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  1. #1

    Default Stats for level 70 felguard?

    Just wondering how a level 70 felguard compares to a beast mastery level 70 pet. Would like to know its health/armor/dps. Anyone have a screenshot, or know where I could find that out?
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  2. #2
    Member Ughmahedhurtz's Avatar
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    Do you want to know how they measure up to BM pets or what the exact stats are for them? If the former, here's a post I made on another forum a while ago regarding the patch 2.0 changes to pets that were on the PTR the week before it went live. Hope it helps. Note that your pet stats will vary significantly as they inherit a percentage of your stats.
    Date Posted: 11/30/06 7:50pm Subject: RE: Anybody done a Hunter Pet vs Warlock Pet duel? round 1:
    succ vs owl; no owl skills; no talents = owl beat succ w/50% of his HP left

    round 2:
    vw vs owl; no pet skills; no talents = owl 36%/vw 0% health at end of fight

    round 2:
    vw vs owl; no pet skills; 41 demonology/no hunter talents; 4805vs/3611owl HP; 5360/4255 AF; 251/359 AP; owl 0%/vw 1400HP at end of fight

    round 3:
    succ vs owl; no owl skills; 41DM/no hunter talents; succ = 2402HP/2699AF/82.5DPS/251AP = succ beat owl with 128HP left

    round 4:
    felguard vs owl; no pet skills; 41DM/no hunter talents; FG = 3432HP/3357AF/90DPS/251AP = FG beat owl with 1100HP left

    round 5:
    FG vs owl; no FG skills/owl screech3/dive2/STA9/AF8; 41DM/no hunter talents; owl = 4917AF/3801HP/61DPS/329AP;; debuffed the FG's AP to 176; owl defeated FG with 320HP left

    round 6:
    VW vs owl; same owl as round 5; 41DM/no hunter talents; amazingly, VW beat the owl with 600HP left

    round 7:
    vw vs owl; same owl as round 5; 41DM/45BM; owl = 4181HP/5966AF/88.4DPS; owl beat the VW with 2821HP left...complete spanking

    round 8:
    succ vs owl; same owl/talents as round 7; owl beat succ w/3100HP left...another spanking

    round 9:
    FG vs owl; same owl/talents as round 7; owl beats FG w/2801HP left...bout same as succ

    round 10:
    FG vs owl; same owl/talents as 7; FG = avoidance/cleave/demonic frenzy/intercept; owl beat FG w/909HP left...MUCH closer

    round 11; same as 10; owl beat FG with 410HP left

    round 12; same as 10; owl beat FG with 1200HP left

    round 13; same as 10; owl beat FG with 1800HP left

    round 14; same as 10; owl beat FG with 1400HP left
    ====================

    A few general observations:
    [*]Low sample size here, so don't read too much into it all. [*]My hunter and warlock are in nearly identical levels of gear (50% dungeon set 1 or equivalent, rest greens). [*]The owl was 59 in this test, so I'd only expect it to skew more in favor of hunters if he were 60. [*]I have no pet-specific set bonuses or procs or non-talent abilities on these guys, so there may be some influence there. [*]I note that the owl with screech did indeed deplete his bar of focus about halfway through the fight, even with 2/2 of the new focus regen talent. This was a bit surprising. In non-elite fights with you shooting as well, I would not expect his focus to ever drop long enough to matter. In boss fights or long chain fights, Go for the Throat will be a very nice addition along with the regen talent. [*]With that said, the regen talent is FAR superior to the old one (as you would obviously expect). Say hello to actually being able to keep claw up as a viable long-term DPS ability instead of sucking the pet dry in 6 seconds. I do still think growl will suffer since claw costs less mana, meaning in a depleted situation, as soon as the regen happens it will fire claw and not growl. This will, IMO, only widen the aggro gap between screeching and non-screeching pets. (NOTE: I haven't tested that and don't plan to until well after patch 2.0 goes live. I won't have a pet without screech that is loyalty level 6 in time to learn much there. [*]The warlock's attack power buff (Demonic Frenzy) was very quickly up to 10 stacks, and stayed there through all of the fights once it stacked up. This talent is a better single talent than frenzy in all but caster-interrupt cases, IMO. If I had a cat, I'd be very interested in seeing how cat vs FG did with the cat not having an AP debuff always applied to the FG. I suspect it might turn out a lot different than this test. [*]The group damage buff after pet crits was pretty much always on, much like the Demonic Frenzy pet buff, but it is a group buff. VERY nice. Group players that don't have to deal with uber AOE insta-ganking your pets will REALLY enjoy this buff, as will their group.

    So, overall, I'd say the warlock Demonology buffs improve warlock pets by a roughly similar amount as do the BM tree for hunters. I find it interesting to note, however, how little rational thought is being applied to both of those talent trees and the classes themselves as a result. I didn't really note anything in either class that was terribly overpowering. The hunter's anti-CC ability is very nice but, as many have pointed out, it does little good in either a prolonged fight or a case where you are already under a CC effect. The warlock definitely gets the worst of the pet improvements (and arguably rightly so) as it detracts from so much of thier primary abilities. The improvements in pets for them (as for us) is damn nice but the limitations are legion. Sure, both classes are much improved but, as Koneg pointed out elsewhere, once the mobs and players buff up to their full post-BC potential, I fear both classes will be right back where we are today with regards to pet viability. Of course, I could be wrong.
    Now playing: WoW (Garona)

  3. #3

    Default warlock pet vs hunter pet

    I find the hunter pets much more survivable.
    I think the warlock pets wear cloth while the hunter pets wear mail. at least that's they way it feels to me.
    the hunter pets can be trained to be resistant to spell dmg and can be trained to have more armor or stamina, there are no (or few) equivalent skills you can train a warlock pet for.
    The hunter can cast a pet healing spell that heals the pet over time and cures many things while the warlock must stop what he's doing and channel the healing over time at a cost to the warlock.

    I like both classes, anything with a pet is fun but I find the hunter pets are better... imo.
    X Five, a Galakrond alliance guild for multiboxers
    pally/shaman (thiliander/xenoca) , Shaman/Hunters (Zhedrar), Priest/Warlocks(Yarili,Yarlii,Yariil,Yarlli,Yarill)

  4. #4

    Default

    Thanks Ugh, though it looks like you did those tests when you were 60?

    But it was a good idea, and once my lock in my pve team finally hits 70 I will do similiar tests.
    The poetry that comes from the squaring off between,
    And the circling is worth it,
    Finding beauty in the
    dissonance


  5. #5

    Default

    As someone who has leveled both classes to 70, and played demo and bm at 70, hunters pets own locks. Hunters can basically have 3 vw/fg specced pets if they want to, a pure tank, a pvp dps, and a pve group/raid dps. Locks need to spec 41 in demo to have 2 pets close to what hunters pets are. Locks do have more utility from their pets, as felhunter and succi are nice for the abilities they bring to the table. Hunters on thier own can reproduce these pets abilities, with traps replacing seduce, and silencing shot replacing the felhunters silence. locks do have an advantage however as they have all pets available at all times, where as a hunter needs to hit town to swap his out. For pure dps or tanking, hunter pets win, for utility locks win.

  6. #6
    Member Ughmahedhurtz's Avatar
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    Quote Originally Posted by 'd0z3rr',index.php?page=Thread&postID=95926#post95 926
    Thanks Ugh, though it looks like you did those tests when you were 60?

    But it was a good idea, and once my lock in my pve team finally hits 70 I will do similiar tests.
    If you look at the skill sets, you don't gain any significant bonuses in pet skills from 60-70. FG's get cleave 3, a new taunt and a new intercept, which all have basically no significant effect on overall DPS. Similarly, hunter pets only get one more rank of their base damage skills and one more rank of stamina/armor, which more than offsets that last cleave for the felguard.

    Bottom line is that BM hunter pets positively demolish demonology-spec warlock pets in both raw DPS and survivability/avoidance/resists, with the sole exception being the felhunter resists in PVP. Granted, the utility of lock pets like succubus and felhunter are much better in some PVP situations. I only see this gap widening in WotLK. I'd be happy to test this on Mag with my locks vs your hunters pets (I'm demonology spec still).
    Now playing: WoW (Garona)

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