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  1. #1

    Default Shield enchant: 18 stamina or 12 resilience?

    Hi again,

    I'm considering enchants for my new S2 shields.

    On my slaves I will put 12 intellect. On my master, I'm deciding between 18 stamina and 12 resilience. I want to maximize my main's survivability in arena (with a healer).
    The 18 stamina gives more burst tolerance, while 12 resilience gives some burst tolerance, and more endurance.


    What do you think is best? I'm far away from capping out my resilience, so that's not an issue.
    Insanity: doing the same thing over and over again and expecting different results. -- Albert Einstein
    EINSTEIN SUX WHENS RNG!

  2. #2

    Default

    I personally don't think 180hps or 0.3 crit/crit dmg reduction is worth the loss of potential mana. Especially if your over 400 resil when the suit is done. I have intel on all mine.
    The Horsemen
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    W�r | Famine | Pestilenc� | De�th
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  3. #3

    Default

    he almost nailed it.

    under 300 resill.. take the resill
    over 300 resill and under 9.5k hp take the sta
    over 300 resill, over 9.5k hp, take the int

    survivability is often key
    the longer you are alive.. the more damage you can do
    a bigger mana pool is often NOT the problem for shamans
    Tarrenmill PVP EU
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  4. #4

    Default

    My guys are all over 400 resil and 10K hit points, but I still have +18 stam on all of them.

    Often I have a problem dying in arena. In all the games I've played I've never run out of mana.
    10-boxing Alliance Sargeras and Kil'jaeden

  5. #5

    Default

    Quote Originally Posted by 'Talos',index.php?page=Thread&postID=96747#post967 47
    he almost nailed it.

    under 300 resill.. take the resill
    over 300 resill and under 9.5k hp take the sta
    over 300 resill, over 9.5k hp, take the int

    survivability is often key
    the longer you are alive.. the more damage you can do
    a bigger mana pool is often NOT the problem for shamans
    Talos has this correct except for the 3rd choice, always take stam>int
    Cheers

    -Dave

  6. #6

    Default

    I wouldnt sacrifice spell crit (which you get from increased base int) for stam so i disagree, the 3rd choice is correct.
    Tilce x 4
    Twisting Nether EU - Horde


  7. #7

    Default

    http://www.wowwiki.com/Spell_crit

    Generally when you pvp 180 hit points is more desired less than 1/10th of a percent of crit.
    18 stam > 12 int
    Cheers

    -Dave

  8. #8

    Default

    bleh, i should read more carefully, i didnt realise it actually 18 stam, thought it was a choice of either 12 stam/int/resi. 180 hps is actually quite nice. I might consider swapping to that then.
    Tilce x 4
    Twisting Nether EU - Horde


  9. #9

    Default

    No worries =)
    Also I find myself getting mixed up quite oft as well. :cursing:
    Cheers

    -Dave

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