-group invite team command to my other /focus macro, so it works that way if you're running Jamba

  3. #3
    Rated Arena Member daviddoran's Avatar
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    Default

    any way to add "accept summon" to that?

  4. #4

    Default

    Quote Originally Posted by 'lans83',index.php?page=Thread&postID=203369#post2 03369
    thanks for this change. anyway you can add a script or command to this or any other macro that allows you to release from your corpse when your whole team wipes? I also added the /jamba-group invite team command to my other /focus macro, so it works that way if you're running Jamba
    It's already doing that by calling RepopMe().

    Quote Originally Posted by 'daviddoran',index.php?page=Thread&postID=203432#p ost203432
    any way to add "accept summon" to that?
    Add:
    /run ConfirmSummon(); StaticPopup_Hide("CONFIRM_SUMMON");

    I will re-edit the startpost soon.

    [edit] Startpost has changed. I will test it ingame tonight before changing it on the wiki.

  5. #5

    Default RE: "Accept all" macro changes!

    Code:
    /run AcceptGroup();AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");AcceptTrade();RetrieveCorpse();RepopMe();ConfirmAcceptQuest();AcceptResurrect();ConfirmReadyCheck(1);ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON");
    ken's original post had the macro spilling out onto the real world.

    there all better. and ty ken!
    Calling me a noob would be an understatement...

  6. #6

    Default RE: RE: "Accept all" macro changes!

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=203541#po st203541
    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=202967#post2029 67
    [*] ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON") ;
    Does this support battleground queues?
    I think you'll have to add the BG one.
    I'm going to live forever, or die trying.
    5 Shaman Northrend Heroics - My YouTube Channel - Details about my setup (outdated)
    T2 Heroics: lvl 80 Heroics wearing lvl 60 armour
    Running 5-6 accounts on one computer, currently playing Horde on US-Skywall.
    My main teams:
    5x Shamans lvl 85
    5-class team lvl 100: Paladin, Druid, Shaman, Mage, Priest

  7. #7

    Default RE: RE: "Accept all" macro changes!

    Quote Originally Posted by 'Fursphere',index.php?page=Thread&postID=203541#po st203541
    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=202967#post2029 67
    [*] ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON") ;
    Does this support battleground queues?
    These are for the battlegrounds:

    Code:
    /script AcceptBattlefieldPort(1,1);
    /script AcceptBattlefieldPort(2,1);
    /script AcceptBattlefieldPort(3,1);
    /script AcceptBattlefieldPort(4,1);
    or:

    Code:
    /run AcceptBattlefieldPort(1,1);AcceptBattlefieldPort(2,1);AcceptBattlefieldPort(3,1);AcceptBattlefieldPort(4,1);
    The first parameter is the queue number. Because it's so big, I have put it in a separate macro.

  8. #8

    Default RE: "Accept all" macro changes!

    Quote Originally Posted by 'Ken',index.php?page=Thread&postID=202967#post2029 67
    I removed the party invite dialog hide command, as it didn't work properly anymore since the last patch.
    If you've got WoWAce, you should be able to shut down the dialogues with:

    /in 0.2 /script StaticPopup_Hide("PARTY_INVITE")
    /in 0.2 /script StaticPopup_Hide("QUEST_ACCEPT")
    /in 0.2 /script StaticPopup_Hide("CONFIRM_SUMMON")
    MY MINIONS on Lightbringer US: Osaar (80 BE Paladin) - Esaar, Isaar, and Usaar (80 BE Warlocks) - Harmsworth (80 UD Priest)

  9. #9
    Member Ughmahedhurtz's Avatar
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    Default

    Awesome work on the updates, folks. Very smooth.
    Now playing: WoW (Garona)

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