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  1. #1

    Default 5 Shaman PvP Totem Sequence

    Ok, I've been rethinking my totem sequencing for running 5 shamans in BG's and wanted to get some feedback. The main benefit is staggering both the tremor and poison cleansing for maximum coverage.

    Shaman 1: Tremor Totem, Grounding Totem, Poison Cleansing Totem, Searing Totem
    Shaman 2: Grounding Totem, Tremor Totem, Searing Totem, Poison Cleansing Totem
    Shaman 3: Grounding Totem, Poison Cleansing Totem, Tremor Totem, Searing Totem
    Shaman 4: Poison Cleansing Totem, Grounding Totem, Searing Totem, Tremor Totem
    Shaman 5: Wrath of Air Totem, Earthbind Totem, Mana Spring Totem, Searing Totem

    Is there a way to put things in a table? I had this in google docs and it came over like crud.

    Here is the link to the google doc to make it easier to read:
    http://spreadsheets.google.com/ccc?k...TkC3lMSBmnGPKQ

  2. #2

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    I always use tremors on round robin and they are the first totems i drop in 95% of the cases.

    I use wrath of air on my main and grounding on the 4 others in normal bgs while i do arena i drop wrath totaly.

    I drop 2 healing,1 mana,1 poison cleansing and 1 disease cleansing totem (Actually did put in the very early in the game due to some pve encounter and havent changed it back since i soon face DK anyway)

    What if you only want your groundings renwed?

    Dropping searings out randomly isnt always smart, atleast not in AV!

    5 searings dropped by aid station actually pulls nearly all the npc's!
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

  3. #3

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    Thanks for the feedback. Those are the totems in my castsequence alone that are bound to one key on all shamans. It allows me to just spam the key when I get to a new spot and have my farm down quickly. I have seperate keys for dropping all grounding, all searing, all magma, all fire nova. I also have a castsequence for tremor specifically as well as a castsequence for earthbind (great for kiting!). When i'm going into Aid station I run past the flag before dropping my full sequence. I ran this sequence last night in AV, EoTS and Arena's and I really liked it. May tweek it some but I really like having more than one poison cleansing although having 4 down staggered may be overkill.

  4. #4

    Default

    I would never use a "general cast sequence" macro to drop totems for PvP. The main reason is, 99% of the time staggered tremor totems are what you NEED to drop immediately. If you don't, you'll get fear bombed by a priest lock or warrior and it will be all over for you.

    Second, there are a LOT of situations in PvP where you will only have time to drop 1-2 sets of totems and you want to make SURE they're the right ones for the job (ie: tremor + grounding is a necessity against a priest or warlock, grounding at teh very least against other casters, you don't want to have to spam a button for 4 or 5 global cooldowns just to get 5 groundings or 5 tremor totems down).

    I have individual totem macros bound to just a few keys and it gives me infinite more options.

    FWIW my setup is:

    R: specialty totems
    ctrl+r is a cast sequence for tremor totems so I can hit ctrl+r 5x in approximately 2 seconds and get staggered tremor totems
    shift+r drops 5x grounding totems
    alt+r drops 5x stoneclaws for pve (probably need to change this one to a cast sequence as well since duration is so short)

    shift+f drops 5x magma
    alt+f drops 5x searing
    ctrl+f drops 5x fire nova
    ctrl+alt+f drops 5x totem of wrath

    ctrl+1 drops a mix of earth totems (3 stoneclaw, a stoneskin, and an earthbind)
    ctrl+alt+1 - cast sequence for earthbinds so i can stagger them/kite

    ctrl+4 drops 1 mana stream and 4 healing stream
    ctrl+5 drops one windwall, one wrath of air, one grace of air

    Sounds complicated but honestly after a few hours you'll know instinctively which ones to hit and when, and it gives you MUCH finer control over what to drop.
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  5. #5

    Default RE: 5 Shaman PvP Totem Sequence

    Quote Originally Posted by 'Thulos',index.php?page=Thread&postID=130899#post1 30899
    Ok, I've been rethinking my totem sequencing for running 5 shamans in BG's and wanted to get some feedback. The main benefit is staggering both the tremor and poison cleansing for maximum coverage.

    Shaman 1: Tremor Totem, Grounding Totem, Poison Cleansing Totem, Searing Totem
    Shaman 2: Grounding Totem, Tremor Totem, Searing Totem, Poison Cleansing Totem
    Shaman 3: Grounding Totem, Poison Cleansing Totem, Tremor Totem, Searing Totem
    Shaman 4: Poison Cleansing Totem, Grounding Totem, Searing Totem, Tremor Totem
    Shaman 5: Wrath of Air Totem, Earthbind Totem, Mana Spring Totem, Searing Totem

    Is there a way to put things in a table? I had this in google docs and it came over like crud.

    Here is the link to the google doc to make it easier to read:
    http://spreadsheets.google.com/ccc?k...TkC3lMSBmnGPKQ
    you need only 3 TT and 3 PCT since they are on a 3 sec pulse and you can drop only 1 totem per second. so i suggest replacing TT 4 by another earth totem and PCT 4 by another water totem to get more benefit from your totem.
    My Team - Kil'Jaeden EU
    Muire - Prot Pala
    Newa - Ele Shaman
    Yma - Ele Shaman
    Rissa - Ele Shaman
    Nylin - Ele Shaman

  6. #6

    Default

    Quote Originally Posted by 'Hachoo',index.php?page=Thread&postID=131438#post1 31438
    I would never use a "general cast sequence" macro to drop totems for PvP. The main reason is, 99% of the time staggered tremor totems are what you NEED to drop immediately. If you don't, you'll get fear bombed by a priest lock or warrior and it will be all over for you.

    Second, there are a LOT of situations in PvP where you will only have time to drop 1-2 sets of totems and you want to make SURE they're the right ones for the job (ie: tremor + grounding is a necessity against a priest or warlock, grounding at teh very least against other casters, you don't want to have to spam a button for 4 or 5 global cooldowns just to get 5 groundings or 5 tremor totems down).

    I have individual totem macros bound to just a few keys and it gives me infinite more options.

    FWIW my setup is:

    R: specialty totems
    ctrl+r is a cast sequence for tremor totems so I can hit ctrl+r 5x in approximately 2 seconds and get staggered tremor totems
    shift+r drops 5x grounding totems
    alt+r drops 5x stoneclaws for pve (probably need to change this one to a cast sequence as well since duration is so short)

    shift+f drops 5x magma
    alt+f drops 5x searing
    ctrl+f drops 5x fire nova
    ctrl+alt+f drops 5x totem of wrath

    ctrl+1 drops a mix of earth totems (3 stoneclaw, a stoneskin, and an earthbind)
    ctrl+alt+1 - cast sequence for earthbinds so i can stagger them/kite

    ctrl+4 drops 1 mana stream and 4 healing stream
    ctrl+5 drops one windwall, one wrath of air, one grace of air

    Sounds complicated but honestly after a few hours you'll know instinctively which ones to hit and when, and it gives you MUCH finer control over what to drop.
    The OP DOES have staggered tremors built into the sequence above, and I completely agree with his sequencing, its almost identical to what i use. (Only differences is I use 1xManaSpring instead of that 4th poison. 3x cleansing has always been enough, even in arena. I also replace 1-2 of the searings with Magma - it will help pop Stealthies in open pvp and is at least a small threat to keep rogues at bay in arena).

    Even in arena there is no harm in recasting the entire totem sequence, after 1 round of casting I'm still at 98% mana which tops off within seconds(Magma is a hog however, so plan accordingly, my magma shaman burns mana much faster recasting totem city).

    Integrating staggered "round robin" totems into a general pvp macro is the best way to go imo. I use the castsequence first, and then I have my 5x Grounding, 5x Nova, 5x Stoneclaw, and EB sequence handy for special occasions or to refresh groundings. Hitting 4-5x tremor and then going BACK to cast the other totems is a waste of time.

    I agree with having options and special bindings, but starting out with a general sequence is always a good idea for pvp in my opinion. PVE is different of course.
    <The Zerg> : Uther : Alliance : PVP 4 Boxing Rogues, Shamans, Warlocks

  7. #7

    Default

    But if you have your tremor totems in a standard cast sequence macro you're only dropping 1 every global cooldown, correct? Whats the global cooldown again? 1s? 1.5s? Either way 1s is too long between tremor totems to avoid fears sometimes - 1s could be enough time for your guy(s) to get out of tremor's range before the next pulse, if you're unlucky, a little ways away from the totems, and the fear makes you run instead of walk (sometimes happens to me, not sure why).

    Anyway, just a thought, I prefer the granular control of deciding exactly what to drop and when, and if I only have time to drop 1 set of totems I'd rather be able to KNOW i can have 5 tremors down then "oops I only have 1 tremor down and some other random totems I don't need right now".
    <Multiplicity>
    Blood Elf Death Knight, 4 Orc Shaman - Burning Legion Horde US (PvP)
    Ellianaa - Haachoo - Hachu - Hachuu - Hahchoo

    Heroics down: Gundrak, Drak'Tharon, Utgarde Keep, Utgarde Pinnacle, Culling of Stratholme, Halls of Lightning, Ahn'Kahet, Violet Hold, Nexus, Azjol-Nerub, Halls of Stone

  8. #8

    Default

    The Shaman GCD is 1.5 seconds, but totems are on a 1 second GCD. It sounds like you're suggesting dropping 4 or 5 tremor totems at one time. The problem with this is that they would all pulse at the same time, and therefore wouldn't be much more effective than one single totem. Since they pulse once every 3 seconds, most people drop 3 totems at one second intervals, then an earthbind or something. I use my big totem macro for tremor totems, but I also have them on a separate key for when my totems are being targeted.

  9. #9

    Default

    Well I've BG'd a hell of a lot too, and I have no problems with cast sequences. I just have separate buttons for the less used totems like searing, fire nova etc for situational circumstances. Instead I have 3 different sequences that i mainly use:

    1) General PVE, drops wrath early, a couple of grounding and 4x Tow
    2) General PvP, drops 1 tremor and 3 grounding in the 1st cycle (I consider these to be THE most important for general pvp, one grounding is often not enough, a quick ice lance can leave your guys open to a polymorph or whatever). The rest is very similar to that you've listed.
    3) Melee PvP, when I have rogues and warriors, ferals etc in my face I have a different cycle that throws in a few fire novas, an early earthbind, poison cleanse, stoneskin etc.
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  10. #10

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    The OP DOES have staggered tremors built into the sequence above, and I completely agree with his sequencing, its almost identical to what i use. (Only differences is I use 1xManaSpring instead of that 4th poison. 3x cleansing has always been enough, even in arena. I also replace 1-2 of the searings with Magma - it will help pop Stealthies in open pvp and is at least a small threat to keep rogues at bay in arena).

    Even in arena there is no harm in recasting the entire totem sequence, after 1 round of casting I'm still at 98% mana which tops off within seconds(Magma is a hog however, so plan accordingly, my magma shaman burns mana much faster recasting totem city).
    Its not a problem to use 4 seconds to refresh 4 grounding totems?

    Have you even played arena when you state that casting all your totems over when your zeged aint a problem...

    A warlock+mage will bring down the totems faster then you can cast them.

    Ofc its alot easier if you cant manage the stress to drop right totems at the right time.

    Major pain in the ass would be if you wanted to do arena with a healer and had to rotate on your shamans..

    I can easily do that since my fourth and fifth shaman drops the same totems while someone with a premade sequence most likley would have to rewrite it.
    Northrend Dungeon Hero - http://img26.imageshack.us/img26/129...1109203942.jpg
    PvP incomming in 3.1

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