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  1. #1

    Default Gift of the Naaru isn't useless

    Just learned that it is affected by spell damage.. so 4x Naaru on my main = 8k hp healed over 15 sec.
    Its spell coefficient is 1.0, meaning that 1 spelldmg/healing = 1 more hp healed.

    Pretty cool for saving mana, costs no mana.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  2. #2

  3. #3

    Default

    now if we can get rid of that pesky cool down

  4. #4

    Default

    and make it instant cast and undispellable like every other good racial ability

  5. #5

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    we would have in hands one hell of a racial :P

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  6. #6

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    Its superb in PvE for a hard hitting boss too. Lay all 4 or 5 on the tank and they can take a hell of a beating before you need to slap a proper heal on them.
    Muraman/Muramar, Murmanela, Murmlena, Murmarula, Murmarina - Silvermoon EU
    Gnarlight, Gnarlon, Gnarlin, Gnarly, Gnarley - Silvermoon EU
    Fileta, Celestara, Floriana, Paleforth, Kyudo - Kilrogg EU

  7. #7

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    Quote Originally Posted by 'merujo',index.php?page=Thread&postID=99797#post99 797
    we would have in hands one hell of a racial :P
    Well, I dunno. If you have no +heal, then Gift of the Naaru at L70 heals for 1085 total over 15 seconds.
    By comparison, a stack of Deadly Poison would deal 1125 damage in 15 seconds (assuming it was refreshed beyond the 12 second duration).
    Stoneform would remove the stack of Deadly Poison instantly -- along with any other bleed, poison, disease (hello Deathknights!) you might have up -- and make you immune for an additional 8 seconds. And you get a +10% armor increase.


    Personally I'd like to see it bumped by about 50% to 100% in effectiveness but remove +healing from it, make it instant cast, undispellable, and keep the 3 min cooldown.

  8. #8

    Default RE: Gift of the Naaru isn't useless

    Quote Originally Posted by 'magwo',index.php?page=Thread&postID=99623#post996 23
    Just learned that it is affected by spell damage.. so 4x Naaru on my main = 8k hp healed over 15 sec.
    Its spell coefficient is 1.0, meaning that 1 spelldmg/healing = 1 more hp healed.

    Pretty cool for saving mana, costs no mana.
    I slap that on my roommate in Arena, shit is OP.
    AKAMA > (The Zerg) > 4x Shamans > FirstRock, SecondRock, ThridRock, FourthRock

  9. #9

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    i'd saym make it an instant spell, thats all it needs.
    im healing 350+ per tick with around 880 spell dmg. good enough.

    Konnichiwa @ Grim Batol [EU][PvP]
    www.5konnichiwa.blogspot.com

  10. #10
    Member Tdog's Avatar
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    I use to always use this on my holy pally on boss fights as the MT was running in. +2300 healing made it heal for 3385 for no mana plus additional threat. Tried to get all the other draenei's to do it too but they were noobs :P

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