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Falkor
03-09-2008, 04:30 PM
***PLEASE READ***

This functionality was removed in a recent patch (2.4.3). It no longer works.


http://www.worldofwarcraft.com/patchnotes/patch2p43.html

"You can no longer click the minimap to cast ground targeted spells."

***Thanks to everyone for their hard work on this while it lasted - Fursphere 11.10.08***




Not sure if this has been explained but here goes for a refresher.
The following command will ping your minimap at a set location, this can then be used after using a macro to cast say blizzard or any other spell that requires you left click on the floor.


/cast spellname
/run Minimap:PingLocation(0, 0)

The first 0 is a horizontal value on the minimap (Min:-69 Max:69 )
The second 0 is a vertical value on the minimap (Min:-70 Max:70 )

http://www.guildcore.co.uk/silentwhisper/minimap.jpg

Any question I will try to answer.

Thanks to Mudd for this extra information:

To coordinate your clones who may not be facing the right way, you can probably do

/script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140) in their macros so they will get the appropriate relative position of where you main casted. You would have to stagger the cast to take into account latency for the minimap ping to make it to the clones. This also means you need to have
/script Minimap:PingLocation(X,Y) in your main's macro twice since the first one appears to be gobbled up and never actually pings the map.

Kedash00
03-09-2008, 04:46 PM
so in theory you can cast blizzard/rain of fire without actually pressing the mouse button down on additional pcs?

Falkor
03-09-2008, 04:56 PM
correct but you are going under the assumption that your macro will be using a fixed distance from your 0,0 location.

Also I forgot to mention you will need to have "Rotate Minimap" enabled in your interface options. This means the minimap rotates around the player not the player around the map :)

Kedash00
03-09-2008, 05:01 PM
nice, i'll be trying that when i get home, finally gonna get my locks in onthe aoe fun :P

Esca
03-10-2008, 12:04 AM
Thanks for the tip, but I'm having trouble getting it to work. I've tried lots of different coordinates and I always get a "Target not in line of sight" error. Any ideas?

Falkor
03-10-2008, 09:12 AM
First thing to check is did you enable "Rotating Minimap" in your interface options?
Basically what this does is make sure the map rotates around you so your arrow always points north like my screenshot.

This means you can then use the mini cords, if you don't enable this you could be trying to target behind you = not in line of sight.

Additionally try starting with +1 on vertical only, this is a good way to see how it works and then improve on it.

Majestic_Clown
03-10-2008, 09:45 AM
is this an addon or just that basic macro commands?
cos there ins't anything attached to your post, if it is just that code then this is an awesome thing!

Falkor
03-10-2008, 09:53 AM
Purely macro based as shown in the first post :)

Majestic_Clown
03-10-2008, 09:58 AM
all I have to say it wow then...will try to soon then, do you know if zoomed in 100% on the mini map what the coordinates are from like 30 yards infront of the player?

if you don't know then I will try and error

Falkor
03-10-2008, 09:59 AM
zooming in does not effect cordinates, it only effects the image layed under the minimap frame so its always going to be 69x70 round :)

Otana
03-10-2008, 10:02 AM
Its just a basic macro command, no addons needed to make it work, just run the script and it works.

Falkor
03-10-2008, 10:07 AM
Its just a basic macro command, no addons needed to make it work, just run the script and it works.Yep and as the post title says "MiniMap Ping Explained" this is just a guide to advise people how the matrix frame works.
Hopefully the diagram will save people alot of time randomly entering numbers and hoping it pings the right location!

Mudd
03-10-2008, 10:26 AM
Incredible. Thanks for sharing.

When I first tried it I kept getting the targetting overlay and was a little disappointed. Then it just started working and figured out why. There is one little gotcha. It appears that you must be standing on the actual terrain and not any raised flooring like the center of Shattrath City or the rock parts in Lower City. I'm not sure how this works inside instances that have 'floors' Either way I'm sure it will raise the fun factor of 5 boxing locks in AV that much more, and would make a nice 'pop that stealther' spread AOE.

Let the AOE shows begin! Infernals, rain of fire, laser beams, hellfire, portals...

To coordinate your clones who may not be facing the right way, you can probably do /script Minimap:PingLocation(Minimap:GetPingPosition()) in their macros so they will get the appropriate relative position of where you main casted. You would have to stagger the cast to take into account latency for the minimap ping to make it to the clones. This also means you need to have /script Minimap:PingLocation(X,Y) in your main's macro twice since the first one appears to be gobbled up and never actually pings the map.

Falkor
03-10-2008, 10:51 AM
Cheers for expanding on this further Mudd, Some things there even I did not know about.
I've added your extra info to the main post and added some reconition in it for you. :)

Falkor
03-10-2008, 11:00 AM
all I have to say it wow then...will try to soon then, do you know if zoomed in 100% on the mini map what the coordinates are from like 30 yards infront of the player?

if you don't know then I will try and errorI am currently trying to piece together a little document that gives you the conversion from minimap cords = distance
Will hopefully have something up by end of today so you can calculate distance from cords :)

Djarid
03-10-2008, 11:31 AM
Falkor and Mudd

Could I impose upon you and ask you to write this up on the wiki at the following location?

http://www.dual-boxing.com/wiki/index.php/Macro:Minimap_Ping

thanks

Djarid

Falkor
03-10-2008, 11:55 AM
Started this on the Wiki, If Mudd is happy I will write his section up as well and credit back to him on this :)

Djarid
03-10-2008, 12:13 PM
Cheers guys

Falkor
03-10-2008, 12:25 PM
Wiki updated, would be great if Mudd can have a look and also yourself to confirm any changes that need to be made :)
First time I've had to write a wiki so please don't flame me for mistakes hehe.

Notes
03-10-2008, 12:34 PM
Lol at this stuff ? 8o

This is like really insane, if it works half as good as I hope it does :thumbsup:
I'll be casting blizzard again

gonna try as soon as I'm home ..Thnx for sharing!

ps: did I mention this is insane ? zomg love it

kllrwlf
03-10-2008, 02:27 PM
I'm going to be trying this when I get home on my Mages... :thumbsup:

The IT Monkey
03-10-2008, 06:25 PM
Please please please... someone test this out!

I got a little chub just reading this post. I want my AoE attacks back!

I am wondering why this is the first time I have seen this brought up. As long as I have been multiboxing I've been asking people how to do targeted AoE attacks while five boxing on one machine. Did anyone else know this was possible?

Damn Falkor, a member for a hole 24 hours and already added TWO useful things to the community.

Now if you could just write a script that will get hot bikini models to show up at my door, naked except for the 12 pack of new castle they are carrying!

Anyway, got to go... someones at the door.

Why do I smell suntan lotion?

Anahka
03-10-2008, 06:29 PM
Tried just now.

/cast blizzard
/run Minimap:PingLocation(X, X)

That works for sure although it seems to be picky on specific locations. But workable for a fixed location for sure, /run Minimap:PingLocation(0, 10) would have a good chance of hitting whatever your tank is hitting in the face.

Then I tried, on my main, the tanking Pali:

/run Minimap:PingLocation(0, 0)
/run Minimap:PingLocation(0, 0)

On my mage I use:

/cast Blizzard
/script Minimap:PingLocation(Minimap:GetPingPosition())

However she keeps pinging her location and then casts Blizzard. I know she pings her own location because the minimap addon on the main shows me who pinged.

Any idea?

(Btw, if this gets out to the general public it's gonna be disabled/nerfed pretty fast I think)

genocyde
03-10-2008, 06:38 PM
Just gave it a run on my mages. It does indeed cast on all 3 at once main casts at the specified coords but both slave toons just cast directly at there feet regardless of minimap ping using the

/script MinimappingLocation(Minimap:GetPingPosition())

Also the coordinates do change depending on minimap zoom for me. If i tell it to cast blizzard at 0,15 say, it will cast on full minimap zoom in but i zoom out it says out of range even tho i didn't move.

Its a good start now if i could get a targeting circle on my main and have the toons auto cast on wherever i choose to click the circle :thumbsup:

Falkor
03-10-2008, 06:38 PM
Anahka if you read the wiki you will find my solution to your problem but here is it again :)

Using /run is a local map ping, if you use /run on your main then your alt's will not be able to grab this.
You need to use /run and /script on your main :)

Heres the wiki link and the example again:
http://www.dual-boxing.com/wiki/index.php/Macro:Minimap_Ping

Main Charactor

/cast Spellname
/run Minimap:PingLocation(X, Y)
/script Minimap:PingLocation(X, Y)

Alts

/cast Spellname
/script Minimap:PingLocation(Minimap:GetPingPosition())

Hope this helps :)

Falkor
03-10-2008, 06:40 PM
Just gave it a run on my mages. It does indeed cast on all 3 at once main casts at the specified coords but both slave toons just cast directly at there feet regardless of minimap ping using the

/script MinimappingLocation(Minimap:GetPingPosition())

Also the coordinates do change depending on minimap zoom for me. If i tell it to cast blizzard at 0,15 say, it will cast on full minimap zoom in but i zoom out it says out of range even tho i didn't move.

Its a good start now if i could get a targeting circle on my main and have the toons auto cast on wherever i choose to click the circle :thumbsup:Have you enabled "Rotating Mini-map" on your interface options?
I have tested this on both zoom and no-zoom and it dosnt change, the only thing I can think is you are running a different resolution on each client, this has not been tested (yet).

Falkor
03-10-2008, 06:42 PM
(Btw, if this gets out to the general public it's gonna be disabled/nerfed pretty fast I think)Blizzard can only nerf this by making the public function in their Frame.xml file a Protected function.
When they decided to make this function a public one they knew full well what it could be used for, so don't expect it to be nerf'd any time soon "if at all!"

Falkor
03-10-2008, 06:46 PM
Please please please... someone test this out!

I got a little chub just reading this post. I want my AoE attacks back!

I am wondering why this is the first time I have seen this brought up. As long as I have been multiboxing I've been asking people how to do targeted AoE attacks while five boxing on one machine. Did anyone else know this was possible?

Damn Falkor, a member for a hole 24 hours and already added TWO useful things to the community.

Now if you could just write a script that will get hot bikini models to show up at my door, naked except for the 12 pack of new castle they are carrying!

Anyway, got to go... someones at the door.

Why do I smell suntan lotion?Hehe your comments are much appreciated :)
The only reason I can think this has never been brought to the tables is because people simple don't understand the cords system used on the minimap.
Additionally people didn't know that a minimap ping is also a left click on your terrain map!!

Hopefully by showing my research on how the cord's work and demonstrating the use of the macro to grab the ping we can expand further on this and I will be more then happy to help solve any issues people run into.

I can proberly solve your last problem :) - Ever heard of the naked nightelf patch??? :thumbsup:

genocyde
03-10-2008, 06:48 PM
good call on the different resolutions. i run my main at 1900x1200 and the other 2 with keyclone maximizer at w/e it is like 800x600. But on my main i still get different distances with minimap zoom. i wonder if its a mod doing it, i do have bongos minimap and metamap installed. Either way i can't get my clones to cast anywhere but at their feet with /script MinimappingLocation(Minimap:GetPingPosition())

Falkor
03-10-2008, 06:52 PM
Not sure if this is your problem but the code you posted is incorrect


Yours
/script MinimapPingLocation(Minimap:GetPingPosition())
Mine
/script Minimap:PingLocation(Minimap:GetPingPosition())

genocyde
03-10-2008, 07:01 PM
/script Minimap:PingLocation(0,15) is what you get if you copy paste that code directly to text. i have it typed your way in the macro (the way i typed it just errors out) sry for the confusion.

As a side note i did a little test for testings sake. I put my mages into a triangle all at max casting range from eachother

with my main having the macro

/cast Blizzard
/run Minimap:PingLocation(0,0)
/script Minimap:PingLocation(0,0)

and clones having

/cast Blizzard
/script MinimapPingLocation(Minimap:GetPingPosition())

and they all cast at their own feet. The main is expected from the coords 0,0 but he pings himself correctly and both clones cast at their own feet not his. What'd i break!!



argh clones macro has the : in it where correct i just keep deleting the smiley and retyping it wrong :P

zanthor
03-10-2008, 07:30 PM
This is working for blizzard but not for flamestrike... the flamestrike seems to target up in the air...

keyclone
03-10-2008, 07:37 PM
ok.. i tried it... and for some reason my flamestrike appears above me

http://solidice.com/keyclone/screencaps/wow_test_pinglocation_0.0.jpg

i tried several combos. it will work with blizzard but not flamestrike. and no, negative numbers did not bring it down

Stabface
03-10-2008, 07:46 PM
Hilarious screenshot keyclone, looks like you're getting nuked from orbit.

The IT Monkey
03-10-2008, 07:48 PM
I thought it looked more like god's fiery anus.

zanthor
03-10-2008, 08:04 PM
This is working for blizzard but not for flamestrike... the flamestrike seems to target up in the air...See screenshot from KeyClone :).

genocyde
03-10-2008, 08:12 PM
Alright so i felt inspired to try flamestrike after above posts and guess what. blizzard refuses to cast anywhere but at my feet but flamestrike does something all together different for me.

http://img373.imageshack.us/img373/6721/castingps6.jpg Look how far away center one is

http://img442.imageshack.us/img442/6104/tryingtocastud5.jpg Showing max range with same spell and i didn't move at all

So who can think of good uses for that :P

Edit: ok i tried it a few more times it casts in the air making it look really far away. /smackself and btw this is using the mini map get ping position script i was using before it casts about the same relative to the toons but does not cast it where the ping happened

Toned
03-10-2008, 08:30 PM
For my 3 mages I'm using:


/cast Blizzard
/script Minimap:PingLocation(Minimap:GetPingPosition())

On all 3 of them I'm using this macro then I manually ping and I can get all 3 blizzards ontop of my head. Still trying to get it so it's not all over the place or up in the air using coordinates to ping.

Falkor
03-10-2008, 08:44 PM
Some very unusual effects going on there! I am looking into this for you guys to try and see if I can clear a few things up, keyclone yours is pretty intresting but as yet has me very stumped!!!

Otana
03-10-2008, 09:06 PM
It works well, tested it today. What a fantastic script!

This is fun, and something i've wanted to be able to do for ages.

/cast Flamestike
/run Minimap:PingLocation(0, 0)

Thanks again Falkor.

http://i188.photobucket.com/albums/z6/WOWotana/WoWScrnShot_031108_115433.jpg

Falkor
03-10-2008, 09:08 PM
It works well, tested it today. What a fantastic script!

This is fun, and something i've wanted to be able to do for ages.

/cast Flamestike
/run Minimap:PingLocation(0, 0)

Thanks again Falkor.

http://i188.photobucket.com/albums/z6/WOWotana/WoWScrnShot_031108_115433.jpgGreat to see your having the exact same output as me!
Can I ask a few questions to try and help the others our-

Do you use full screen mode or windowed mode on all accounts?
What resolution(s) do you use, are they all the same?
What happens if you try casting flamestrike while standing on the side of a mountain or rocky terrain?

Cheers :)

Otana
03-10-2008, 09:25 PM
Do you use full screen mode or windowed mode on all accounts?
What resolution(s) do you use, are they all the same?
What happens if you try casting flamestrike while standing on the side of a mountain or rocky terrain?

Cheers :)

Falkor, in answer to your questions,

I use window Mode
I use 1280x768 and they are not all the same, i use three 16:9 widescreens and two 4:3 Screens (1024 x768)
When at altitude the flamestrike spell effects are in full view, otherwise its the same as everyone else, they fly.

http://i188.photobucket.com/albums/z6/WOWotana/FlamestrikeDemo.jpg

Falkor
03-10-2008, 09:54 PM
hmmm ok I need to do some more checking on my mages but it looks like this AOE macro will only work if you target flat terrain on your mini-map.

Based on the fact it looks like the pings change posistion when you alter your minimap zoom I suggest either using max zoom where by 1ping pixel = 1yard or use the below data to calculate your distances.
This data was collected under the assumption that you can only trade or follow another charactor at a max distance of 30yards.

30yards
max zoom(5) = 0,30
1yard = 0,1

30yards
zoom(4) = 0,22
1yard = 0,0.13

30yards
zoom(3) = 0,16
1yard = 0,0.18

30yards
zoom(2) = 0,14
1yard = 0,0.21

30yards
zoom(1) = 0,12
1yard = 0,0.25

30yards
min zoom(0) = 0,10
1yard = 0,0.3

Silly Gooooose
03-10-2008, 09:59 PM
This is odd, I can't get it to work on my priest or warlock. I've even tried turning off all mods and I still can't get it to go. First click of the macro it gives me the lit up green hand, and the second click it pings the map, I still have the spell in my hand.

Yes I have rotate map checked.

/cast Rain Of Fire (or Mass Dispel on my priest)
/run Minimap:PingLocation(0, 0)

I'll have to check the wiki

Falkor
03-10-2008, 10:01 PM
This is odd, I can't get it to work on my priest or warlock. I've even tried turning off all mods and I still can't get it to go. First click of the macro it gives me the lit up green hand, and the second click it pings the map, I still have the spell in my hand.

Yes I have rotate map checked.

/cast Rain Of Fire (or Mass Dispel on my priest)
/run Minimap:PingLocation(0, 0)

I'll have to check the wikiLittle bit confussed here, why are you clicking the macro twice? The macro is designed to cast the spell and ping the map in 1go, it should be a single click macro...

Silly Gooooose
03-10-2008, 10:06 PM
because when I click it once, all it does is act like it is trying to cast the spell, nothing else, no ping or anything. Then upon the second click/button press it pings.

Falkor
03-10-2008, 10:17 PM
because when I click it once, all it does is act like it is trying to cast the spell, nothing else, no ping or anything. Then upon the second click/button press it pings.That could be your problem.... Can anyone else confirm they are having to click twice?
sensemann try using /script instead of /run and let me know if that has any effect on your macro.

Esca
03-10-2008, 11:12 PM
Thanks Falkor. I got this working for my 5-man team.

If there was a WoW macro Nobel prize, a WoW macro Olympic gold medal, or a WoW macro FIFA World Cup (I noticed you're from the UK, so I know this means something to you as opposed to 94,7% of Americans) you'd be the winner for sure.

Silly Gooooose
03-10-2008, 11:39 PM
because when I click it once, all it does is act like it is trying to cast the spell, nothing else, no ping or anything. Then upon the second click/button press it pings.That could be your problem.... Can anyone else confirm they are having to click twice?
sensemann try using /script instead of /run and let me know if that has any effect on your macro.

Ya thats what it does. /script is the same thing. first click tries to cast the spell, second click does the minimap ping.

Maybe it's because of what you were saying how it 'eats' the first ping? I doesn't give me any error message, out of range messages or anything though.

Mudd
03-10-2008, 11:52 PM
thats what it does. /script is the same thing. first click tries to cast the spell, second click does the minimap ping.

Maybe it's because of what you were saying how it 'eats' the first ping? I doesn't give me any error message, out of range messages or anything though.

Where are you tyring to cast this? Make sure you are on ground terrain and there is ground where your aoe is supposed to cast. Doesn't work in center of shatt, doesnt work in most parts org, probably not in UC/IF/SW either.

Silly Gooooose
03-11-2008, 12:46 AM
ohhh this could be, lol. I was either in the middle of shatt, or outside the aldor. inn.

Team Squishee
03-11-2008, 06:08 AM
I really can't wait to try this out !

I have a couple of questions though -

my main is a priest and doesnt have any targetted aoe - could i use another spell and have the aoe land where the preist is standing?

I use a VW to tank - would there be a way to target the aoe on top of the VW effectively? or would it be a case of learning to judge the 30 yards distance and positioning the casters appropriately?

I have 2 tiny mini maps on slaves 1 & 2 and a larger one on slave 3 (for herbalising) - presumably because the macro uses mini map pixels this will not cause a problem so long as all 3 mini maps are set to the same zoom?

Falkor I think i love you - will spend the day at work dreaming of crazy Rain of Fire, Improved Blizzard, Rain of Fire, Hellfire x 2 & Cone of Cold / Arc Expl carnage.

Nixi
03-11-2008, 07:16 AM
Definitely having the same problems as Anahka and Genocyde. I'm trying this with two characters. Paladin Main and a Warlock Secondary.

I'll use the following with the main, and it pings the mini map at his feet, which is where I want the warlock to target her Rain of Fire.


/run MinimapPingLocation(0, 0)
/script Minimap:PingLocation(0, 0)

The warlock uses:


/cast Rain of Fire
/script Minimap:PingLocation(Minimap:GetPingPosition())




I tried using different combinations of /run and /script for both the characters' macros. I've tried zooming in the mini-map, zooming out, changing terrain locations and even using the macros on different buttons so I can ping first at the paladins 0,0 cords and then cast rain of fire at the /script Minimap: PingLocation(Minimap:GetPingPosition()) (inserted space to get rid of the smiley)


Everything to no avail. The command:


/script Minimap:PingLocation(Minimap:GetPingPosition())

Just pings at the feet of the toon running that script. I've changed the command from /script, to /run with the same results. It always pings the feet before finding the main's ping location. I even added a castsequence ,Rain of Fire in there so i'd have to hit the button twice before it will cast the spell. The Blizzard should target after the /script ...GetPingPosition()) clicks on 0,0 and picks up the original click from the main, but I can't think of anyway to do that. Did anyone else having the problems of the clones casting at their feet figure out a solution?

Hard coding in a


/cast Rain of Fire
/script Minimap:PingLocation(0, X)

works. But it doesn't overlap the spell centers like the /script ...GetPingPosition()) should theoretically do, since you hardcode the location based on the clones location.

other than the problems with overlapping the spell centers this is still a huge contribution. Same with the wisper mob you developed. The community is lucky to have you.

Mudd
03-11-2008, 08:40 AM
I appologize for not posting the correct macro. I logged into the PTR tonight to get this working. This is the macro that you want for your clones. I only tested this on my priest by manually pinging the minimap, and then using the macro. The spell hit where I pinged on the map (but up in the air). Once again, you will want your secondary toons to use the macro a little after your main so they have a chance to see the minimap ping.


/cast Mass Dispel
/script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140)

Falkor
03-11-2008, 08:46 AM
Mudd to the rescue!
If theres something I never quite understand you can bet your bottom dollar Mud knows!

Wiki Updated

Silly Gooooose
03-11-2008, 09:07 AM
yea I got it to work, it was the shatt thing. Might want to add that to the wiki if it isn't, lol. "If you are having trouble, make sure you are on solid ground!"

Also I too get the up in the air thing, no matter where it is being cast, i.e. on my guy, or out in front.

Falkor
03-11-2008, 12:20 PM
Hmm still trying to figure this out..... Really makes no sense that Blizzard works fine and the other dosnt.

genocyde
03-11-2008, 01:24 PM
Has anyone tried hitting mobs with it yet maybe the air cast would still hit mobs on the targeted ground?? or maybe blizzard rains down to ground regardless of elevation cast but flamestrikes "bottom up" cast just stays in the air but the 2 are being cast at the same elevation. Might be something worth testing just go out and try and hit stuff 8)

The IT Monkey
03-11-2008, 01:36 PM
I know I suggested this to keyclone when he was testing it out... up in the air missed the mobs.

Team Squishee
03-11-2008, 03:04 PM
This is the greatest set of macros ever devised.

HAIL FALKOR!

Just got home and set this up to fire 2 x Rain of Fire & Blizzard - working great :)

If I wanted to add a slight stagger to the AOE areas so that as mobs aggrod due to Rain of Fire they run through an improved Blizzard and then a second Rain of Fire overlapping that how would I go about it?

Presumably a slight modifier to the X co-ord (say -5 and -8) would target the second and third AOEs slightly closer than the first - but where in the macro to put it? - I will have a play about but if anyone knows please share :)

Falkor
03-11-2008, 03:08 PM
you modify the x,y factor to what ever distance / direction you want.
check the wiki for my distance conversion table that will help you calculate your distance to x,y setup.

Team Squishee
03-11-2008, 03:21 PM
Maybe I didnt explain properly - I am using the macros on the wiki on my slaves to gather the ping info off my main:

/cast Spellname
/script local x, y = Minimap:GetPingPosition() Minimap: PingLocation(x * 140, y * 140)


so the x and y are set by the ping

how would i then adjust them so slave 1 fires at the ping ,

slave 2 fires 5 yards closer than slave1 (i.e. ping -5)
slave 3 fires 8 yards closer than slave1 (ping -8 )

without having to reset the ping each time

thanks for your help Falkor - i am gathering a crowd outside SW as we speak whilst I play with this

"The weather in Elwyn Forest is terrible"

Falkor
03-11-2008, 03:32 PM
This code is designed to get the exact point of your main ping.

/script local x, y = Minimap:GetPingPosition() Minimap: PingLocation(x * 140, y * 140)

If you want each alt to cast in a different area simple re-use your main's macro rather then getting the ping from your main, so each char has its own ping location specified in x,y. :)

The IT Monkey
03-11-2008, 03:40 PM
The more I read about peoples experiences with this the more I come to the conclusion this is a neat trick but wondering how often it would come in handy. We all know for combat we need something reliable.

Has anyone been using this a bunch in combat yet? Is it viable to use for AoE farming (like the mage's AB)?

I like the innovation involved but this seems very "alpha" to me. I would have fooled around with it myself last night but ended up spending the majority of my time getting my epic ground mounts for my two warlocks.

Falkor
03-11-2008, 03:45 PM
The more I read about peoples experiences with this the more I come to the conclusion this is a neat trick but wondering how often it would come in handy. We all know for combat we need something reliable.

Has anyone been using this a bunch in combat yet? Is it viable to use for AoE farming (like the mage's AB)?

I like the innovation involved but this seems very "alpha" to me. I would have fooled around with it myself last night but ended up spending the majority of my time getting my epic ground mounts for my two warlocks.To be honest this is the best and possible ONLY macro that will allow you to cast AOE spells over X amount of chars.
We can but work with what we have and for the majority we seem to have the macro sorted for reliable Blizzard casts.

Anahka
03-12-2008, 05:21 AM
Tested the macro's outside of Shatt yesterday and they worked fine (yay).

Tried it later in SV and SH and they refused to do anything. The alt kept pinging the map and didn't even try to cast Blizzard. Will try more tonight since I was busy tanking at the time :)

Djarid
03-12-2008, 06:13 AM
Maybe I didnt explain properly - I am using the macros on the wiki on my slaves to gather the ping info off my main:

/cast Spellname
/script local x, y = Minimap:GetPingPosition() Minimap: PingLocation(x * 140, y * 140)


so the x and y are set by the ping

how would i then adjust them so slave 1 fires at the ping ,

slave 2 fires 5 yards closer than slave1 (i.e. ping -5)
slave 3 fires 8 yards closer than slave1 (ping -8 )

without having to reset the ping each time

thanks for your help Falkor - i am gathering a crowd outside SW as we speak whilst I play with this

"The weather in Elwyn Forest is terrible"Squishee,

add an x offset and a y offset to your macro on the clones

not tested but maybe



/cast Spellname
/script local x, y = Minimap:GetPingPosition() Minimap: PingLocation((x+1) * 140, (y+1) * 140)


you will have to play around with it, not sure what the * 140 is for you you may have to add/subtract the offset from the product rather than the variable

Nixi
03-12-2008, 08:30 AM
First off, ZOMG FALKOR AND MUDD I FREAKING LOVE YOU GUYS!!!

Second, the offset does work. I just did /script local x, y = ... Minimap: PingLocation(x * 140 + 10, y * 140 + 10) and it offset the spell. It should be noted that this offset the spell based on the trajectory of your Clone. So if you rotate your clone, it will rotate the offset accordingly. If you want to offset based on the main's trajectory, you have to modify that macro on his client.

I'm so excited to try this in a freaking instance. I've just been messing with it in Shat (on the solid ground). Haven't had a chance to run inside a dungeon yet.



Edit: Doesn't work in Mana-tombs or Sethekk Halls. Even outside of these instances it doesn't work where you can't mount. It seems like if you're not on the "earth" it won't work. It's not tied to the area being 'flyable', because you can do it on the ground in Shatt, just not off the solid ground. I haven't flown to Zul Farak, but i suspect it will work in there, but not in about every other instance in the game.

Suggestions for people to try: Zul'Farak, Zul'Gurub, Caverns of Time Durnholde and Black Morass, Zul'Aman. Any of the outdoor instances will probably have places that you can and cannot use it, but it's only a guess at this point.

Edit2: It seems to be tied to the ground you ping on, not where you are standing. So you can be up in the scryers tier, and ping on the ground where the grass and trees are, and it will cast the AOE there.

Shogun
03-12-2008, 09:03 AM
Tested the macro's outside of Shatt yesterday and they worked fine (yay).

Tried it later in SV and SH and they refused to do anything. The alt kept pinging the map and didn't even try to cast Blizzard. Will try more tonight since I was busy tanking at the time :)You call that tanking? ^^

Anahka
03-12-2008, 10:37 AM
Tested the macro's outside of Shatt yesterday and they worked fine (yay).

Tried it later in SV and SH and they refused to do anything. The alt kept pinging the map and didn't even try to cast Blizzard. Will try more tonight since I was busy tanking at the time :)You call that tanking? ^^

The gnome died only once...and that because you didn't move him out of the void zone :p

On topic:
As Nixi said, this trick doesn't seem to work in instances.

Poolboy
03-13-2008, 09:22 AM
Jumpin Jesus on a Pogo Stick! How did I miss this thread till this morning????

I can't wait to mess around with this some, incredible work everyone!

I have 2x frostys in my main team, cannot wait to get a chance at working Blizzard into their lineup

Water pet ranged Nova ftw?

Eteocles
03-13-2008, 09:48 AM
The Air-casting issue could simply be a Z coordinate issue. Your macros have the x and y coords, X being horizontal and Y being vertical on a 2d map, but we're in a 3d world; try adding a z coordinate if the macro will recognize it as a valid command, see if that helps raise/lower the aoe's landing point in the real world

Maybe something like

/script local x, y, z = Minimap:GetPingPosition() Minimap: PingLocation(x * 140, y * 140, z * -5 or z * 5/10)


Also, Imma try this if i remember when I get home with my Boomkins, triple hurricane/treant-casting ftw ;)

Falkor
03-13-2008, 03:39 PM
I wasn't aware z cordinates were available in a macro but if someone could test and confirm this!!!

The IT Monkey
03-13-2008, 03:50 PM
If Z is available this COULD fix all issues with this script not working for people in instances and in town. The default of Z might be 0.

Instances are not on the same Z plane as the rest of the world. I remember back in Alpha you could fall through the world at some points and end up IN an instance.

Though thinking about it... you are pinging the mini map which IS only 2D and not 3D. Would the result of the ping for Z just be zero? Would it give a Z cord at all? Would it follow the proper curve of the landscape?

I can test these things right now if someone can tell me an easy way to get the results of the ping script. I am at work but I have access to at least one account at a time.

EDIT: BTW Falkor, in your avator your dog looks wicked HIGH.

Šeceased
03-13-2008, 03:54 PM
stickey!!! this is nuts :) I've been wondering about classes with spells like this and thought damn there is no way that's possible for me :S but blimey we got some great coders/minds on these forums :) I'm in awe.

EDIT: Could I ask a few things to those currently testing this?

First of all does the macro for casting things require you to press the button twice? or if you set coordinates does it go off automatically? I ask this cos Blizzard could potentially interpret this as automating an attack. :S (reducing a button press + click to one button press)

as for the minimap movement, again I would be very very weary of this. Even tho I don't for a moment assume you have any malintentions, there have been add-ons in the past that used waypoints and ppl using these were banned. Just looking out for the community.. I would recommend having the code looked at by a blizz employee to make sure

zanthor
03-13-2008, 03:57 PM
I can test these things right now if someone can tell me an easy way to get the results of the ping script. I am at work but I have access to at least one account at a time.

If... pinging the minimap accepts 3 coordinates I'd say getting the ping would return 3 as well.


/script x,y,z = Minimap:GetPingLocation()
/script DEFAULT_CHAT_FRAME:AddMessage("X:"..x)
/script DEFAULT_CHAT_FRAME:AddMessage("Y:"..y)
/script DEFAULT_CHAT_FRAME:AddMessage("Z:"..z)

The IT Monkey
03-13-2008, 04:00 PM
do I run those individually or put them all in a macro and run them from there?

Edit: When running from a macro I get this:




EDIT2: Error seems to be unrelated to macro.

zanthor
03-13-2008, 04:02 PM
do I run those individually or put them all in a macro and run them from there?One macro would be easiest, you could just type them in though...

zanthor
03-13-2008, 04:03 PM
do I run those individually or put them all in a macro and run them from there?One macro would be easiest, you could just type them in though...Don't forget to ping the map first... :). If you get values for all three then it returns an X/Y/Z coordinate, if you don't, then you'll likely see an error about trying to concantenate a null value.

The IT Monkey
03-13-2008, 04:06 PM
X gets: -2
Y gets: 0.5

Z gets.... no return

Toned
03-13-2008, 04:52 PM
I already tried playing with the z-axsis when this was first posted. I couldn't get it to come down any.

Šeceased
03-13-2008, 04:56 PM
hey everyone, first of all love the idea behind this :) truly epic coding! I just wanted to highlight something. I don;t want to put a downer on things but I do want to make sure none of us are punished for our overenthusiasm

I posted this earlier but it may have been overlooked:

Could I ask a few things to those currently testing this?

First of all does the macro for casting things require you to press the button twice? or if you set coordinates does it go off automatically? I ask this cos Blizzard could potentially interpret this as automating an attack. :S (reducing a button press + click to one button press)

as for the minimap movement, again I would be very very weary of this. Even tho I don't for a moment assume you have any malintentions, there have been add-ons in the past that used waypoints and ppl using these were banned. Or is it simply using the clickto move function that blizz has in the game?
Just looking out for the community.. I would recommend having the code looked at by a blizz employee to make sure

I do hope that I am completely wrong and that this is in no way outside the rules, but I hope it's taken into consideration

kllrwlf
03-13-2008, 05:06 PM
I wouldn't worry too much about it.

There are other ways that minimize button press.
For example:
/use conjured food
/use conjured water

If you have this macro, you press the button once and you will eat and drink at the same time.

For the waypoint bans (if we are talking about the same thing), it was when there was a mod that created a way point between yourself and a destination and moved you along without you doing anything... basically automating your movements to reach a destination.

The scripts used is from Blizzard's own API which are basically scripts and command lines that Blizz added for the users to use to create mods and such.

So in my opinion, I'm pretty sure that there's nothing wrong with this script usage.

Šeceased
03-13-2008, 05:23 PM
I wouldn't worry too much about it.

There are other ways that minimize button press.
For example:
/use conjured food
/use conjured water

If you have this macro, you press the button once and you will eat and drink at the same time.

For the waypoint bans (if we are talking about the same thing), it was when there was a mod that created a way point between yourself and a destination and moved you along without you doing anything... basically automating your movements to reach a destination.

The scripts used is from Blizzard's own API which are basically scripts and command lines that Blizz added for the users to use to create mods and such.

So in my opinion, I'm pretty sure that there's nothing wrong with this script usage.

Shweet :) good enough for me! altho I am very easaly convinced :P

The IT Monkey
03-13-2008, 05:31 PM
/wave hand
These aren't the droids you're looking for.

The IT Monkey
03-13-2008, 06:25 PM
Out of curriosity does it have to be the mini map we ping? can we just ping the world? What I am asking is you are always at some x y z cord in the world... how would one find out these cords?

I might be doing a Jim Carey impersonation right now... in other words talking out my ass.

The IT Monkey
03-13-2008, 06:46 PM
I thought we should start collecting data on which spells work with this script. Post ones you have actually tested.

Hunter:
Volley: WORKS
Flare: ABOVE HEAD

Warlock:
Rain of Fire: WORKS

Mage:
Flamestrike: ABOVE HEAD
Blizzard: WORKS

Priest:
Lightwell: ABOVE HEAD (and too high to actually use)

The IT Monkey
03-13-2008, 07:22 PM
Out of curriosity does it have to be the mini map we ping? can we just ping the world? What I am asking is you are always at some x y z cord in the world... how would one find out these cords?

I might be doing a Jim Carey impersonation right now... in other words talking out my ass.Okay, that was an uniformed question.

BUT, doing some research.

Volley, you can click the volley spell and then click on your mini map and the volley will go off there. Same for Flare. Flare hits above the ground just as if you used the /script macro.

So, this means that volley works as intended but we could possibly put in a bug request for flare and all the other spells this doesn't work on. It is obvious that Blizzard intended for us to be able to call down a targeted AoE by clicking on the mini map ... it's just some of the spells Z axis are off.

And it is the Z axis being off on the SPELL. Players altitude does not matter. It's the area that you are calling down the spell on.

Doing more research... will report back with my findings... what can I say... I am bored as hell at work today.

Eteocles
03-13-2008, 07:23 PM
Boomkin Hurricane = 20ft above your head. Works, though. Doubt it'll hit up there though

Falkor
03-13-2008, 08:42 PM
As per suggestion's I have touched based with a GM and they have confirmed this appears to be a bug that has been un-identified untill now.
They have passed on the information regarding spells we have identified as Not Working and hopefully we will see something in the patch notes soon!

The IT Monkey
03-13-2008, 08:42 PM
As per suggestion's I have touched based with a GM and they have confirmed this appears to be a bug that has been un-identified untill now.
They have passed on the information regarding spells we have identified as Not Working and hopefully we will see something in the patch notes soon!BRILLIANT!


Though it could have been used to take down that annoying group of flying mobs.

Dawnstone
03-14-2008, 01:10 AM
Multiboxers be praised! AoE the Monstrous Kaliri to make dailies easier! ^^

Richard5657
03-14-2008, 01:17 AM
Maybe it's just me, but i find it kind of funny that the AOE landing above your head bug is just now being noticed. Although, I've been playing for nearly 3 years and this post is the first i've ever heard of this particular script.

Team Squishee
03-14-2008, 06:34 AM
Yet more eveidence that we are at the extreme edge of WoW's gaming capabilities.

Seriously I think every active boxer should be top of the list for WOTLK beta testing.

With the progress being made in PC processing power and the fact most WoW players now have collections of alts I think Blizz should look at adding 'squad based' capabilities to this game in a future X-pac.

For instance - At level 85 you get 'squad leading' capability - allowing you to add a lv 80 toon and '2box' off the same account. Once yr main hits 86, you can 3 box with 86/84/82, lv 88 for a 4 box team of 88/86/84/82 and at 90 you get the full 5 box experience .

Of course this just means we will be running round with 5 teams of 5 and effectively 25 boxing the raid content :)

- off topic i know - still love the aoe macro ping - we really need to get this working in instances

Poolboy
03-14-2008, 10:02 AM
As per suggestion's I have touched based with a GM and they have confirmed this appears to be a bug that has been un-identified untill now.
They have passed on the information regarding spells we have identified as Not Working and hopefully we will see something in the patch notes soon!OooOooooohh..... the plot thickens!!!!!! :D

Šeceased
03-14-2008, 11:16 AM
As per suggestion's I have touched based with a GM and they have confirmed this appears to be a bug that has been un-identified untill now.
They have passed on the information regarding spells we have identified as Not Working and hopefully we will see something in the patch notes soon!

shweet find :) actually speaking of bugs, has anyone noticed with elemental shammies at least that whenever you kill a mob, whatever actuion you are currently performing gets stopped (8/10) Now I don't mean that if you are spamming lightning bolts, and the mob dies that the ones in mid cast are stopped.. I'm talking every cast..
for instance..

casting at mob1... Looks like this last barrage is going to kill him so i begin healing myself.. barrage hits mob, mob dies.. healing interrupted, on all my shammies

It just occurred to me as there are many spells on other classes that this doesn't happen on, but with AoE spells this problem could be exasperated.

Djarid
03-14-2008, 11:17 AM
are you using an addon like multiboxer where it automatically calls follow when you leave combat?

Šeceased
03-14-2008, 11:18 AM
are you using an addon like multiboxer where it automatically calls follow when you leave combat?

keyclone and macros, nothing else

Oh and I tested it maintaining combat too.. 2 mobs heal after the first one is awaiting a barrage kill and it still happens

Falkor
03-14-2008, 08:29 PM
- off topic i know - still love the aoe macro ping - we really need to get this working in instancesGlad you love this macro its had a biggg impact on the community!
As for instance's assuming the WoW Developers fix the Z Axis problem it might also fix the instance issue.

The only reason you cannot cast in instances is because when you cast and then target via the minimap you are effectivly targeting the top of the instance building!

Fingers crossed this should also be fixed and we will be known as the AOE Multiboxing Kings! Fear us now!

Hotnutz
03-14-2008, 09:27 PM
shweet find :) actually speaking of bugs, has anyone noticed with elemental shammies at least that whenever you kill a mob, whatever actuion you are currently performing gets stopped (8/10) Now I don't mean that if you are spamming lightning bolts, and the mob dies that the ones in mid cast are stopped.. I'm talking every cast..
for instance..

casting at mob1... Looks like this last barrage is going to kill him so i begin healing myself.. barrage hits mob, mob dies.. healing interrupted, on all my shammies

It just occurred to me as there are many spells on other classes that this doesn't happen on, but with AoE spells this problem could be exasperated.Yes this happens alot, like ill be casting my last lightning bolt needed to kill a mob. change targets and spam lightning again, and it like stops the cast and resets it when that first mob drops. Uber annoying.

Nixi
03-15-2008, 03:52 AM
In it's current form, works in Black Morass.

Djarid
03-15-2008, 09:08 AM
hmm makes me want to rethink my group structure :(

3x shaman for utility because AoE was borked for multi-boxing but now...

Zoroaster
03-15-2008, 09:25 AM
Ok, for those who are setting this up for the first time do NOT test is in IF. Doesn't work and took me a good 10 min of playing around to figure out, no clue why it doesn't work in IF. Other then that works great! Much love for enabling me to cast BlizzardX3!

Might want to add a list of zones which this doesn't work in, so far looks like parts of Shatt, Org, and IF. Maybe just cities? If so, no major loss since you don't usually have a need to AoE in the major cities.

Falkor
03-15-2008, 11:59 AM
The simple answer would not be a list of area's it does / does not work but rather -

Is there a solid roof above your head?
Yes= This macro will proberly not work
No= This macro should work

:thumbup:

Poolboy
03-16-2008, 10:14 AM
After goofing around with this on a Paladin led team of Mages and a Priest, I can say that the easiest use I've found so far is to gather a shit-ton of mobs with Pally (rank 1 consecrate, running like mad) then huddle up and just bring the Blizzards & max rank Consecrate or Holy Wrath down on top of your self using the simple minimap location of (0, 0)

I was trying to call AoEs by pinging the map with the Pally but even the slightest bit off will put AoEs off to the side etc. Just my 2cp.

Be sure to use [nochanneling] in your Blizzards, etc by the way.

Also, for Frost Mages, try:


#showtooltip
/cast Summon Water Elemental
/cast Freeze
/run MinimapingLocation(0, 0)
/petaggressive

the aggressive part is up to you, but I find he is such a short duration and you've got 20 mobs in a pack it usually won't cause any problems with him taking off on you. This pops pet and uses his Nova to AE the cluster, then he gets down to biznass. Since I've got wicked agro with my Pally I'm not concerned with Freezing mobs on top of myself as the Mages, in fact I want Chills/freezes for hella crits =)

This new find has greatly increased AoE grinding for me. Replacing Arc Explosion with Blizzard is huge now that it can be effectively done. Better mana/spellpower usage.

Another side note for the Pally. I know I might be going over old news, but since I didn't bother to do any AoE grinding really as a multiboxer and now am... be sure to use Gift of Arthas pots, and get Crystal Spire gems from Un'Goro, as well as Shield Spikes (duh). Anything you can add for reactive dmg is huge.

Anywho, I'm rambling - have fun!

Piecemaker
03-16-2008, 01:31 PM
having some problems with blizzard:
my pala has the following macro:
/run Minimap:PingLocation(0,0)
/script Minimap:PingLocation(0,0)

my mages have the following macro:
/cast Blizzard
/script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140)

when i cast this, first time it just shows the green blizzard circles. The next time it casts blizzard at the location i was standing the first time.
The cast after that it's again the previous location.

eso
03-16-2008, 07:22 PM
just a heads up it wouldnt work in org, but then once outside the city it worked great.

Falkor
03-16-2008, 09:51 PM
having some problems with blizzard:
my pala has the following macro:
/run Minimap:PingLocation(0,0)
/script Minimap:PingLocation(0,0)

my mages have the following macro:
/cast Blizzard
/script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140)

when i cast this, first time it just shows the green blizzard circles. The next time it casts blizzard at the location i was standing the first time.
The cast after that it's again the previous location.What happens if you stand still and click the macro twice?
Where are you trying to test this.. location?

Piecemaker
03-17-2008, 08:57 AM
standing still: first time just the green circles, second time correct cast.
pala moves 10 yards forward, mages stay at original position: blizzard at pala's first location
whole team moves 100 yards: out of range (trying to cast at previous location obviously)

been testing this in redridge mountains, at various locations

edit: found a solution: put the paladin's macro on a different keybind, press it and then use the blizz macro.

Richard5657
03-18-2008, 05:14 PM
I came across this in the 2.4 patch notes, not sure if it's of any relevance, but it could help possibly.

Spells that require targeting circles will now be castable on textures that would previously disallow their use.



If that has been mentioned previously, sorry for the repost.

Dawnstone
03-18-2008, 05:30 PM
Interesting, not sure if its addressing the same issue as in this thread (there are small problems manually using green-circle targeting in specific locations - let alone ping-map)... but one fix could fix the other. Either way, its good news.

Eteocles
03-18-2008, 06:06 PM
I THINK that note was there before this post was made...though, my testing WAS on live servers, not test server, so it COULD be our fix.

geoffdavison
03-18-2008, 06:13 PM
I'm doing two mages with blizzard... i have to hit the ping macro twice on my main in order for my alt to cast his blizz too.

Ebola
03-18-2008, 07:31 PM
I read the whole thread and didnt see what I am about to ask..... so if it has been asked allready, forgive me

Can this be used by the click to move function in game to, move in cool formations, or to regroup after a bad fear bomb?

Can you aquire coordinates of enemy by targeting them?

These may be way out in left field questions, but hey..... Im way out in left field.

Richard5657
03-18-2008, 07:39 PM
There was a post about this also. i think the answer was pretty much that it couldn't be used for movement.
Click to move using mini-map? ('http://www.dual-boxing.com/forums/index.php?page=Thread&threadID=5041&highlight=ping')

Ughmahedhurtz
03-19-2008, 01:07 AM
Well, I've verified that blizzard works OK with this. Flamestrike does not even touch the mobs on the ground, so it's useless there. Also noticed that your mages always try to target your last ping, so the cast is always one behind your current location. If you're moving enough so that the last loc is out of range, it just fails until the ping updates, then it'll cast at your desired loc.

Interesting macro, indeed.

Falkor
03-25-2008, 10:26 PM
As per my previous communication with GM's they have currently confirmed they are actually working on a fix for this patch, I don't think what you are looking at in the patch notes is what I've requested but theres a small possability someone else reported a similar error.... 1 bug can have many issues and 1fix hopefully :) well see.

Dawnstone
03-26-2008, 02:50 PM
Thanks for the update, I didn't think the fix would make it in 2.4 but if they're working on it now thats great news. This is a powerful ability that'll help a ton once working correctly.

Chancho
03-29-2008, 07:41 PM
Hi all,

I am new here, but have recently started dualboxing and I am loving it

I am running a Pali/Mage combo, and just got Blizzard on the mage, I tried the following

on Pali:


/run Minimap:PingLocation(0, 10)
/script Minimap:PingLocation(0, 10)

on Mage:


/cast Blizzard
/script local x, y = Minimap:PingLocation(Minimap:GetPingPosition())

No matter where I set the distance on the Paladin the Mage only fires on herself, any help would be appreciated!



Update: I added that local x, Y thing recently, I had it w/o that but there was also no change. She just casts on top of herself

Maxion
03-31-2008, 02:38 PM
Wasn't there something about pinging twice for the alt to catch it?

glo
04-01-2008, 05:41 AM
This makes the new bombing daily boxer friendly. Set the macro so each bomb is dropped slightly offset then set your characters to all take off at the same time, when you get to the chasm start spamming your bomb button. I follow behind with my main and kill the sorcerer's manually.

/use Arcane Charges
/run Minimap:PingLocation(0,10)

/use Arcane Charges
/run Minimap:PingLocation(0,5)

/use Arcane Charges
/run Minimap:PingLocation(10,0)

/use Arcane Charges
/run Minimap:PingLocation(5,0)

I have trouble getting credit for the sorcerer's on all the characters so I will run down to the chasm entrance and kill the lone sorcerer you can reach. Using this I get credit on all 5 with one bombing run and a quick ride south. Don't forget to convert your sentries on the way.

Metalocalypse
04-07-2008, 12:04 AM
Does not work with Distract (yes..I tried it with my rogues..),
it's (whatever it is you throw with distract) thrown in the air.. (what kind of mob would look up?)

.. just felt like this one was missing.

mrtwentyfourth
04-07-2008, 02:59 PM
having some problems with blizzard:
my pala has the following macro:
/run Minimap:PingLocation(0,0)
/script Minimap:PingLocation(0,0)

my mages have the following macro:
/cast Blizzard
/script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140)

when i cast this, first time it just shows the green blizzard circles. The next time it casts blizzard at the location i was standing the first time.
The cast after that it's again the previous location.What happens if you stand still and click the macro twice?
Where are you trying to test this.. location?About the issue where the mages/locks/xxx starts channeling on last known minimap ping spot.
I solved this by just have one keybinding for my main pinging the minimap and one keybinding for casters to start their channeling. Works like a charm every time

Gallo
04-30-2008, 11:53 AM
Any changes in the way that this works? I don't currently have any abilities that use this (5x shaman), but I eventually plan to move to 1 priest + 4 mages, and this would be amazing. I can't even imagine 4x mages frost specced, laying down 4x Blizzards. Awesome-sauce

Just wanted an update... this hasnt been posted to in over a month.

Frosty
04-30-2008, 12:39 PM
My Warlocks are close to needing this, and I can't wait to try it out. :D

Eteocles
04-30-2008, 02:22 PM
I dunno about Mages but my Treants and Hurricanes still appear in mid-air instead of on the ground in front of me lol

Dawnstone
04-30-2008, 02:35 PM
I have this macro'd on my mages & pally, but don't use it very often. At the moment it seems to only work when I'm outdoors. Usually if there is a ceiling over my head the mages just show their green targeting circle on the mouse cursors (think it has to do with the pinging indicatting a out-of-range area like too far above/below the mages). I mainly just use it for 'shows' outside cities and rarely in combat. If this ever gets troubleshooted, I might re-spec a few points in the Blizzard talent for movement impairing - until then its just a toy :pinch:

pipakin
05-02-2008, 11:10 AM
Thought of a possible addon to help with this, You could code something to automatically ping when it sees a ping and it has a spell ready (I'm writing all this at work so I have no idea if it will actually work/has correct syntax).


PingReactor = AceLibrary("AceAddon-2.0"):new("AceEvent-2.0")

PingReactor.NeedzToPing = 0

function PingReactor:OnEnable()
self:RegisterEvent("MINIMAP_PING")
end

function PingReactor:MINIMAP_PING(x, y)
if self.NeedzToPing == 1 then
Minimap:PingLocation(x, y)
self.NeedzToPing = 0
end
end

function PingReactor:GetReadyToPing()
self.NeedzToPing = 1
end

Then on your main, the macro for the spell would be (If you want the spell centered on him):

/script Minimap:PingLocation(0,0)

and on the alts it'd be:

/cast INSERTSPELLHERE
/script PingReactor:GetReadyToPing()

The practical upshot is you should be able to hit both with one keypress and the lag will work FOR you instead of against you.

yarr
05-03-2008, 08:23 PM
Just read this whole thread, it's quite a doozy!

Great research though! Thanks to everyone who has contributed =P

Would be nice to get a current list of what abilities have been confirmed to work / not work.

As for treants, they get casted in the air, do they fall to the ground and attack? or do they just stand mid-air looking stupid?

Has anyone tried hunter abilities, flair/volley? that warlock fire aoe, or shadowfury? Mage elemental pet nova thingy?

Just putting out suggestions. I don't have high levels of these classes so can't really test it myself.

konraddo
05-03-2008, 10:13 PM
Tried the macro in a few places, it seems to me that anywhere with grass will make the macro work. As such, cave / rocky tunnel / mountain side make my macro fail. Warlock's Shadowfury and Rain of Fire are tested. Oh yes, it seems quite difficult to get the macro off when I was standing on a river too... so strange...

iPooper
05-04-2008, 10:08 PM
Wow that is nice, I might use this since I got... 5 AOEers!!

Mordee
05-20-2008, 11:56 AM
Not working anymore? Dunno where, but thought I saw something about it somewhere from someone :s can anyone say it's been working after patch 2.4.2?

Suvega
05-20-2008, 01:12 PM
THIS NO LONGER WORKS IN 2.4.2


Move on :)

Mordee
05-20-2008, 01:36 PM
Damn, and I that thought I would have use of the aoe spells in my books. Oh well

Oathbreaker
06-20-2008, 07:04 PM
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

"You can no longer click the minimap to cast ground targeted spells."

-Oath

Hor
09-30-2008, 07:13 PM
The following works fine, haven't tried Blizzard yet but will later.


/cast Summon Water Elemental
/run Minimap:PingLocation(0, 0)

Zub
09-30-2008, 08:00 PM
The following works fine, haven't tried Blizzard yet but will later.


/cast Summon Water Elemental
/run Minimap:PingLocation(0, 0)

What does this do? Water elementals are not targetted spells, they just appear at your feet.
Unless you'reusing this this to cast the water elemental freeze? but i can't see the freeze cast in that macro. *confused*

Hor
09-30-2008, 09:33 PM
Sorry, you're right. I figured out my mistake ... I thought that Elemental worked like Treants, I nubbed it up. I check it with Blizzard and sure enough, it doesn't work. Sorry for the thread necromancy.

karozkap
10-06-2008, 10:32 PM
Is there any way to summon treants without having to click manually?
or do a hurricane ontop of yourself?
-thanks

Sephice
10-10-2008, 06:16 AM
Would be great, Treants should attack and summoned at the selected target ...

Shogun
10-10-2008, 08:56 AM
http://www.worldofwarcraft.com/patchnotes/test-realm-patchnotes.html

"You can no longer click the minimap to cast ground targeted spells."

-Oath

Simlol
11-11-2008, 02:48 PM
Hey, i am playing druid/warlock dual boxing. And i am not getting this to work at all. Using auto hot key.

On my druid i got

/cast Hurricane
/run MinimapPingLocation(Minimap:GetPingPosition())
/script Minimap:PingLocation(Minimap:GetPingPosition())

On my warlock

/cast Rain of Fire(Rank 5)
/script local x, y = Minimap:GetPingPosition() Minimap:PingLocation(x * 140, y * 140)

And i m not even casting the spells on any of my characters?

Redbeard
11-11-2008, 03:23 PM
Read up....

bhec7715
11-11-2008, 04:44 PM
Can we delete this thread if it no longer works?