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leroyreborn
10-13-2010, 12:52 PM
seen i have seen a thread just for new macros I'm making one. there all a work in progress but figured I'd share what i go so far

BM hunter single target after serpent stink is applied

/castsequence reset=combat ,Arcane Shot, Kill Command,Steady Shot,Arcane Shot,Steady Shot,Kill Command,Steady Shot,Arcane Shot,Steady Shot,Focus Fire,Kill Command,Steady Shot,Steady Shot.

BM aoe
/castsequence reset=combat Steady Shot,Steady Shot
/CAST Multi-Shot

ele shammy.. taken from another post but figured would post it here to
/cast elemental mastery
/castsequence [reset=combat] flame shock, chain lightning, lightning bolt, lightning bolt, lightning bolt, lightning bolt, earth shock, chain lightning, lightning bolt, lightning bolt
/cast lava burst

prot war.
charge macro
/castsequence reset=combat Charge, Rend

single target
/castsequence reset=6 Shield Slam,Devastate, devastate, devastate, Heroic Strike
/cast Ravenge

multi target
/castsequence reset=5 Thunder clap,Shield Slam,Cleave, devastate,Devastate, Cleave
/cast Ravenge

bear tank. use this a base macro and put in swipe or maul depending on how many mobs
/startattack
/castsequence reset=target/5 Lacerate, Lacerate, Lacerate, Pulverize
/cast Mangle

desto lock (need a ton of work)
button one (have another lock putting up CoE)
/castsequence reset=target Immolate, null
button two
/castsequence reset=combat Bane of Agony,Immolate,Conflagrate,Incinerate,Incinerate,I ncinerate

aff. lock
button one
/castsequence reset=target Curse of the Elements, Corruption, null
button two
/castsequence reset=target ,Bane of Agony,Unstable Affliction,Shadow Bolt,Shadow Bolt,Shadow Bolt,Shadow Bolt,Unstable Affliction,Shadow Bolt,Shadow Bolt,Shadow Bolt
/cast Haunt

thats what i got so far and by all mean no where close to finely but i fine it helpful see what other are doing and to see if it works for me or not so take them or leave them =)
feel free to add your own if you want
/cast Chaos Bolt

Starbuck_Jones
10-13-2010, 01:52 PM
Prot Paladin macros

/castsequence reset=15 Avenger's Shield,Crusader Strike,Judgement,Crusader Strike,Holy Wrath,Crusader Strike,Shield of the Righteous,Crusader Strike,Judgement,Crusader Strike,Shield of the Righteous

/castsequence reset=15 Avenger's Shield,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous,Hammer of the Righteous,Judgement,Hammer of the Righteous,Shield of the Righteous

Ingame macro isnt long enough to get a full 3 charge rotation going. Sad thing is they do the same dps on single target target dummies. At this time I cant see why you would prefer Crusader Strike over Hammer of the Righteous. Im pretty disapointed with prot right now. I have over 6k gearscore and could not hold agro against 4-5k dps in Gundrak. It was like trying to tank with your dps cut in half and no righteous fury.

Jeppis
10-13-2010, 03:12 PM
Balance druid macros

click1
/click MultiBarLeftButton1 <<<<< /castsequence wrath
/click MultiBarLeftButton2 <<<<< /castsequence starsurge
click2
/click MultiBarLeftButton3 <<<<< /castsequence starfire
/click MultiBarLeftButton4 <<<<< /castsequence starsurge
click3
/click MultiBarLeftButton5 <<<<< /castsequence insect swarm
/click MultiBarLeftButton6 <<<<< /castsequence moonfire

since i'm using 3 moonkins i'm gonna use buttons 1-5

button 1 is click1 for every druid in actionbar1 and click2 in actionbar2
button 5 is click3 for every druid in actionbar 1+2
button 2, 3 and 4 are /swapactionbar 1 2 button for each druid so i can manage eclipse

deadca7
10-13-2010, 09:35 PM
/castsequence reset=target Hammer of the Righteous,Judgement,Hammer of the Righteous,Avenger's Shield,Hammer of the Righteous,Shield of the Righteous,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous

Made a macro version of the theorycrafted prot rotation over at maintankadin (http://maintankadin.failsafedesign.com/forum/index.php?f=4&t=29728&rb_v=viewtopic)
Use SuperDuperMacro to extend the macro length.

Toned
10-14-2010, 12:12 AM
Destro Lock

The click macro


/stopmacro [channeling]
/cast [@target] firebolt
/click MultiBarLeftButton1
/click MultiBarLeftButton2
Macro 1

/castsequence reset=target/combat Curse of the Elements, Soul Fire, nullMacro 2

/cast [@target,harm]firebolt
/castsequence reset=combat/target Bane of Agony, Immolate, Conflagrate, Incinerate, Incinerate, Incinerate, Incinerate, Life Tap
/cast Chaos BoltI made a 2nd macro that puts up bane of doom in macro 1 and utilizes a cast sequence without bane of agony for boss fights.

Demo Warlock Setup
The clicker

/stopmacro [channeling]
/click MultiBarLeftButton1
/click MultiBarLeftButton2Demo1

/castsequence reset=target/combat Bane of Doom, Curse of the Elements, Immolate, Null
Demo2

/castsequence incinerate, incinerate, incinerate, shadow bolt, incinerate, Life Tap, Immolate
/cast [@target,harm] Legion Strike
/cast [@target,harm] Felstorm
/cast Metamorphosis
/cast Hand of Gul'danArcane Mage
The Clicker

/click MultiBarLeftButton1
/click MultiBarLeftButton2Arcane1

/stopmacro [channeling]
/castsequence Arcane Blast, Arcane Blast, Arcane Blast, Arcane Barrage
/stopmacro [nocombat]
/use mana gem
/cast arcane power
/cast presence of mind
Arcane2 - Just the AM ability

Arcane Missiles
Enh 2 Button Setup
Button1:


#showtooltip
/castsequence reset=combat/5 call of the elements,null
/castsequence reset=combat Stormstrike,Earth Shock, Lava Lash, Stormstrike, Earth Shock, Lava Lash, lightning shield
/startattack
/petattack
/use 13
/use 14
/stopcasting



Button2:


/castsequence reset=combat lightning bolt, lightning bolt, magma totem, lightning bolt, lightning bolt,magma totem, lightning bolt
/cast Fire Nova


Magma Totem is in my call of the elements set as well.
Prot Paladin

Single Target Threat
The Clicker

/click MultiBarLeftButton1
/click MultiBarLeftButton3ProtSingle1

/startattack
/castsequence reset=combat Judgement, Crusader Strike, Crusader Strike, Crusader Strike, Shield of the Righteous
ProtSingle2 - Just the spell no macro

Avenger's ShieldAoe Threat
The Clicker

/click MultiBarLeftButton2
/click MultiBarLeftButton3ProtAoe1

/startattack
/castsequence reset=combat Judgement, Hammer of the Righteous, Crusader Strike, Hammer of the Righteous, Shield of the Righteous
ProtAoe2-Just the spell no macro

Avenger's ShieldI manage holy wrath and consecration without macros they are situational... I didn't like how much mana I'd go through keeping holy wrath in the rotation.

Ret Pally - Work in progress

Single Target
The Clicker

/run SetCVar("Sound_EnableSFX","0")
/click MultiBarLeftButton1
/click MultiBarLeftButton3
/stopcasting
/run SetCVar("Sound_EnableSFX","1") Ret1

/castsequence reset=combat Judgement, Crusader Strike, Crusader Strike, Judgement, Templar's Verdict, Crusader Strike, Crusader Strike, Templar's Verdict, Holy Wrath
Ret2


/cast Exorcism
/cast Hammer of Wrath
Aoe Dmg
The Clicker

/run SetCVar("Sound_EnableSFX","0")
/click MultiBarLeftButton2
/click MultiBarLeftButton4
/stopcasting
/run SetCVar("Sound_EnableSFX","1") RetAoe1

/castsequence reset=combat Judgement, Crusader Strike, Crusader Strike, Judgement, Divine Storm, Crusader Strike, Crusader Strike, Divine Storm, Holy Wrath RetAoe2

/cast Exorcism
/cast Hammer of Wrath Updated added hammer of wrath... up to you if you put Avenging Wrath in your macro or not.

Feral Druid - Cat


#showtooltip
/castsequence reset=target Mangle, Rake, Mangle, Rip, Mangle, Mangle, Ferocious Bite, Mangle, Mangle, Rake, Rip, Mangle, Mangle, Mangle, Ferocious Bite
/cast Tiger's Fury
/cast Berserk
My feral cat doesn't have savage roar yet... this is the no position requirement mangle spam rotation. I have one that does feral charge > ravage opener and then goes into keep mangle up, keep rake up, keep rip up, shred rotation, but it's not 100% yet as I've just been a mangle spammer with this toon.

Edit...
Here is the shred positional requirement. You can't macro faerie fire or feral charge atm. So I manually feral charge/ ravage atm and then use this macro


/castsequence reset=target/combat Mangle, Rake,Rip, Shred,Shred, Rake, Ferocious Bite, Shred, Shred, Rip, Shred, Shred, Ferocious Bite
/cast Tiger's Fury
/cast Berserk
Shadow Priest


/cast [nostance] ShadowForm
/castsequence [nochanneling] reset=target/combat shadow word: pain, devouring plague, vampiric touch, mind flay, mind flay, mind flay, mind flay, mind flay
/cast Mind Blast
/cast Shadow Word: Death
/cast Shadowfiend
This macro will sometimes clip mind flays for shadow word death / mind blast

This macro has been posted a lot but might as well post my variation.
Elemental Shaman
The ClickMacro



/use 10
/use 13
/use 14
/cast blood fury
/cast elemental mastery
/click MultiBarLeftButton9
/click MultiBarLeftButton10
Ele1


/castsequence reset=combat lightning bolt, lightning bolt, lightning bolt, lightning bolt, chain lightning, earth shock
Ele2


/cast Lavaburst
Replace Chainlightning with another lightning bolt if you are going for single target dmg. I know this can be consolidated into 1 macro, but I like using the /click so I can load /targets and /uses for specific fights in my main click.

Feral Bear Tank


/castsequence reset=combat Faerie Fire (Feral), Swipe(Bear Form), Lacerate, Lacerate, Swipe(Bear Form), Lacerate, Pulverize
/cast Enrage
/cast Mangle


Blood DK Tank - With Diseases

/castsequence reset=combat icy touch, plague strike, pestilence, blood boil, death strike, icy touch, plague strike, blood boil, heart strike, plague strike, blood boil, icy touch, heart strike

/cast rune strikeThis is what im currently using my DK isn't 80 yet (lvl 76) so I don't focus on death strike as much as it causes rune locks.

Blood DK tank - Diseaseless


/castsequence reset=combat blood boil, death strike,blood boil, blood boil, blood boil
/cast rune strike
/cast blood tap

After a couple hours of dps testing here is what I've come up with :
Frost DK Dps - 2 button alternating (See Mercucio's Thread)

Button1:


/castsequence reset=combat plague strike, blood strike, howling blast, obliterate, howling blast, howling blast
/use 13
/use 14
button2:


/castsequence reset=combat horn of winter, frost strike, frost strike, frost strike, frost strike, frost strike
/cast blood tap
Mutilate Rogue


/castsequence reset=combat shiv, slice and dice, null
/castsequence reset=combat/target mutilate, envenom, mutilate, rupture, mutilate, envenom
/cast cold blood
/cast vendetta
/startattack

Mutilate Rogue 2 Button Setup - See Mercucio's thread for the details.

Button1:


/castsequence reset=combat/target mutilate, mutilate, mutilate, mutilate
/cast cold blood
/startattack


Button2:


/castsequence reset=combat slice and dice, envenom, mutilate, rupture, envenom, envenom, rupture, envenom, envenom, rupture, envenom, envenom, rupture, envenom, envenom

Pycno
10-14-2010, 12:21 AM
Arcane mage
/cast [nochanneling] Arcane Missiles

/cast [nochanneling] Arcane Blast

Two buttons and two steps (one for each button), set ISBoxer to execute a step when button is pushed or released and you have an easy mage dps macro that will cast arcane blast and arcane missiles when they are ready.

Toned
10-14-2010, 01:07 AM
Demo Warlock Setup
The clicker

/stopmacro [channeling]
/click MultiBarLeftButton1
/click MultiBarLeftButton2
Demo1

/castsequence reset=target/combat Bane of Doom, Curse of the Elements, Immolate, Null

Demo2

/castsequence incinerate, incinerate, incinerate, shadow bolt, incinerate, Life Tap, Immolate
/cast [@target,harm] Legion Strike
/cast [@target,harm] Felstorm
/cast Metamorphosis
/cast Hand of Gul'dan

Toned
10-14-2010, 01:08 AM
Arcane mage
/cast [nochanneling] Arcane Missiles

/cast [nochanneling] Arcane Blast

Two buttons and two steps (one for each button), set ISBoxer to execute a step when button is pushed or released and you have an easy mage dps macro that will cast arcane blast and arcane missiles when they are ready.

That is so bad let me log on my mage real quick...That method is more complicated than what I posted and you will OOM fast.

Toned
10-14-2010, 01:10 AM
Arcane Mage
The Clicker

/click MultiBarLeftButton1
/click MultiBarLeftButton2Arcane1

/stopmacro [channeling]
/castsequence Arcane Blast, Arcane Blast, Arcane Blast, Arcane Barrage
/stopmacro [nocombat]
/use mana gem
/cast arcane power
/cast presence of mind
Arcane2 - Just the AM ability

Arcane Missiles

Toned
10-14-2010, 01:30 AM
Single Target Enh Shaman

#show Stormstrike
/castsequence reset=combat Lightning Shield, Call of the Elements, Null
/castsequence reset=combat Lava Lash, Stormstrike, Earth Shock
/use 13
/use 14
/startattack
/cast Lightning Bolt
/stopcasting


I'll work on an AOE one later

Toned
10-14-2010, 01:50 AM
Prot Paladin

Single Target Threat
The Clicker

/click MultiBarLeftButton1
/click MultiBarLeftButton3
ProtSingle1

/startattack
/castsequence reset=combat Judgement, Crusader Strike, Crusader Strike, Crusader Strike, Shield of the Righteous

ProtSingle2 - Just the spell no macro

Avenger's Shield

Aoe Threat
The Clicker

/click MultiBarLeftButton2
/click MultiBarLeftButton3
ProtAoe1

/startattack
/castsequence reset=combat Judgement, Hammer of the Righteous, Hammer of the Righteous, Crusader Strike, Shield of the Righteous

ProtAoe2-Just the spell no macro

Avenger's Shield

I manage holy wrath and consecration without macros they are situational... I didn't like how much mana I'd go through keeping holy wrath in the rotation.

Toned
10-14-2010, 02:12 AM
Ret Pally - Work in progress

Single Target
The Clicker

/run SetCVar("Sound_EnableSFX","0")
/click MultiBarLeftButton1
/click MultiBarLeftButton3
/stopcasting
/run SetCVar("Sound_EnableSFX","1")
Ret1

/castsequence reset=combat Judgement, Crusader Strike, Crusader Strike, Judgement, Templar's Verdict, Crusader Strike, Crusader Strike, Templar's Verdict, Holy Wrath

Ret2


/cast Exorcism
/cast Hammer of Wrath


Aoe Dmg
The Clicker

/run SetCVar("Sound_EnableSFX","0")
/click MultiBarLeftButton2
/click MultiBarLeftButton4
/stopcasting
/run SetCVar("Sound_EnableSFX","1")
RetAoe1

/castsequence reset=combat Judgement, Crusader Strike, Crusader Strike, Judgement, Divine Storm, Crusader Strike, Crusader Strike, Divine Storm, Holy Wrath
RetAoe2

/cast Exorcism
/cast Hammer of Wrath

Updated added hammer of wrath... up to you if you put Avenging Wrath in your macro or not.

Toned
10-14-2010, 02:16 AM
Feral Druid - Cat


#showtooltip
/castsequence reset=target Mangle, Rake, Mangle, Rip, Mangle, Mangle, Ferocious Bite, Mangle, Mangle, Rake, Rip, Mangle, Mangle, Mangle, Ferocious Bite
/cast Tiger's Fury
/cast Berserk


My feral cat doesn't have savage roar yet... this is the no position requirement mangle spam rotation. I have one that does feral charge > ravage opener and then goes into keep mangle up, keep rake up, keep rip up, shred rotation, but it's not 100% yet as I've just been a mangle spammer with this toon.

Edit...
Here is the shred positional requirement. You can't macro faerie fire or feral charge atm. So I manually feral charge/ ravage atm and then use this macro


/castsequence reset=target/combat Mangle, Rake,Rip, Shred,Shred, Rake, Ferocious Bite, Shred, Shred, Rip, Shred, Shred, Ferocious Bite
/cast Tiger's Fury
/cast Berserk

Mickthathick
10-14-2010, 05:31 AM
I am having an issue with the aoe prot pally macro (/startattack /castsequence reset=combat Judgement, Hammer of the Righteous, Hammer of the Righteous, Hammer of the Righteous, Shield of the Righteous)

For some reason, it is ignoring the third HotR and skips straight through to SotR. The macro I made with CS instead of HotR works fine, what am I doing wrong?

Feider
10-14-2010, 06:40 AM
After all the discussion I assumed that /click and Super Duper Macro were not functional after 4.0.1. I did a quick test and thought I confirmed it. Maybe I rushed it last night and screwed up the test. Do /click and SDM still work?

Ladolcevita
10-14-2010, 10:41 AM
http://www.dual-boxing.com/showthread.php?t=32478
i'm still @ work so i didn't test it right now but in PTR was working great

TheShox
10-14-2010, 11:31 AM
I posted a macro in a different thread for Prot Pally's that included Crusader Strike for single target Threat. As of now (Level 80), Hammer of the Righteous produces more single target threat than CS. So that should be swapped out instead.

Prot now uses a 939 sequence instead of 969. You want to weave an ability between the first two Hammer of the Righteous or CS if you use it. After the last Hammer of the Righteous you can do Shield of the Righteous. I've used this macro and it works great.

/castsequence reset=**/combat Avenger's Shield,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous, Hammer of the Righteous,Judgement,Hammer of the Righteous,Avenger's Shield,Hammer of the Righteous,Shield of the Righteous,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous

Change the reset to whatever you want. Using Super Duper Macro 4.0.1 fix for the above.

When you break it down, there are several sets.

Avenger's Shield,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous,

Hammer of the Righteous,Judgement,Hammer of the Righteous,Avenger's Shield,Hammer of the Righteous,Shield of the Righteous,

Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous,

You can create the same macro, but replace Shield with Word of Glory if you want a heal macro instead and threat isn't an issue.

Bollwerk
10-14-2010, 01:10 PM
Arcane Mage
The Clicker

/click MultiBarLeftButton1
/click MultiBarLeftButton2Arcane1

/stopmacro [channeling]
/castsequence Arcane Blast, Arcane Blast, Arcane Blast, Arcane Barrage
/stopmacro [nocombat]
/use mana gem
/cast arcane power
/cast presence of mind
/cast Icy Veins
Arcane2 - Just the AM ability

Arcane Missiles
Icy Veins is not available to Arcane Mages anymore. It is a tier 3 frost talent, which means you can't even get it at 85 if you spec Arcane.

EaTCarbS
10-14-2010, 03:45 PM
For some reason, it is ignoring the third HotR and skips straight through to SotR. The macro I made with CS instead of HotR works fine, what am I doing wrong?

Its either a bug or intentional. I threw in a CS into my macro as a temporary fix.

Alemi
10-14-2010, 04:05 PM
Its either a bug or intentional. I threw in a CS into my macro as a temporary fix.

Seems to be a bug with triplicated instant abilities. Happening on my druid and did the same workaround to insert another ability in between the triplicates.

Toned
10-14-2010, 05:50 PM
Icy Veins is not available to Arcane Mages anymore. It is a tier 3 frost talent, which means you can't even get it at 85 if you spec Arcane.

That was there from pre-4.0 oops i didn't see it good catch fixed.

barbagiggia
10-14-2010, 09:03 PM
Hi guys,

im new here, i see a lot of knowledge in macro stuff here, then please someone can suggest me the best tankadin 4.0 macro to single target and one for multi target, please?

I not have macro addons then please suggest me something writable on normal wow macro editor.

Also 2 buttons macro are fine.

Thanks so much.

Mickthathick
10-14-2010, 09:13 PM
Seems to be a bug with triplicated instant abilities. Happening on my druid and did the same workaround to insert another ability in between the triplicates.
3 CS work in a row though which is weird, thanks guys for the workaround.

Toned
10-15-2010, 12:15 AM
Hi guys,

im new here, i see a lot of knowledge in macro stuff here, then please someone can suggest me the best tankadin 4.0 macro to single target and one for multi target, please?

I not have macro addons then please suggest me something writable on normal wow macro editor.

Also 2 buttons macro are fine.

Thanks so much.

some one didn't even read the thread they posted in

Toned
10-15-2010, 01:23 AM
Shadow Priest


/cast [nostance] ShadowForm
/castsequence [nochanneling] reset=target/combat shadow word: pain, devouring plague, vampiric touch, mind flay, mind flay, mind flay, mind flay, mind flay
/cast Mind Blast
/cast Shadow Word: Death
/cast Shadowfiend


This macro will sometimes clip mind flays for shadow word death / mind blast

Toned
10-15-2010, 01:25 AM
Its either a bug or intentional. I threw in a CS into my macro as a temporary fix.

Same thing that I did I need to update the macro I posted.

Toned
10-15-2010, 02:57 AM
This macro has been posted a lot but might as well post my variation.
Elemental Shaman
The ClickMacro



/use 10
/use 13
/use 14
/cast blood fury
/cast elemental mastery
/click MultiBarLeftButton9
/click MultiBarLeftButton10

Ele1


/castsequence reset=combat lightning bolt, lightning bolt, lightning bolt, lightning bolt, chain lightning, earth shock

Ele2


/cast Lavaburst

Replace Chainlightning with another lightning bolt if you are going for single target dmg. I know this can be consolidated into 1 macro, but I like using the /click so I can load /targets and /uses for specific fights in my main click.

suicidesspyder
10-16-2010, 12:00 AM
You know with shaman macros i was thinking something. I got mine worked perfect after testing it a big with cast sequence.

All i do is this FS, LvB, CL, LB, ES, LB, LB, LvB, CL, LB, ES, LB, LB

after testing i actually on brand new 80's was pushing 3.5k dps not great but not bad just hitting 80.

Also in pvp i use iboxer with click repeater regions. I put earthquake up on my 2 button. Thus hitting it and clicking on my characters gives me a nice area of melee dead bodies LOL. Since i have fire nova as well and thunderstorm.

This adds into the frustration with dks rogues cats warriors u get the jist. Pop all five they cant get close for ten seconds then pop fire nova when that ends then thunderstorm. Did this in a tower in av and killed every single melee in there.

These are just thoughts for people,

lightstriker
10-16-2010, 01:52 PM
I posted a macro in a different thread for Prot Pally's that included Crusader Strike for single target Threat. As of now (Level 80), Hammer of the Righteous produces more single target threat than CS. So that should be swapped out instead.

Prot now uses a 939 sequence instead of 969. You want to weave an ability between the first two Hammer of the Righteous or CS if you use it. After the last Hammer of the Righteous you can do Shield of the Righteous. I've used this macro and it works great.

/castsequence reset=**/combat Avenger's Shield,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous, Hammer of the Righteous,Judgement,Hammer of the Righteous,Avenger's Shield,Hammer of the Righteous,Shield of the Righteous,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous

Change the reset to whatever you want. Using Super Duper Macro 4.0.1 fix for the above.

You can create the same macro, but replace Shield with Word of Glory if you want a heal macro instead and threat isn't an issue.
This is a good sequence. I came up with almost the same. Although i think you should open with 1 holy powered SotR to the Holy Shield up first.
The others I see are NOT FILLING THE GAP between cooldowns. Its like a freaking jigsaw puzzle.
HotR 3sec CD - one spell inbetween
Judgement 8sec CD - 5.3 spells inbetween
Holy Wrath 15sec CD - use once, let the sequence loop around back to it

I use HotR for aoe and single target since CS has no holy damage.

deadca7
10-16-2010, 11:34 PM
You know with shaman macros i was thinking something. I got mine worked perfect after testing it a big with cast sequence.

All i do is this FS, LvB, CL, LB, ES, LB, LB, LvB, CL, LB, ES, LB, LB

after testing i actually on brand new 80's was pushing 3.5k dps not great but not bad just hitting 80.

Also in pvp i use iboxer with click repeater regions. I put earthquake up on my 2 button. Thus hitting it and clicking on my characters gives me a nice area of melee dead bodies LOL. Since i have fire nova as well and thunderstorm.

This adds into the frustration with dks rogues cats warriors u get the jist. Pop all five they cant get close for ten seconds then pop fire nova when that ends then thunderstorm. Did this in a tower in av and killed every single melee in there.

These are just thoughts for people,

Thanks for the rotation man, my old macro did like 2000 friggin dps with no buffs at all. With your rotation in one single long cast sequence i did about 3600 dps.
I changed your rotation into this macro

#showtooltip
/assist focus
/castsequence reset=combat Flame Shock,Chain Lightning,Lightning Bolt,Earth Shock,Lightning Bolt,Lightning Bolt,Chain Lightning,Lightning Bolt,Earth Shock,Lightning Bolt,Lightning Bolt
/cast Lava Burstand squeezed in about 200 dps, so now I'm on 3800 dps.
Thanks man :)

suicidesspyder
10-17-2010, 12:52 AM
No problem i am still testing others as well for other classes to max dps. Like i posted on my pally before. Everyones worried oh one target or aoe targets.

I for one stated i put both single and aoe in one macro why. It lessens the amount you have to worry about like oh snap i have to mash this button or that button. As stated even if its multiple targets your always hitting one first.

You have conscration down for others atm. So you nail the first one that makes sure no dps takes off you then you hit hammer. This grabs other two. While this you can tab and single target each one individually. While still aoeing.

I love this way cause it still allows one button mashing when i am running my group. Still getting used to the added heal for shamans and stuff now.

But anything else let me know i will be spending some dedicated macro time on monday for all classes i have which is all but rogues and warriors since i dont play my two that much.

lans83
10-17-2010, 06:48 AM
/castsequence reset=target Hammer of the Righteous,Judgement,Hammer of the Righteous,Avenger's Shield,Hammer of the Righteous,Shield of the Righteous,Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous
Made a macro version of the theorycrafted prot rotation over at maintankadin (http://maintankadin.failsafedesign.com/forum/index.php?f=4&t=29728&rb_v=viewtopic)
Use SuperDuperMacro to extend the macro length.


Don't need an addon for this one if you make just a couple changes to it. I came up with this one too, somewhat, just change the reset=target to reset=10 and just one of the Hammer of the Righteous to Crusader Strike, preferably at the end of it. By the time you hit the CS you'll be way ahead of the dps in the group to worry about the minor loss in dps. Ran with this setup my first attempt the other day and topped the dps charts in a pug in Recount. Here's my setup:

Pull with Hand of Reckoning then

Q Button:
AS macro
/cast [@mouseover] Avenger's Shield (will be reset by the time it reaches this in the following macro, big help with pulling casters in)

E Button:
Spam
/startattack
/Click ActionButton8
/Click ActionButton9
/Click ActionButton10

ActionButton8:
DPS macro
/castsequence reset=5 Hammer of the Righteous,Judgement,Hammer of the Righteous,Holy Wrath,Hammer of the Righteous,Shield of the Righteous,Hammer of the Righteous,Judgement,Hammer of the Righteous,Avenger's Shield,Crusader Strike,Shield of the Righteous

ActionButton9:
Divine Protection spell only, no macro. Shares no cooldown with dps macro.

ActionButton10:
Consecration spell, no macro. Shares global cooldown with dps macro, so it'll this when it can inbetween the castsequence rotation.

10 can be swapped out with Hammer of Wrath as it will do the same action when it's able to cast. Didn't seem to work with putting HoW after or before Consecration so it's on it's own hotkey as an [@mouseover] macro too

Also check my armory if you want for spec, stats are still messed up on there. Don't think they implemented the Mastery stat into the site yet. I've got it on all my gear now, so my avoidance is up to 81.18 with just Kings up and 80.87 with Might. I use the following script to find out:

/script DEFAULT_CHAT_FRAME:AddMessage("Need 102.4 combat table coverage. Currently at: "..string.format("%.2f", GetDodgeChance()+GetBlockChance()+GetParryChance() +5))

leroyreborn
10-18-2010, 10:24 AM
anyone else been able to macro aimed shot. even in simple macro like /cast aimed shot its says you can't do that yet. thinking its bug but was woundering if anyone else has had any luck

confusedtx5
10-18-2010, 11:58 AM
Am I the only one concerned at the dps loss of using a castsequence? Unfortunately some of us have 300+ pings, meaning about 1 second of dps loss between Lava Bursts.
So, I am using this:

/assist focus
/castsequence reset=target Flame Shock,null
/cast Elemental Mastery
/cast Lightning Bolt
/cast Lava Burst
And I have a 2nd button for Earth Shock, which will also do hotstreak pyros

Toned
10-18-2010, 02:34 PM
I get like 60ms on my server so castsequence lag isn't really an issue for me but I'll try out your method later tonight. With the macro I posted my guys are getting about 10-11k dps on target dummies @6k-6.1k GS. I haven't tried to see what my dps is raid buffed/appropriate debuffs/ or included the OP 30% ICC buff.

sp0000n
10-18-2010, 09:06 PM
Could you guys explain this one to me, please, and why the changes to click wouldn't break it? I'm so lost right now I can't even picture how this appears on the screen. click1, click2, and click3... maybe these are buttons but then buttons are referred to separatley below?


Balance druid macros

click1
/click MultiBarLeftButton1 <<<<< /castsequence wrath
/click MultiBarLeftButton2 <<<<< /castsequence starsurge
click2
/click MultiBarLeftButton3 <<<<< /castsequence starfire
/click MultiBarLeftButton4 <<<<< /castsequence starsurge
click3
/click MultiBarLeftButton5 <<<<< /castsequence insect swarm
/click MultiBarLeftButton6 <<<<< /castsequence moonfire

since i'm using 3 moonkins i'm gonna use buttons 1-5

button 1 is click1 for every druid in actionbar1 and click2 in actionbar2
button 5 is click3 for every druid in actionbar 1+2
button 2, 3 and 4 are /swapactionbar 1 2 button for each druid so i can manage eclipse

Toned
10-20-2010, 02:58 AM
Blood DK Tank - With Diseases

/castsequence reset=combat icy touch, plague strike, pestilence, blood boil, death strike, icy touch, plague strike, blood boil, heart strike, plague strike, blood boil, icy touch, heart strike

/cast rune strike

This is what im currently using my DK isn't 80 yet (lvl 76) so I don't focus on death strike as much as it causes rune locks.

Enoah35
10-20-2010, 03:26 AM
Frost Mage :


/castsequence reset=combat Frostbolt, Frostbolt, Frostbolt, Ice lance, Frostbolt, Frostbolt, Frostbolt, Frostfire bolt, Ice lance, Frostbolt, Frostbolt, Ice lance
/cast Deep FreezeThe frostfire bolt is in the macro so that I don't have to use 2 buttons to manuver the proc. I should now that Jamba recognize the brain freeze proc, but I found this working out fine. Ice lance is on the macro aswell to not waste the finger of frost procs. Sure there are some times firing ice lance without it and will have some loss of dps... which needs some working. Maybe I separate ice lance, frostfire bolt on separate macro. On heroic it may not be necesary, mobs are dying so fast now...

There are probably better cast sequence but after many testing I found this working all right. Doing from 3k-4.1k depending greatly on what dungeons I am. I would like to try fire but the hot streak proc is bit hard to manuver. Yes I have seen to put a different macro button just for pyro. Its that the heroics, mobs die so quick which fire is a bit weak on burst compared to frost and arcane. I may give arcane a shot, but so far I am enjoying frost dps. Love when mob dies unable to do anything with my 2 frost mages using deep freeze simultaneously.

boxblizzard
10-20-2010, 05:18 AM
anymore news on enhancement shaman, death knight, frost/unholy?

im working on these at the moment but not up to my beta release standard..

Khatovar
10-20-2010, 06:32 AM
I manage a lot of stuff manually.

ENH

ST DPS


/assist focus
/castsequence [@focustarget] reset=combat Stormstrike, Flame Shock, Lava Lash, Stormstrike, Earth Shock, Lava Lash, Earth Shock
/startattack
/petattack

AoE DPS


/assist focus
/castsequence [@focustarget] reset=combat Stormstrike, Flame Shock, Lava Lash, Magma Totem, Stormstrike, Earth Shock, Lava Lash, Earth Shock
/startattack
/petattack
/cast Fire Nova


UH DK

ST DPS

/assist focus
/castsequence reset=target/3 Icy Touch, Plague Strike, Festering Strike, Pestilence, Scourge Strike, null
/castsequence Scourge Strike, Festering Strike
/cast Dark Transformation
/petattack

AoE DPS


/assist focus
/castsequence reset=target/3 Plague Strike, Icy Touch, Blood Boil, Pestilence, Scourge Strike, null
/castsequence Blood Boil, Icy Touch, Scourge Strike
/cast Dark Transformation
/petattack

boxblizzard
10-20-2010, 06:36 AM
nice one will add this in later, much imp over my current one (only spent few hours on it ,priest was a biatch, great work.

btw im using isboxer so i guess you put in focus as i still have kc logo.

also i notice i cant see spirit wolfs?

i'l just chuck on /cast spirit wolfs below the lines

Khatovar
10-20-2010, 06:47 AM
I manage procs, cooldowns, trinkets etc manually. Well, sort of manually. I use HKN mouseover regions to deal with all that crap.

confusedtx5
10-20-2010, 12:20 PM
Found out something neat the other day. Small bug with fire mages Hot Streak atm where you can't normally cast a hostreaked pyroblast while moving. Found a workaround on a forum somewhere that said just macro the pyroblast and add a ! at the end:
/cast Pyroblast!
This apparently now allowed me to cast pyro while moving. It also blanked out the spell if I didn't have a Hot Streak.
So, when i logged my other toons to do HH daily, i added it to my mage spam macro like this:

/stopmacro [channeling]
/assist focus
/castseqence [reset=target] Living Bomb
/cast Fireball
/cast Pyroblast!

Seemed to work well for HH, haven't done much further multibox specific testing.
Anyway, that's my current mage macro above, but does anyone know more specific details of adding that exclamation mark?

daviddoran
10-22-2010, 04:10 AM
The shadowpriest one is perfect. IMO blizz needs to buff shadow priests. I ran it for 10 mins solid, and had near perfect DOT uptime, used every high dmg ability on every CD, and could not get higher than 6k DPS, whereas my destro lock and arcane mage can hit 9k, in similar levels of gear. It's possibly because of all the spirit on the gear, which is converted to hit, but i have something like 28% hit rating...

boxblizzard
10-22-2010, 05:27 AM
The shadowpriest one is perfect. IMO blizz needs to buff shadow priests. I ran it for 10 mins solid, and had near perfect DOT uptime, used every high dmg ability on every CD, and could not get higher than 6k DPS, whereas my destro lock and arcane mage can hit 9k, in similar levels of gear. It's possibly because of all the spirit on the gear, which is converted to hit, but i have something like 28% hit rating...


having same problem with enhancement shaman :( i dont fancy replacing him because of balance issue, think i'l just wait.

dont think a warrior could be of much help either

Khatovar
10-22-2010, 06:14 AM
having same problem with enhancement shaman :( i dont fancy replacing him because of balance issue, think i'l just wait.

dont think a warrior could be of much help either

I tried to check your armory, but your Enh shaman is all in caster gear.

Toned
10-25-2010, 11:00 PM
I manage a lot of stuff manually.

ENH

ST DPS


/assist focus
/castsequence [@focustarget] reset=combat Stormstrike, Flame Shock, Lava Lash, Stormstrike, Earth Shock, Lava Lash, Earth Shock
/startattack
/petattack

AoE DPS


/assist focus
/castsequence [@focustarget] reset=combat Stormstrike, Flame Shock, Lava Lash, Magma Totem, Stormstrike, Earth Shock, Lava Lash, Earth Shock
/startattack
/petattack
/cast Fire Nova


Your Macros are almost Identical to mine except I don't use focus and I have /cast Lighting Bolt /stopcasting to Manage Maelstrom weapon.

boxblizzard
10-27-2010, 07:27 PM
I tried to check your armory, but your Enh shaman is all in caster gear.


yeah i have no enhancement gear as of yet and im currently leveling my paladin.

i will make some savage saronite and upgrade from there, same for paladin.

ive tweaked with your macro and mine and made a combination resulting in a increase in dps. i'l wait until the apaldin is in the team properly and my shaman has some agilitty gear for real tests.

still got a little while until release, will find out soon enough

boxblizzard
10-29-2010, 12:05 PM
I tried to check your armory, but your Enh shaman is all in caster gear.


ok ive change his gear from caster to msotly melee now wearing some basic 78-80 blues and few epics
i can only manage 2800 dps max (3400 manual) on a 70 dummy, is this normal?

i know his gear isnt good at all but i know people in greens can achieve more from other classes pre 80.

or is this just enhancement?

Khatovar
10-29-2010, 01:01 PM
According to armory updated Oct. 24 -

You're going to crap for damage geared as a caster. Int does nothing for you, spirit does nothing for you. Spell power is incidental and should only come from Mental Quickness/Enhanced Elements.

Enhancement is a melee spec, you need melee gear. Your hit is low, your expertise is low, your attack power is low, you're not fully gemmed and enchanted even with the gear you do have, and you have no glyphs. You need hit and expertise to cap, then agility, mastery, crit and to a lesser extent, haste.

http://forums.worldofwarcraft.com/thread.html?topicId=27026379015&sid=1

boxblizzard
10-29-2010, 01:23 PM
yeah the armory is out dated, im in melee gear now, not great but its a start, i ahvnt glyphed yet and i know hit and expertise are no way near cap so i would expect trouble,.

do you have an enhancment shaman in use in the current patch?

can anyone give me thier average gear level and dps result using the macro to date?

Khatovar
10-29-2010, 01:29 PM
http://www.wowarmory.com/character-sheet.xml?r=Stormrage&n=Messkit

I haven't bothered to regem or deal with reforging yet {doesn't matter much when you're farming Ratchet Rep, lol}, so my stats are messy. I also don't have Unleashed Rage because I run with 2 paladins and get AP from Might instead, so I can't justify 2 talent points for a little bump to Expertise.

donut132
10-31-2010, 06:19 PM
what would a good one be for a rogue?

boxblizzard
11-01-2010, 10:28 AM
i have got alot better gear now for him and can almost hit enar 5k manually.

is there no way of managing the maelstrom weapon in the macro efficiently? it doesnt fire off quick enough it just sometimes works. i want it to execute within a 1 second.

hmmm? managing procs sperately would be crazy for MW as it can proc every second or 2 O.o

Khatovar
11-02-2010, 02:55 AM
i have got alot better gear now for him and can almost hit enar 5k manually.

is there no way of managing the maelstrom weapon in the macro efficiently? it doesnt fire off quick enough it just sometimes works. i want it to execute within a 1 second.

hmmm? managing procs sperately would be crazy for MW as it can proc every second or 2 O.o

Maelstrom Weapon stacks to and should only be used at 5. There's no way you're getting a full stack every second or two. You can tack /cast Lightning Bolt /stopcasting at the end of the macro, however, stopcasting doesn't prevent it from trying to cast even when it's not instant. All it does is cancels something that IS casting, and that is NOT instant either. I often see at least half, sometimes 3/4 of a full cast go off before stopcasting will kill the cast. When you're casting, you're not swinging weapons.

I ran 4 tests at 5 minutes.

At a steady speed of 2 presses per second, using stopcasting in the macro to "automatically" cast the spell was a loss of 10 attacks on my Enhancement shaman and 30 attacks on my Ret Paladin. This resulted in a loss of 1.3% DPS on Enh Melee attacks and 1.4% DPS on Ret Melee attacks.

At a more spammy speed of 5 presses per second, I lost 12 attacks on my Enh and 56 on my Ret. This resulted in a 2.4% Melee DPS loss on the Enh and 5.2% loss on my Ret.

I didn't factor in the loss of Proc DPS due to procs sitting there until the macro got around to calling the fallthru because procs are random, but some procs sat there for several seconds and in the case of AoW > Exorcism, some were lost altogether as a new proc overwrote the one that was waiting.

It's a tradeoff. Micromanaging Melee procs {casters may differ} requires more attention and can suffer in hectic situations where you don't have the luxury of paying enough attention to them. For me, personally, I don't find myself in that situation enough to warrant the constant DPS loss of missed/waiting procs and sacrificed melee attacks.

boxblizzard
11-02-2010, 07:22 AM
i could manage these sperately via jamba proc but its just another thing to keep my eye on amongst the rest of the action.

its a toughie. i may have to add another spell or something to make up for loss of dps some how......will work it out eventually.

i do get like you said spell will be stacked but wont fire off for several seconds. soon as i work something out i'l update what i made and see how it compares. im using pally and enhan so i need the best dps i can get as i feel im limited >< its not going to put me off, just a challenge

Toned
11-08-2010, 10:49 PM
Feral Bear Tank


/castsequence reset=combat Faerie Fire (Feral), Swipe(Bear Form), Lacerate, Lacerate, Swipe(Bear Form), Lacerate, Pulverize
/cast Enrage
/cast Mangle

Toned
11-08-2010, 11:00 PM
I posted everything I posted onto front page incase this thread gets too big

Toned
11-09-2010, 01:40 AM
After a couple hours of dps testing here is what I've come up with :
Frost DK Dps - 2 button alternating (See Mercucio's Thread)

Button1:


/castsequence reset=combat plague strike, blood strike, howling blast, obliterate, howling blast, howling blast
/use 13
/use 14


button2:


/castsequence reset=combat horn of winter, frost strike, frost strike, frost strike, frost strike, frost strike
/cast blood tap

Toned
11-12-2010, 01:07 AM
Mutilate Rogue


/castsequence reset=combat shiv, slice and dice, null
/castsequence reset=combat/target mutilate, envenom, mutilate, rupture, mutilate, envenom
/cast cold blood
/cast vendetta
/startattack

Mystic
11-12-2010, 08:56 AM
Hey Toned,

Can you explain the effect of the first line (ending with null) of the two lined castsequence? I don't have a rogue to test with to see what exactly it does.

For a given combat, when spamming does that first line get run to its end and then never again until combat resets, while the second line repeats as usual? For instance, you get something like, where * means repeat:

mut, SnD, (shiv, mut, env, mut, rup, mut, env)*

with of course cold blood and vendetta firing intermittently as available

Toned
11-12-2010, 11:12 AM
Hey Toned,

Can you explain the effect of the first line (ending with null) of the two lined castsequence? I don't have a rogue to test with to see what exactly it does.

For a given combat, when spamming does that first line get run to its end and then never again until combat resets, while the second line repeats as usual? For instance, you get something like, where * means repeat:

mut, SnD, (shiv, mut, env, mut, rup, mut, env)*

with of course cold blood and vendetta firing intermittently as available

That is exacatly what it does.

Toned
11-13-2010, 12:50 AM
I updated the rogue macro it's more dps this way.

alcattle
11-13-2010, 07:17 AM
After a couple hours of dps testing here is what I've come up with :
Frost DK Dps - 2 button alternating (See Mercucio's Thread)

Button1:


/castsequence reset=combat plague strike, blood strike, howling blast, obliterate, howling blast, howling blast
/use 13
/use 14


button2:


/castsequence reset=combat horn of winter, frost strike, frost strike, frost strike, frost strike, frost strike
/cast blood tap

Sorry to reply here but still confused on DKs. Blood is for tank with some heals, frost and or Unholy are dps. Why AOE / pets?

Toned
11-13-2010, 04:37 PM
Right now I see Dk trees like this: Blood = Tank... Frost = PVE DPS... Unholy = pvp / utility dps / aoe dps.

Howling blast is so good right now that frost is doing a ton of dmg.

Toned
11-14-2010, 04:19 PM
If you guys are a fan of the 2 button setup here is the mutilate rogue variant... this setup is better if your rogue is not hit/expertise capped. The single macro that I posted assumes you have those caps otherwise it gets stuck.

Mutilate Rogue 2 Button Setup - See Mercucio's thread for the details.

Button1:


/castsequence reset=combat/target mutilate, mutilate, mutilate, mutilate
/cast cold blood
/startattack


Button2:


/castsequence reset=combat slice and dice, envenom, mutilate, rupture, envenom, envenom, rupture, envenom, envenom, rupture, envenom, envenom, rupture, envenom, envenom

Ualaa
11-14-2010, 05:13 PM
Since your button one, is Mutilate and nothing else in the castsequence, it is no different from:

/cast Mutilate
/cast Cold Blood
/Startattack

Cold Blood still fires off, on every cooldown.
And whether the top macro resets or not, it fires off Mutilate on every press aside from when CB fires off.

Toned
11-14-2010, 07:24 PM
Since your button one, is Mutilate and nothing else in the castsequence, it is no different from:

/cast Mutilate
/cast Cold Blood
/Startattack

Cold Blood still fires off, on every cooldown.
And whether the top macro resets or not, it fires off Mutilate on every press aside from when CB fires off.

i know this, but i sometimes use long cooldowns in the macros... so I need a fall through setup that is reliable.
Skills off the GCD like cold blood will fire the way you have it as will vendetta.

There is no dps gain or loss because of the way energy works... the biggest dps loss with this 2 button setup is spamming too fast. If you spam too fast you are just stringing together low combo point finishers....
To resolve this do not spec into ruthlessness.

I was getting more dps with expertise/hit capped rogue using 1 button dps, but in the event I didn't have combo points I'd get hung up once in awhile. The 2 button dps without ruthlessness almost performs as well as the 1 button, and does not get stuck ever.


Was doing some testing of where to put backstab in the rotation for boss fights for higher dps, but this 2 button setup im still getting decent #'s. Was testing a combat setup and find it pretty easy to macro as well.

Ualaa
11-14-2010, 11:26 PM
The old click macros were good, because they were highly configurable.

If we go the route of two castsequences, and alternate between them.
We could as easily alternate between several castsequences.
And have our mapped key (or just manually use the keyboard) sends 1-2-3-4 (four step, for example).

If nothing is on a key, it cannot fire.
If you want the Backstab in the rotation, drag it in... etc.

Not sure exactly how to get everything to work, but I really liked how we could change the order (priority) or pieces (Call of the Elements, for example) of our spam by dragging something into a slot or moving it out.

Toned
11-15-2010, 02:16 AM
I just leave backstab out of my rotation right now, because you basically have to calculate how much health the boss has for it to be effective. I have a button seperate for backstab for when the boss is low, if my rogue is behind the target, but in most cases he's not so i just stick to the mutilate / finisher spam.

Toned
11-16-2010, 04:01 AM
Enh 2 Button Setup
Button1:


#showtooltip
/castsequence reset=combat/5 call of the elements,null
/castsequence reset=combat Stormstrike,Earth Shock, Lava Lash, Stormstrike, Earth Shock, Lava Lash, lightning shield
/startattack
/petattack
/use 13
/use 14
/stopcasting



Button2:


/castsequence reset=combat fire nova, lightning bolt, lightning bolt, magma totem, fire nova, lightning bolt, lightning bolt,magma totem, fire nova, lightning bolt



Magma Totem is in my call of the elements set as well.

donut132
12-09-2010, 12:57 AM
anyone got a decent firemage setup?

Sam DeathWalker
12-09-2010, 02:38 AM
Fire's level 85 rotation isn't exactly complex. Keep up Living Bomb. Use Fireball and Scorch as dictated by your mana. Use Hot Streak when it procs. At level 85, Hot Streaks are rarer, so players have even less to look out for. Some players feel that Fire's rotation simply doesn't have enough going on.

http://elitistjerks.com/f75/t110326-cataclysm_fire_mage_compendium/

donut132
12-09-2010, 09:28 AM
Well, im running Shadow priest + mage right now, and priest is 84, mage is 83. But my mage is only doing 6200 dps, i was doing that at level 81 ....... tried Fire with this macro.

/castsequence [reset=target] Living Bomb,Scorch,Fireball,Fireball,Fireball
/cast Pyroblast!
/cast Combustion
/cast Flame Orb
/cast Fire Blast

I need to just put this into a click macro but have not done so yet, but i was barely putting up 6000 dps.... i guess i only have 12% crit + 10% with glyph and scorch proc.

Anyways, frost macro is this - which is pretty much from an earlier post. with a few tweeks.

/castsequence reset=combat Frostbolt, Frostbolt, Frostbolt, Ice lance, Frostbolt, Frostbolt, Frostbolt, Frostfire bolt, Ice lance, Frostbolt, Frostbolt, Ice lance
/cast Deep Freeze
/CAST Ice Barrier
/cast Icy Veins
/use Battlemaster's Vivacity

Shadow priest is pretty simple too..

/cast [nostance] ShadowForm
/castsequence [nochanneling] reset=target/combat Mind Spike,shadow word: pain, devouring plague, vampiric touch, mind flay, mind flay, mind flay, mind flay,
/cast Mind Blast
/cast Shadow Word: Death
/cast Shadowfiend

Dont know if i should remove mind spike, but it does good questing dps , it seems to get recast when VT has less than 1 second on it so it seems pretty good. I just hate doing 6k dps at level 84 now, i feel like im a hindrance on the group cause. But i guess im always #1 dps but my groups might just be bad too.

Also- why does this macro work /castsequence [reset=30] blah b lah it says reset=30 is unknown

Maxion
12-13-2010, 05:58 PM
The reset needs to not be in brackets.
/castsequence reset=30 spell,etc

turdfurgison
12-14-2010, 01:02 PM
Destro Lock

The click macro


/stopmacro [channeling]
/cast [@target] firebolt
/click MultiBarLeftButton1
/click MultiBarLeftButton2
Macro 1

/castsequence reset=target/combat Curse of the Elements, Soul Fire, nullMacro 2

/cast [@target,harm]firebolt
/castsequence reset=combat/target Bane of Agony, Immolate, Conflagrate, Incinerate, Incinerate, Incinerate, Incinerate, Life Tap
/cast Chaos BoltI made a 2nd macro that puts up bane of doom in macro 1 and utilizes a cast sequence without bane of agony for boss fights.
[/code]


Hey everyone. Just wanted to drop in a few words. At lvl 84, I know we have noticed a HUGE difference in stats. In order for the above macro to keep working on bosses in Stonecore, it was binding up, I had to remove Soulfire from macro 1, Hotkey Soulburn and open with instacast Soulfire for haste proc, and since I am sitting at roughly 1300 haste, had to include 2 more incinerate to macro 2. I was clipping Bane of Agony by nearly 4.6 sec and corruption seems to be only off by aprrox. .6 sec. Hope this is helpful for anyone curious on dps losses with Bane of Agony clipping/etc.

thedreameater
12-27-2010, 01:51 AM
Right now I see Dk trees like this: Blood = Tank... Frost = PVE DPS... Unholy = pvp / utility dps / aoe dps.

Howling blast is so good right now that frost is doing a ton of dmg.

Have you read the epic 20something page dk manifesto? It appears frost it preferred for pvp, with a pally.

Skimming all the posts in that thread I was unable to find a macro. Is the one you posted similar to what they are claiming? I believe there is a single click macro with an up and down state.

drarkan
08-25-2011, 02:06 AM
I see you use the reset=combat for most of the macros. (I skimmed through them didn't read them all in their entirety.) wouldn't that kill the macro in the middle of a long combat? Like say up against the balrog in the halls a baradur? OOh wrong game lol But you know what I mean, boss fights, elite quest dudes, etc... best to count how long the macro takes place and input the appropriate seconds, or use reset=target where necessary right?

oh wow i realized that this thread is super old O.O

Khatovar
08-25-2011, 03:12 AM
Reset conditionals are one of those things you have to experiment with sometimes. Reset=combat is generally ok because the macro is still going to reset when it gets to the end, regardless of if you are still in combat or not.

Again, reset=x seconds is an idle time, not an active one. Reset=5 means you haven't touched the key in 5 seconds. Every time you hit the key, the timer starts over.

Reset=target is fine as long as you aren't running up against something with a cooldown in the beginning of the macro. For example, if I use a macro for my tank that is

/castsequence reset=target Avenger's Shield, Judgement, blah blah blah

I've got a spell with a 15s cooldown followed by one with an 8s cooldown. If I switch targets in combat right after I've used one of those abilities, my macro will lock up because those first spells are on cooldown. In this case, it's better to use reset=combat or reset=Xseconds so that I know it's not going to reset until enough time has passed for all the abilities in my macro to come back off cooldown.

However, if you are using a null sequence for something, it may be a better idea to use reset=target, for example

/castsequence reset=target Hunter's Mark, Null

In this case, you don't want to be spamming Hunter's Mark over and over on the target. It is a spell with a long duration and no cooldown, but you will still want to apply it to any target you acquire. So you use reset=target so that every time you change targets, the macro will reset and allow you to cast it once.

Finally, you can use multiple reset conditions which function like "or".

/castsequence reset=target/combat/alt Hunter's Mark, null

The castsequence will reset if you change targets or if you leave combat or if you use the key with alt. In a situation where you're in a long-duration fight against a single target, the macro won't meet the normal reset conditions and Hunter's Mark would expire at 5 minutes. Using Alt with the macro would force it to reset so you could cast HM again.

traedoril
12-19-2011, 11:39 AM
I am looking for a Combat rogue cast sequence macro can anyone help me?