Ken
05-17-2009, 08:38 AM
Two things:
- change /script to /run, so you get more script space
- add "/run ConfirmReadyCheck(1)" (without the quotes) if you're raiding. It does exactly what it says. It doesn't hide the readycheck popup, but as soon as the readycheck is over(everyone confirms or all people timed out), it will disappear.
- changed all script/run commands into 1 big command
- added ConfirmSummon
I have edited the wiki with these changes: http://www.dual-boxing.com/wiki/index.php/Macro:Accept_All
Here's a list of items you can add to the accept all macro:
AcceptGroup();
AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");
AcceptTrade();
RetrieveCorpse();
RepopMe();
ConfirmAcceptQuest();
AcceptResurrect();
ConfirmReadyCheck(1);
ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON");
The accept all macro can look like this:
/run AcceptGroup();AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");AcceptTrade();RetrieveCorpse();RepopMe();Confirm AcceptQuest();AcceptResurrect();ConfirmReadyCheck( 1);ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON");
I removed the party invite dialog hide command, as it didn't work properly anymore since the last patch.
- change /script to /run, so you get more script space
- add "/run ConfirmReadyCheck(1)" (without the quotes) if you're raiding. It does exactly what it says. It doesn't hide the readycheck popup, but as soon as the readycheck is over(everyone confirms or all people timed out), it will disappear.
- changed all script/run commands into 1 big command
- added ConfirmSummon
I have edited the wiki with these changes: http://www.dual-boxing.com/wiki/index.php/Macro:Accept_All
Here's a list of items you can add to the accept all macro:
AcceptGroup();
AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");
AcceptTrade();
RetrieveCorpse();
RepopMe();
ConfirmAcceptQuest();
AcceptResurrect();
ConfirmReadyCheck(1);
ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON");
The accept all macro can look like this:
/run AcceptGroup();AcceptQuest();StaticPopup_Hide("QUEST_ACCEPT");AcceptTrade();RetrieveCorpse();RepopMe();Confirm AcceptQuest();AcceptResurrect();ConfirmReadyCheck( 1);ConfirmSummon();StaticPopup_Hide("CONFIRM_SUMMON");
I removed the party invite dialog hide command, as it didn't work properly anymore since the last patch.