View Full Version : Wotlk - ICC - Pit of Saron (PoS) - Forgemaster Garfrost
Multibocks
12-09-2009, 02:37 PM
I feel this one deserves its own thread. I cant do shit to Forgemaster Garfrost before my group wipes, it's pretty embarassing, lol. He throws boulders, which dont do too much damage. However it scatters my whole group and the worst part is that he takes up your whole screen, so you cant see your slaves. I read some strats that said you need to hide behind the rock to avoid the AoE, but I didnt notice group damage go down any no matter what side of the rock I was on.
Another strat I tried was putting my slaves close to a wall so they wouldnt fly so far, but it didnt seem to matter.
Fursphere
12-09-2009, 03:00 PM
Heroic or Normal?
I brute forced it last night on normal. Interact with Target to get toons to run back to boss is awesome.
Multibocks
12-09-2009, 03:01 PM
heroic, not sure I can complete Queldelar on normal.
Svpernova09
12-09-2009, 03:34 PM
I got him to 50% by brute forcing him on heroic, but as I didn't kill him, it wasn't very viable. I just ran around in circles trying to avoid boulders. I think not clearing the debuff did me in.
David
12-09-2009, 03:39 PM
I got him to 40% on the second try just now. I just hit follow on my team and run them around boulders with the boss on me. It clears some of the debuffs but the fight in general is a total mess.
David
12-09-2009, 03:49 PM
Killed him on my 4th try. Screeny inc. It`s an insane fight.
Edit:
http://img19.imageshack.us/img19/8779/posboss2.jpg
David
12-09-2009, 04:10 PM
Here is how I did it. Don`t know if there is anyone who took him down a a full boxer party, if so please share your tactics:p
I had trouble with getting my party to hide, so I figured why not hide the boss.
http://img705.imageshack.us/img705/5908/posboss2tacs.jpg
Red = party
Yellow = tank
Blue = boss
Put the party in the spot, pull the boss to position one. When you feel like resetting debuffs take the boss to position 2 and move back once your able to get back to dps`n.
baztubox
12-09-2009, 04:30 PM
i got him on second try =D my paladin was the last one alive. He survived with only 2k hp... i just spanked and tanked him..and spammed my interact key...
http://img69.imageshack.us/i/boss1w.jpg/
and here was my position...
http://img24.imageshack.us/i/boss11y.jpg/
Fuzzyboy
12-09-2009, 05:37 PM
Got him on third try. Basically I just ran behind the boulders when they were conveniently placed and used interact with target and follow to reposition after knockback. And healed a lot :)
Shodokan
12-09-2009, 06:55 PM
Are any of you in full t9?
David
12-09-2009, 07:14 PM
Not by a long shot. I`m a little under 2k sp selfbuffed on my shamans
Fuzzyboy
12-09-2009, 08:06 PM
I'm in conquest-emblem gear mostly, two pieces of triumph gear, plus crafted boots (ilvl 226) and some drops from ToC hc - decent gear, but nothing from raids.
Niley
12-09-2009, 08:28 PM
I can make a vid from live servers(my accounts run out of time on 28th, I canceled),but honestly the fight is identical to what it was when i made it on the ptr.
It is pretty tough when it comes to healing, if you have a pally dont forget to bubble/sacrifice when it gets tough, also 3-4 healing streams help a ton also frost resist totem(keep devo aura for 3% more healing).
This is of course if you run similar group to mine(pally,3 sham, warlock)
here's the video, maybe it can provide some help.
Twz68L7qO6A&ap=%2526fmt%3D22
GS4Clagg
12-09-2009, 08:45 PM
I got him the second try last night. I'd keep my toons running with me. When he'd throw a boulder I would try to run them around to try to avoid it. I can't remember if that actually worked, but when he runs to those forges I would stack my guys on me, behind a piece of the saronite, to where the saronite was between him and me. That would let the debuff tick down. Of course I was spamming my wild growth/chain heal combo macro ALOT. I also set wrath totems then set my magma tots after I got the increased sp buff.
I run prot pally, three ele shaman and resto druid. I have seperate regrowth buttons for each shaman and the druid. My last shaman died and left me and somehow I killed him as he was landing his killing blow on me. So we were all dead. It was an epic fight.
Ick on the other hand. I couldn't get
Ivas
Plate
Dishe
Spoone
Kildo
<GTFOT> Blade's edge
Lyonheart
12-09-2009, 09:14 PM
Just finished Pit of Saron on heroic.. last boss was a bitty, until i figured it out! Ill post info and a pic when I'm done trying to clear the last instance!
Fuzzyboy
12-10-2009, 04:04 AM
I can make a vid from live servers(my accounts run out of time on 28th, I canceled),but honestly the fight is identical to what it was when i made it on the ptr.
It is pretty tough when it comes to healing, if you have a pally dont forget to bubble/sacrifice when it gets tough, also 3-4 healing streams help a ton also frost resist totem(keep devo aura for 3% more healing).
This is of course if you run similar group to mine(pally,3 sham, warlock)
here's the video, maybe it can provide some help.
Twz68L7qO6A&ap=%2526fmt%3D22
Yes, pretty much identical, except that most boxer tanks dont have 52.5k health ;-)
Niley
12-10-2009, 05:04 AM
Yes, pretty much identical, except that most boxer tanks dont have 52.5k health ;-)
I could easly add almost 200 stam pre talents to your tank, just by regemming. You would sit at around 37k, my base in that ss was right around 39(39.6 iirc), that plus drums, scroll, flask and pally buffs would put you very close to 50k, and this is what i did.
there you go 37k, your toon ;) just changed the belt,. the one that i used is really cheap to make now, with your old belt you were at 36.7 or something close to that.
http://www.wowhead.com/?profile=18913775
with exacly your amount of stam, +all buffs, but my locks imp/flask and food i ended up at 42.8k, another 1660 for imp, 1300 for flask and 40 from food, after talents you will have right around 47k =D
jimbobobb
12-10-2009, 06:28 AM
You guys got me all worried reading this thread, so I went in there and put on my cold resist gear that I used to use for naxx, and let me tell you - with 300 plus frost resistance, this fight is a total joke.
edited to add - on heroic
Fuzzyboy
12-10-2009, 09:06 AM
I could easly add almost 200 stam pre talents to your tank, just by regemming. You would sit at around 37k, my base in that ss was right around 39(39.6 iirc), that plus drums, scroll, flask and pally buffs would put you very close to 50k, and this is what i did.
there you go 37k, your toon ;) just changed the belt,. the one that i used is really cheap to make now, with your old belt you were at 36.7 or something close to that.
http://www.wowhead.com/?profile=18913775
with exacly your amount of stam, +all buffs, but my locks imp/flask and food i ended up at 42.8k, another 1660 for imp, 1300 for flask and 40 from food, after talents you will have right around 47k =D
Even so, your tank is much better geared, and we're still talking a 5-6k difference, and that's just the hitpoints, not counting other mitigation (which for that fight is not really important, but still) :-) Add to that the fact that your shammies/lock is also way better geared than the average boxer.
It's sort of like the heroics at the beginning of wrath - some encounters posed significant challenges when we were in blue gear, but when you totally outgear the instance you can just faceroll through (not to say that's what you did though!). Group composition has say also - again, until we outgear the instance of course.
Fuzzyboy
12-10-2009, 09:06 AM
You guys got me all worried reading this thread, so I went in there and put on my cold resist gear that I used to use for naxx, and let me tell you - with 300 plus frost resistance, this fight is a total joke.
edited to add - on heroic
Nice tip :-)
Niley
12-10-2009, 11:03 AM
Even so, your tank is much better geared, and we're still talking a 5-6k difference, and that's just the hitpoints, not counting other mitigation (which for that fight is not really important, but still) :-) Add to that the fact that your shammies/lock is also way better geared than the average boxer.
Actually my gear isnt as good as you think, going by gs, my 2 shamans are 4400, lock is just a tick over 5k, my pally is 5219, and my main(shaman) is 5387, other than my main and maybe the pally, a boxer can easily obtain 5k gs in a day or two of farming heroics. Other than 2 toons we're even, so i guess your are also way more geared than most boxers?
Your pally actually has some stats that are better than mine too, more dodge, 7% more block, more expertise etc.
I'm pretty sure by end of next week You and other boxers will overgear my toons as 4 of my accounts are canceled and i haven't boxed for weeks.
Fuzzyboy
12-10-2009, 11:19 AM
Actually my gear isnt as good as you think, going by gs, my 2 shamans are 4400, lock is just a tick over 5k, my pally is 5219, and my main(shaman) is 5387, other than my main and maybe the pally, a boxer can easily obtain 5k gs in a day or two of farming heroics. Other than 2 toons we're even, so i guess your are also way more geared than most boxers?
Your pally actually has some stats that are better than mine too, more dodge, 7% more block, more expertise etc.
I'm pretty sure by end of next week You and other boxers will overgear my toons as 4 of my accounts are canceled and i haven't boxed for weeks.
I have no idea what my gearscore is, but yes, I'm probably more geared than the average boxer, since I'm wearing mostly conquest and ToC items plus a level 226 crafted and some triumph gear. Which is exactly my point - the fight isn't trivial even with good gear, so for most it'll pose a very significant challenge :)
offive
12-10-2009, 11:32 AM
You guys got me all worried reading this thread, so I went in there and put on my cold resist gear that I used to use for naxx, and let me tell you - with 300 plus frost resistance, this fight is a total joke.
edited to add - on heroic
Yeah I figured that out too last night, but my tank is the only one who had the frost gear. Glad I have crafting mats stacked up!
bartholomeo
12-10-2009, 11:40 AM
btw, u can use your mounts in the pit of saron after a "tactical retreat".
Kedash00
12-10-2009, 12:57 PM
i dunno if anyone has said this but the last boss you can nuke the shit out of him while he's on his little dialog, i got him to 54% before he got off his mount and just taunted him and fought him normally.
downed him 2nd try after i found out you could actually hit him while he's on his mount.
Multibocks
12-10-2009, 03:04 PM
Here is how I did it. Don`t know if there is anyone who took him down a a full boxer party, if so please share your tactics:p
I had trouble with getting my party to hide, so I figured why not hide the boss.
http://img705.imageshack.us/img705/5908/posboss2tacs.jpg
Red = party
Yellow = tank
Blue = boss
Put the party in the spot, pull the boss to position one. When you feel like resetting debuffs take the boss to position 2 and move back once your able to get back to dps`n.
I hate you for suggesting this. Ok hate is a strong word, but what ended up happening is the stupid boss threw a stone at my guys and got them all stuck in the geometry of the instance. I couldnt do anything. Talk about frustrating, since he was 20% health and all my guys were alive and full health and I just stood there while he killed my tank and then the slaves one by one. I couldnt even heal.
edit: fuck this boss, he gets stuck on geometry and then just icelances your group to death. It's days like this I want to fucking throw my keyboard at the wall.
editx2: wow so I finally down him after about 15 wipes. The rocks make is so IWT doesnt work. All your guys get stuck on the rocks, so its kind of a dps race (and at same time a healing fest) because once you get too many rocks on ground you are in trouble.
Kedash00
12-10-2009, 03:14 PM
lol, settle down beavis
notole
12-10-2009, 03:44 PM
i dunno if anyone has said this but the last boss you can nuke the shit out of him while he's on his little dialog, i got him to 54% before he got off his mount and just taunted him and fought him normally.
downed him 2nd try after i found out you could actually hit him while he's on his mount.
This was changed on Wednesday. He now heals to full health after he dismounts.
If anyone can kill him since the bug fix, your good. i'm struggling on him and my shamans are all full t9, although my one tank friend is undergeared for here, 35k hp with warrior hp buff. Having an actual healer for this fight would also be a good idea.
baztubox
12-10-2009, 08:34 PM
i dunno if anyone has said this but the last boss you can nuke the shit out of him while he's on his little dialog, i got him to 54% before he got off his mount and just taunted him and fought him normally.
downed him 2nd try after i found out you could actually hit him while he's on his mount.
They fixed it on Eu realms:mad:
i took him down on my second try i just put my shamans out in a box and my paladin in front....just nuke him down but there are a pain in the ass to heal....i dont have a dedicated healer in my group... Lb-chain lighting -heal upp my tank..lavaburst and the heal... make sure to not dps or heal when he has the debuff wich heals him upp when you heal...and dont dps att all......your taking extrem damage if you dps him with the debuff upp
outdrsyguy1
12-10-2009, 08:51 PM
my 5 box team has a druid in it for heals but my tanks sits at about 29k hp buffed and i'll say now that this is a very hard boss. between watching for who's getting pwned from above by the dragon, who's getting branded, and kiting the boss on unholy power through ice patches... it's a hell of a lot for one person to manage. even killing him in regular was very difficult, i have yet to get to him in heroic.
Incase some of you haven't noticed yet, the boss hits for around 6k average, and usually does him 18k smash right after someone in the party gets stunned. So as a tip, full heal the tank before the stun hits or its prolly a wipe.
Multibocks
12-11-2009, 12:13 PM
Wow garfrost was that easy with rets? With the constant AoE and your only group healing being from divine storm.... Ya I dont see that as a 2.
Edit: I did end up beating garfrost, but I had to switch my druid to resto. I spammed the shit out of AoE heals and I still only lived with one shaman alive. The boss himself isnt hard, its the fucking AoE that eventually kills your group when he knocks them all over the place with the rocks.
suprafro
12-11-2009, 12:46 PM
Wow garfrost was that easy with rets? With the constant AoE and your only group healing being from divine storm.... Ya I dont see that as a 2.
Well, I guess if you relied on divine storm as your only source of healing he would be harder? This guy is definitely easier then black knight for a full melee team
Multibocks
12-11-2009, 01:48 PM
Im not saying your wrong, but he definitely strikes me as non melee friendly (rocks all over the place will stop IWT). Im just surprised you gave it a 2. I would say Eck from Gundrak would be a 2 for a melee team. Garfrost... 2 would be very generous.
Iceorbz
12-12-2009, 04:51 AM
Alright this guy is not that easy, but i got him down
Paladin tank 33k hp's and most of my shaman are 4100 or so gear score. All elemental
I waited till he pathed towards the back so I didn't get LOSed all around. Bloodlusted on the first round , and really tried to get the adds and him down asap.
Spot healed for the most part using LHW till the boss went to the back. Then i ran the entire group behind a rock and chain healed up to full while clearing debuff.
2nd round after first debuff I used divine sac and divine protection continued to focus my burn and spot heal. Dropped fire elementals on this go to finish down all the adds. Took one more round and boss went down. Frost resistt aura seemed to help alolng with healing stream x4.
My strategy is now to:
phase 1
1. Ignore dpsing the adds with the shaman until he runs for his first weapon upgrade
2. Leave shaman out in the open in one pile and dps hard
3.tank 20 yards or so away from shaman
4. Watch the shaman for a shadow of a boulder... move them all forward and continue dps
-throw heals as needed-
phase 2
1. run behind a boulder to clear stack for all chars
2. ae the remaining adds down
3. repeat phase1
phase 3
1. run behind a boulder and clear stack if needed
2. return to dps -> phase 1
3. ensure the character he calls is topped
I found it work quite well for me. 4x chainheal allows you to stand in the frost ae for a while. and pushing the dps reduces how long you have to. im 4300-4700 gs
dragoneye
12-13-2009, 02:02 PM
RMS's strat seems to be the only one that worked for me but it was by no means pretty. 3K HP left on tank and all the shamans dead. At least the quest got done! Here's a screenshot to show how ghetto it was... poor me haha
Reglar
12-13-2009, 04:47 PM
Perhaps its my gear but this was ridiculously easy with 3 pieces of Frost Resist on each char and the Frost Aura from pally.
Sometimes the debuff would fall off just due to a char resisting during a 3 sec period.
I only have to run behind boulders typically once a fight.
If you are struggling on the boss and don't have Frost Resist gear, I highly recommend you try it with gear.
Alemi
12-14-2009, 03:09 AM
A tip:
Start the encounter with all your team at the bottom of the steps and pull one of the skellies to begin. This way when Garfrost runs to an anvil, he LoSes your group and the debuff drops. No need to run for boulders. Picked up [Doesn't Go to Eleven] this way today too.
Key things for me is to keep everyone on follow and refollow often to chain heal, EXCEPT for phase 2 where you want to spread out to keep the extra frost dot from the wave down to a minimum. I blow heroism on phase 3 just to end it fast. I get 3-4 rocks at most the entire fight this way.
jimbobobb
12-14-2009, 03:14 AM
Guys seriously, you're making it too hard again.
Step one: Put on frost resist gear
Step two: Stand and nuke
Step three: profit
No really, it IS that easy. I don't even bother with moving to avoid boulders, or get behind boulders, whatever "#$% the boulders - just aoe heal after them. When he runs away to a forge, use IWT to run everyone to him, and continue nuking. Aoe heal every now and then, spot heal if necessary, and grats you.
This guy has the best dieing quote IN THE GAME by the way!!
Gares
12-19-2009, 05:05 AM
The frost damage really isn't the thing that kills me here its the damn boulders chucking all my guys everywhere and then when there is too many they get stuck on auto follow and then I can't chain heal because they get stuck attempting to follow and are stuck on the rocks.
I hate this guy!!! I tried the Niley technique and didn't even make it past the first phase. I tried what someone suggested about starting at the bottom of the stair. I had a little better luck with this one but again the rocks end up smashing me and then getting in my way. I've beaten this guy once so far and the rest of the attempts are just terrible.
Anyways short of spending like 6k on Frost res gear, anyone else have any suggestions to this?
Khatovar
12-19-2009, 06:32 AM
I tried the stairs and such, but I too had problems with my guys getting out of LOS and too far away to gather with AF. Now I just tank him up top in the middle.
Best tips for my team:
1. Set your camera distance to max. Being able to see everything makes all these fights a lot easier.
2. Don't bother trying to remove the frost debuff until he runs to the forge. After the stun, I gather everyone up, run them around behind a boulder/swing by the stairs on my way to a clear spot where there is room to move from the rest of the boulders.
Clone
12-19-2009, 07:50 AM
I dont understand how people can get hit by the rocks, just strafe away when he starts casting the throw saronite spell.
BobGnarly
12-21-2009, 06:06 PM
Yeah, what I did is grouped my slaves at the bottom of the stairs (this is very important - with this you can just ignore the frost debuf as it gets cleared when he runs to the forges) with my tank about 1/2 way up the stairs.
Bloodlust right off and concentrate on the boss (forget adds for now, unless you can do high-damage single target attacks that are also aoe like chain lightning). After he goes to the first forge, kill the adds, heal up and wait. Repeat and win.
When he throws a boulder, since they're all grouped up, just strafe them all one way or the other. I get the impression that a lot of people don't have the ability to strafe the team independently of the tank. I consider this crucial for boxing the more mobile encounters and use it all the time. With this ability you will find it much easier to avoid the boulders.
Fursphere
12-21-2009, 06:19 PM
Yeah, what I did is grouped my slaves at the bottom of the stairs (this is very important - with this you can just ignore the frost debuf as it gets cleared when he runs to the forges) with my tank about 1/2 way up the stairs.
Bloodlust right off and concentrate on the boss (forget adds for now, unless you can do high-damage single target attacks that are also aoe like chain lightning). After he goes to the first forge, kill the adds, heal up and wait. Repeat and win.
When he throws a boulder, since they're all grouped up, just strafe them all one way or the other. I get the impression that a lot of people don't have the ability to strafe the team independently of the tank. I consider this crucial for boxing the more mobile encounters and use it all the time. With this ability you will find it much easier to avoid the boulders.
My problem is I honestly can't tell when he's going to throw a rock.
Iceorbz
12-21-2009, 07:17 PM
My problem is I honestly can't tell when he's going to throw a rock.
Do you not use Deadly Boss mods ? It will tell you and pop a warning. If your not using, I would.
For alot of raid guilds its a requirement.
Gares
12-22-2009, 05:09 AM
My biggest problem with this encounter is after he goes for the first forge and I am DPS'ing the adds down I obviously don't have the boss targetted so I don't see his throw boulder cast which makes me forget to strafe my slaves. I know DBM helps with this but I had usually mods if I really don't have to.
offive
12-22-2009, 07:05 PM
Pretty sure there is a cast bar on the throw small house sized saronite boulder action. And if you happen to be looking at your team you will notice the shadow on the ground where the boulder is heading even before he tosses it. If I notice it in time I can avoid them, but if I don't I seem to be able to spam a self cast lesser healing on eash shammy and they are back up to a good level. I have noticed if your standing next to one of the boulders when a new one hits you wont bounce very far if not at all.
If your manually targeting your team members for healing, I recommend two macro buttons for you pally shammy teams, one that specficially targets your tank and casts lesser healing wave and then targets last target, the other is a chain heal next team member and targets last target. If you have lesser healing wave on a seperate key you can set it up to self cast if no friendly is targeted. These three setups means I generally never have to manually switch targets during a fight to heal any team member. Teams with a holy priest are cake since you can just spam circle and prayer and toss the tank a renew, bubble, and mending.
Fursphere
12-24-2009, 01:36 PM
Do you not use Deadly Boss mods ? It will tell you and pop a warning. If your not using, I would.
For alot of raid guilds its a requirement.
Yes, I've got it installed on all my clients.
It pops up a visual text warning - but no audio alerts (like every other DBM function). AND the warning stays on the screen long after the rock has landed, so I'm glancing around on all screens looking for an alert, and sometimes I can't tell if its a "pre" or "post" rock alert, so I end up over moving and getting all screwed up.
crowdx
01-12-2010, 12:24 PM
I had a weird run with this guy last night, downed him twice (was on normal mode farming the staff) and then on 3rd run through he nukied me 3 times in a row, just crazy crits etc, no idea what happened. I finally went to bed but it did seem like something changed on the third run making him do a lot more damage. I wonder is there something built into the code to stop peopl farming him?
Cost me 200g on repairs lol.
Malekyth
01-12-2010, 04:37 PM
AND the warning stays on the screen long after the rock has landed, so I'm glancing around on all screens looking for an alert, and sometimes I can't tell if its a "pre" or "post" rock alert, so I end up over moving and getting all screwed up.
I have the same problem with that fight. It would be nice if the notification could disappear a couple seconds after Garfrost's cast bar has finished, or as soon as anyone takes damage from the boulder, whichever comes first. Unfortunately my .lua is not up to the task.
BobGnarly
01-12-2010, 06:18 PM
RE: the saronite boulder.
Seems a lot of people are struggling with this. Here's what I do.
I run 4 shaman. I group all 4 at the bottom of the stairs all the way to the right (as you are facing the stairs). Pull Garfrost and tank at top of stairs, so he is NOT facing the shaman (or he will do a cone AOE that hits them). In fact, I back my paladin up against the side of the top of the staircase on the left side (as you are looking at the stairs from the bottom) for reasons described below.
DBM will make a sound when he is casting the boulder. When that sounds comes out, I look at the screen and see who it's being cast on (or you can look at Garfrost's target). There are only two choices for me.
1) he's casting it on my tank, which I completely ignore because the tank is already backed up against the side of the staircase and can't be knocked back so I don't care, or
2) he's casting it on one of my shaman. Since they are all grouped up together, at this time I just move the about 1/4 of the width of the stairs to the left and keep on trucking.
Rinse and repeat, never fails to work unless I screw up. :)
thedreameater
01-16-2010, 06:17 PM
RE: the saronite boulder.
Seems a lot of people are struggling with this. Here's what I do.
I run 4 shaman. I group all 4 at the bottom of the stairs all the way to the right (as you are facing the stairs). Pull Garfrost and tank at top of stairs, so he is NOT facing the shaman (or he will do a cone AOE that hits them). In fact, I back my paladin up against the side of the top of the staircase on the left side (as you are looking at the stairs from the bottom) for reasons described below.
DBM will make a sound when he is casting the boulder. When that sounds comes out, I look at the screen and see who it's being cast on (or you can look at Garfrost's target). There are only two choices for me.
1) he's casting it on my tank, which I completely ignore because the tank is already backed up against the side of the staircase and can't be knocked back so I don't care, or
2) he's casting it on one of my shaman. Since they are all grouped up together, at this time I just move the about 1/4 of the width of the stairs to the left and keep on trucking.
Rinse and repeat, never fails to work unless I screw up. :)
It was frost presence vs the totems. The totems get wiped by the rock. This is a great method. I am losing toons at the very end, but I got him.
THANKS!
Are any of you in full t9?
I am with my 4rets x1DK :P 1day 17hours playedtime on 80 and almost full epic :D gotta love this setup
Dorffo
01-19-2010, 05:35 PM
It was frost presence vs the totems. The totems get wiped by the rock. This is a great method. I am losing toons at the very end, but I got him.
THANKS!
This saved me some headache last night, thanks for the observation - was late and couldn't figure out why my totems kept getting ate
I got him to 50% by brute forcing him on heroic, but as I didn't kill him, it wasn't very viable. I just ran around in circles trying to avoid boulders. I think not clearing the debuff did me in.
I was drunk when I did this guy on normal the first time and I wasnt sure he even did anything really to damage me. I constantly hit my follow key and just basically stood there until he moved to another spot while i dpsed him. Heoric pretty much the same way. What type of gear/group makeup are you all using these fights are pretty dam trivial if you ask me. why is everyone wiping? You can do this hilt quest on normal form what I have read but dont quote me.
crowdx
02-09-2010, 12:41 PM
Something I have noticed with the PoS bosses in general is that the faster you can burn them down the less you have to deal with inexpected boss moves. Last night I tried a few different tactics with Garfrost and finally the tactic which worked best and seems like it might be one of the better ways to do this guy was to park my team on the right hand side of the steps but facing to the left and not the steps and actually moved over so that I could tank him at the bottom of the steps. This allowed me a bit better movement than at the bottom of the steps and the big advantage I found was that he needed to go further back each time and allowed me more time to heal and also it broke line of sight and so removed his buff.
UPDATE: I downed Garfrost again last night and the above strategy does work pretty well, it allows time to regroup if the rocks have knocked toons out of formation and also for everyone to heal up if needed.
If you stand on the steps and look left, youll see a ledge with a sharp 90 degree corner.. I stick all my dps and healer on that ledge/corner with the tank out front a bit and tank and spank him (just heal thru the rock with grp heals).
pally/priest/3 shammy grp
crowdx
03-16-2010, 10:38 AM
What do you do for the frost buff stacking? I am thinking you are geared enough to nuke him down fast enough to make the buff a none issue? Otherwise it would become real hard with no LoS to break the buff?
i wear frost resist gear on 4 of my chars havent bothered to make a set for one of my shammies.... havent lost any of my guys yet(including the non fr one) I just spam poh with the priest. Gear wise 2 of my shammies are pulling 7kish other is pulling 4k or so (n00b shammy).
crowdx
03-26-2010, 10:39 AM
If you stand on the steps and look left, youll see a ledge with a sharp 90 degree corner.. I stick all my dps and healer on that ledge/corner with the tank out front a bit and tank and spank him (just heal thru the rock with grp heals).
pally/priest/3 shammy grp
I tried this a few times and when the rock hits it sometimes throws my toons across the wall and to their deaths? I presume you are talking about, to the left where there is a mob that walks back and forth to an anvil?
On a side note, with a Disc priest, what is the best healing tactic for this fight? I have shamans with their frost resist totems but my team just seems to take too much damage, even the other mobs sometimes kill the healer if I cannot get them of the healer in time.
I wiped a lot last night on this one :P
jinkobi
03-27-2010, 01:49 AM
I was drunk when I did this guy on normal the first time and I wasnt sure he even did anything really to damage me. I constantly hit my follow key and just basically stood there until he moved to another spot while i dpsed him. Heoric pretty much the same way. What type of gear/group makeup are you all using these fights are pretty dam trivial if you ask me. why is everyone wiping? You can do this hilt quest on normal form what I have read but dont quote me.
Aww look what I did I quoted ya! lol
I can confirm the battered hilt quest can be done on normal mode.
QuantumX
03-28-2010, 09:18 AM
this guys kicks my ass on Heroic.. just cant seem to get the guy down. On normal its a cake walk.
QuantumX
03-28-2010, 01:18 PM
Ok finally got him and Ick & Krick down..
For forgemaster i did the following, (compiled tips from here)
1. Have my team at the botom of the steps and to the right(or left does not matter as long as you start to one side)
2. Tank at top of stairs, aggro one of the small mobs to get forgemaster aggro'd, you could Turn him so he is not facing your team, preferably with your back to the stairs. Though i did not, my problem was with boulders not frost damage.
3. Ignore the mobs until the first time he runs to the forge, when he runs to forge kill the mobs.
4. "Saronite Boulders" if they go at you team just strafe them to the middle, if its the tank just switch sides of the stairs, or strafe a little left of right. Each time he targets your team move them over using strafe, when your over the other side of the stairs, move them forward 10 feet to miss the boulder then strafe them the other way as need be.
5. "Frost Debuff" When he goes back to forge this auto clears, nice and easy.
just by doing the above i managed to clear him on first try with the tactic, after wiping around 5 times trying other things. The key was the strafe movement at the bottom of the stairs, which made this a much easier fight.
Here is a digram of what i'm describing;
http://www.sicarri.net/images/forgemaster.jpg
Ok finally got him and Ick & Krick down..
For forgemaster i did the following, (compiled tips from here)
1. Have my team at the botom of the steps and to the right(or left does not matter as long as you start to one side)
2. Tank at top of stairs, aggro one of the small mobs to get forgemaster aggro'd, you could Turn him so he is not facing your team, preferably with your back to the stairs. Though i did not, my problem was with boulders not frost damage.
3. Ignore the mobs until the first time he runs to the forge, when he runs to forge kill the mobs.
4. "Saronite Boulders" if they go at you team just strafe them to the middle, if its the tank just switch sides of the stairs, or strafe a little left of right. Each time he targets your team move them over using strafe, when your over the other side of the stairs, move them forward 10 feet to miss the boulder then strafe them the other way as need be.
5. "Frost Debuff" When he goes back to forge this auto clears, nice and easy.
just by doing the above i managed to clear him on first try with the tactic, after wiping around 5 times trying other things. The key was the strafe movement at the bottom of the stairs, which made this a much easier fight.
Here is a digram of what i'm describing;
http://www.sicarri.net/images/forgemaster.jpg
You fight him just like i do except I positon my tema as follows:
2 dps one side of the stairs and healr dps other side of the stairs.
I tank him at the top of the stairs buy pulling a skele and laying down consecrate before i even start to dps with my slaves. Aggro is key for me always. Once aggro is established I beat on garfrost til he runs away then I nuke skleles. When garfrost throws a boulder it will either land infront of my slave not knocking him back at all in which case i slide my pointer to my other monitor and move him over so he has los and continue nuking. When the boulder knocks aslave back I will just run him back up the staris so he is in range. chain heal works for all toons the width of the stairs so that is good. The key is to not clump up so one boulder doesnt smash the whole team and to make sure the team isnt los so the debuff goes away. I got the acheve pretty easy for not allowing 10 stacks of the frost on the whole team the second time I did it this way.
crowdx
04-01-2010, 10:41 AM
So something I am noticing on this boss is that the mobs seem to do quite a bit of damage if the run at your team and not stay on the tank, I think I have had several wipes where the damage from the frost plus those skele guys wiped me.
On the frost end of things, making a frost resist set of gear? How many pieces did you use? Did you not lose a ton of dps by using the resist gear? Just wondering :P
So far I have found my pally tank survives much better than my druid tank, both tanks are similiarly geared :( at abour 5k GS
Zappy
04-01-2010, 11:56 AM
With a 5k GS, you should roftstomp that place. I've can farm that on either my DK/Rets or 5xshammys. I don't use any special positioning or anything, but I do keep either frost resist aura up or totem of frost resist depending on which team.
Start off with heavy aoe to kill the adds - they should drop in the first few seconds of the fight and don't have a ton of HP. On DK/Rets, D&D + 4 x consecration+ frost/plague pestilence. On shammys, magma + nova burns them quickly.
Next time I'm in there, I'll try and remember to fraps it.
After adds are down, then DPS the boss as normal, until you see him tossing the boulder. As soon as you see him cast it, strafe away. You have plenty of time if you start moving within 2-3 seconds of the toss. The knockback and damage adds up quickly, so make sure to strafe. Once he runs back to his forge, you need to run behind one of the tossed boulders and make sure it's between you and you're group. If you do this, you'll lose the stacking frost debuff and should have time to heal up and top your guys off.
I'll reiterrate this: the two keys to this fight are 1) strafe away from the boulders so you don't get knocked back and take boulder damage, and 2) erase the stacking frost debuffs.
My shammys have a much easier time on this, cause I can pop 5 rock elementals to tank most of the damage, and they are immune to frost damage. Now if I could figure out how to kill tyrannus on heroic with my shammys. :D
crowdx
04-01-2010, 01:01 PM
Thanks for the advice, I always just seem to have an issue moving my guys in time, even with DBM (although it seems to be glitching lately and not telling me which toon he targets).
I really just want to get the dagger from him for each of the shammies :P .
Zappy
04-01-2010, 01:12 PM
I know I see the warning in DBM, but I also use Quartz:
http://www.wowinterface.com/downloads/info7158-Quartz-ModularCastingBar.html
Anything that shows enemy castbars is enough to see him casting "throw saronite". I'm not sure that he actually has a target selected for the boulder or not. As soon as I see the cast start, I begin strafing, and you can see the shadow on the ground where the boulder will hit. Even if the boulder does manage to hit you, if you're team was already strafing, they almost always get thrown together, rather than all over the place.
crowdx
04-01-2010, 01:17 PM
So once he starts casting I presume he has already selected his target? And so just move the whole team.
Zappy
04-02-2010, 11:50 AM
Yes. You want to stop dps and strafe immediately when you see him casting. While you're strafing, you should see the shadow on the ground to where the boulder will land.
crowdx
04-02-2010, 12:51 PM
I have been getting him down with this technique, but not without deaths. I suppose it just needs more practice from me to move the toons. This is one of the few fights I move my toons during the fight and so not too good at it :)
Mooni
04-04-2010, 06:57 PM
I know the topic's been beat to death, but I had a lot of problems and hope to help someone who's in my old situation resolve them.
Kept dying, interact with target was defeated by boulders, which also put heals out of sight, which also defeated the healer or tank first, etc etc
Running a mixed team now: Pallytank, Elemental Shaman x2, Hunter and Priest. But that's a topic for another topic.
How I finally went from failing at life for a month straight to beating him with only one death was:
1) Priest uses this macro now:
/target tank
/castsequence reset=15 Power Word: Shield, Renew, Prayer of Mending, Prayer of Healing, Prayer of Mending, Prayer of Healing, PoM PoH PoM PoHP OMGPOMPOH
2) Like KAC said, bob and weave. Except that didn't work for me at allll the first time, because I suddenly realized that my hunter (She's kinda special) would always turn to face Garfrost instead of facing perfectly forward. so would the shamans, but I don't know why, and that was only sometimes.
3) So EVERYONE strafes left on the first boulder, but with a twist!
3a) Once the boulder lands, go run over to it and lean it like you were Joe @#$%^ Camel. Then when another boulder comes, strafe left then once it lands strafe right again.
I did this all 3 rounds and went from the usual "Garfrost 5 Mooni 0" to "Mooni 1 Garfrost 1" (when he had 7k health left I kept fighting instead of healing the priest who was at 2k)
Thank you KAC and everyone else who contributed to his death.
QuantumX
04-05-2010, 11:28 AM
I know the topic's been beat to death, but I had a lot of problems and hope to help someone who's in my old situation resolve them.
Kept dying, interact with target was defeated by boulders, which also put heals out of sight, which also defeated the healer or tank first, etc etc
Running a mixed team now: Pallytank, Elemental Shaman x2, Hunter and Priest. But that's a topic for another topic.
How I finally went from failing at life for a month straight to beating him with only one death was:
1) Priest uses this macro now:
/target tank
/castsequence reset=15 Power Word: Shield, Renew, Prayer of Mending, Prayer of Healing, Prayer of Mending, Prayer of Healing, PoM PoH PoM PoHP OMGPOMPOH
2) Like KAC said, bob and weave. Except that didn't work for me at allll the first time, because I suddenly realized that my hunter (She's kinda special) would always turn to face Garfrost instead of facing perfectly forward. so would the shamans, but I don't know why, and that was only sometimes.
3) So EVERYONE strafes left on the first boulder, but with a twist!
3a) Once the boulder lands, go run over to it and lean it like you were Joe @#$%^ Camel. Then when another boulder comes, strafe left then once it lands strafe right again.
I did this all 3 rounds and went from the usual "Garfrost 5 Mooni 0" to "Mooni 1 Garfrost 1" (when he had 7k health left I kept fighting instead of healing the priest who was at 2k)
Thank you KAC and everyone else who contributed to his death.
Mooni, i run a similar group, Pally Tank, 2 x Ele Shaman, 1 x Mage, 1 x Restro Druid. GS is around 4k to 4.5k i find fighting on the stairs and strafing is a very effective method, as when he runs back it resets the debuffs saving me alot of healing.
Only frost resist i use is usually the pally aura though i did use the flask of lesser resistance which adds another 50 resist, on a first few goes, seems to help not sure how much...
I pretty much relied on DBM addon for the warning of the incoming boulder and then strafed right a little and did the movement i put in the diagram in my earlier post.
Basically get the movement down and the encounter is tank and spank. And learning to move your team independently of your tank is a skill worth learning and becoming good at.
I took this boss down Saturday after many previous unsuccessful attempts. I used KAC's diagram for positioning and certainly worked for me. While the urge to nuke as fast and hard was there all the time, I realized it was only getting me killed - finishing casting before moving. Hence, I focused more on surviving than killing him. I run a DK tank, 3 Ele DPS, and a healer (either Pally or Shaman depending on my mood). On the first kill, I had one shaman down. The next day, I took him down without deaths and on the first attempt.
Really important to pay attention to the saronite and just play it cool. He'll die eventually.
Bloodcloud
04-17-2010, 07:14 PM
Took Garfrost (normal) down on first attempt. (one death) second run no deaths.
I started out on the stairs, but wasn't paying attention to the boulders, so I wondered why no dps was casting.
(but the stairs where good for the beginning to get all the adds down)
In the end I was running arround spamming /follow and IWT which was very messy, but did it's job.
oh and my priests AoE Healing macro is GOLD, very mana intense, but it gets the job done :)
#show Prayer of Healing
/stopmacro [channeling]
/console Sound_EnableSFX 0
/use 13
/use 14
/use Dark Brewmaiden's Brew
/cast inner Focus
/castsequence reset=combat/7 [target=party1,help,exists,nodead] Prayer of Mending,Renew,,,,,,,,,,,,,,,,,,,
/castsequence reset=combat/6 [target=party1,help,exists,nodead][target=player] Circle of Healing,,,,,,,,,,,,
/cast [target=party1,help,exists,nodead][target=player] Prayer of Healing
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()
(Heroic)
So the stairs trick works best for me. I've been taking him down without losses (at least with my pally tanking). You just need to control the fights to perfect it. Stairs is perfect for heroic cause it avoids additional aoe dmg when he goes back to his forge...
There's a minor modification to the strategy that I'd like to add. After moving away from the saronite, I actually have been moving back right next to where it landed. This way I maximize space and only consume two rows at most instead of ending up on the top of the stairs.
In normal, I don't even bother using the stairs as the amount of dmg taken is negligible to the group. I just nuke him down wherever I catch him.
Bloodcloud
04-27-2010, 07:23 AM
(normal) Garfrost
Farmed that boss for 15 emblems in like 1.5 hours not bad for my taste :)
Mixed team is mostly in i232 Gear, AOE Heal is key.
1) Use LFG tool: select specific dungeon tick PoS, FoS (I tried it with ticking just the PoS but then it didn't work.)
2) Use LFG tool: join as party. .. select role .. enter dungeon. If you get the other one just do step 2) again
3) Do instance Instance, kill boss, loot boss :)
4) Before you queue up, eat/drink to save time, while eating/drinking (mage food ftw) goto step 2)
Quick Instance path:
http://www.cute-one.com/misc/wow/Garfrost-farming.png
tactics to quick run:
- 1: Mount up
- ride on the right side up to the first skelly, hug the wall and continue riding, collect second skelly and stop at 2 (thats a kind of place to the right of the way) (sometimes the 3rd skelly (orange) gets pulled during the ride.
- 2: Kill the pulled skellys and pull 3rd red skelly (around the corner)
- wait till the dragons are gone (mana up if needed) mount up and start riding. If the 2nd dragon is still between the torch on the right side and the boss you can pass him by riding close to the edge on the left and you reach the stairs.
(almost got a heart attack when I reached the stairs and a gargoyle flew over me with a saronite. I thought I pulled the dragon :) )
This should shorten the time you need to reach the boss.
The use the tactics of your favour to kill the boss, loot boss :)
thefunk
05-23-2010, 04:12 AM
got him down first time simply by having toons on follow, 1 death only due to boulders LoS issue, other than that was a LOT easier than devourer of souls. To be fair it was on Normal, i'll give him a go on Heroic.
Edit: heroic is MUCH harder, i couldn't tank n spank him. I'll try some of the methods above (toons are 3.6k GS).
thefunk
05-31-2010, 07:00 AM
ok FINALLY downed him after 10 tries - the zigzag tactic on the stairs works a treat - you just got to remember to move them every time asafp. Frost gear really helps but I got him to 5% the time before without it (forgot to equip hehe) so don't think it's necessary .
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