/castsequence [target=focustarget, harm] [] reset=combat/target Curse of Agony, Corruption, !Shoot
What am I doing wrong? been bashing my head in for a few hours now >_<
/castsequence [target=focustarget, harm] [] reset=combat/target Curse of Agony, Corruption, !Shoot
What am I doing wrong? been bashing my head in for a few hours now >_<
It might help a lot if you explain what it is that is happening and what it is that you expect to be happening.
But since your a warlock why do you need a harm macro? Thats mainly for healers. I would make one for focus targets and one for targets. castsequence reset=target dot,dot,dot
[align=justify]i7 920 - GTX 285 - 12GB Corsair 1600 [/align]
Pally,Shaman,Shaman,Shaman,Shaman
Dk,Hunter,Druid,Warlock,Priest
I will guess![]()
You change targets on your main, but your slave's macros don't reset, only your main?
I ran into the same issue... i think since your slaves don't actually target anything, they don't ever change targets, so reset=target won't ever kick in.
One of the downsides of a focus based system rather than the FTL systems, i guess
You are right, my mistake.Originally Posted by 'Ken',index.php?page=Thread&postID=200517#post2005 17
It isn't resetting as I change a target and I can't figure out why. It ends up becoming stuck when it hits the !shoot part, that's when I want it to reset via changing targets (sometimes I'll stick with the original target and wand, but most of the time I'm on the move). Perhaps I just misread what the reset=combat/target was and it cannot do that.
Priest is the lead, warlock are the followers (I did the old paladin/shamans and that seems so simple.. no need for cast sequences heh)
Thanks.
That would make sense, I'm so silly.Originally Posted by 'Dial',index.php?page=Thread&postID=200526#post200 526
Then I guess.. how do I add /assist focus instead of target=focustarget in a cast sequence heh. >_<
*edit: /Assist focus changes targets, so it should reset.
I think Dial is right.
In that case the macro should be:
/target [target=focustarget, harm, nodead]
/castsequence reset=combat/target Curse of Agony, Corruption, !Shoot
and you can leave the combat check:
/target [target=focustarget, harm, nodead]
/castsequence reset=target Curse of Agony, Corruption, !Shoot
[edit] Or:
/assist [target=focus,exists]
/castsequence reset=target Curse of Agony, Corruption, !Shoot
It would look something like this maybe:
/assist focus
/castsequence reset=combat/target Curse of Agony, Corruption, !Shoot
.... I think that would work .... can't test from where I am... but then you lose your sticky targeting for cc purposes (and you already can't use focus), so that may not be worth it...
Maybe more like:
/castsequence [target=focustarget] reset=combat/6 Curse of Agony, Corruption, !Shoot
would be better?
Play with the "6" till you find a resonable amount of time that doesn't reset when you are spamming on a target and want to wand, but does reset in the time it takes you to pick a new target and get in position
Thanks to the both of you
It's all working as it should now![]()
I think that "/assist focus" will give an error message when focus is not set. Of course it won't fail the macro .. it's just that you'll get red messages spamming on your screen.Originally Posted by 'Dial',index.php?page=Thread&postID=200536#post200 536
"/assist [target=focus,exists]" should fix that.
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